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bradm73 Jun 17, 2017 @ 12:55am
Picking up workbenches and other things??
Hello all,

I remember in previous versions of 7D2D that you could pick up certain things, like workbenches. I accidentally placed a chemistry station in my base and would like to be able to salvage it without losing so many materials. It would also be good for things like turrets and all of the electrical items, but I can't figure out how to pick things up anymore. I thought it used the wrench previously, but that didn't end well.

Thanks.
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Showing 1-15 of 18 comments
Unorganized Crime Mob (Banned) Jun 17, 2017 @ 12:57am 
From what i hear through the grapevine (not confirmed) if you place a lcb, then place the (workbench,chemstation,forge) you should be able to pick it up by holding down R

Wrench no longer works on anything like that. It will only break down the item into mats.
Last edited by Unorganized Crime Mob; Jun 17, 2017 @ 12:57am
emp456 Jun 17, 2017 @ 1:23am 
Originally posted by Tenzen Shadow:
From what i hear through the grapevine (not confirmed) if you place a lcb, then place the (workbench,chemstation,forge) you should be able to pick it up by holding down R

Wrench no longer works on anything like that. It will only break down the item into mats.

It is confirmed. I hope the use of the claim land block is temporal, it has little sense using that in single player. It seems like a poor fix for breaking the system with this change.
Zourin Jun 17, 2017 @ 1:26am 
landclaim blocks are there now to make a difference between 'wild' objects like benches from a players' items, even in single player. Apparently, people stealing workbenches made the game too easy, especially in Navasgane where the spawns are static.
Kunovega Jun 17, 2017 @ 1:39am 
Originally posted by emp456:
Originally posted by Tenzen Shadow:
From what i hear through the grapevine (not confirmed) if you place a lcb, then place the (workbench,chemstation,forge) you should be able to pick it up by holding down R

Wrench no longer works on anything like that. It will only break down the item into mats.

It is confirmed. I hope the use of the claim land block is temporal, it has little sense using that in single player. It seems like a poor fix for breaking the system with this change.

This is a permanent change as there are a number of things the LCB does:

1. let's you pick up work stations

2. lets you pick up electric generators and turrets

3. stops random spawn zombies in a radius around it (though it's done this since around a14)

The LCB has had a purpose in single player, they are just increasing its purpose further


Originally posted by Zourin:
landclaim blocks are there now to make a difference between 'wild' objects like benches from a players' items, even in single player. Apparently, people stealing workbenches made the game too easy, especially in Navasgane where the spawns are static.

You can place an LCB and claim the wild ones, then pick them up

But it doesnt matter for navezgane anyway, the "wild ones" have been replaced with broken ones (loot containers)

For random gen they are now part of the randomly generated world. Each POI that could contain a work station now "randomly" generates either a functional workstation or a broken workstation (loot container)

They did this so that every time you see the same POI on a new random gen world, it will still be random what you find inside of it

Originally posted by Tenzen Shadow:
From what i hear through the grapevine (not confirmed) if you place a lcb, then place the (workbench,chemstation,forge) you should be able to pick it up by holding down R

Wrench no longer works on anything like that. It will only break down the item into mats.

The LCB does not need to be placed down first

Placing an LCB claims any workstation within its radius that was not already claimed, from that point forward you can pick it up
Last edited by Kunovega; Jun 17, 2017 @ 1:40am
emp456 Jun 17, 2017 @ 1:51am 
Originally posted by Kunovega:
Originally posted by emp456:

It is confirmed. I hope the use of the claim land block is temporal, it has little sense using that in single player. It seems like a poor fix for breaking the system with this change.

This is a permanent change as there are a number of things the LCB does:

1. let's you pick up work stations

2. lets you pick up electric generators and turrets

3. stops random spawn zombies in a radius around it (though it's done this since around a14)

The LCB has had a purpose in single player, they are just increasing its purpose further

But number 1 and 2 are just since this new alpha, and number 3 it is not needed if you place your bedroll. I didn't see the purpose in a single player before and never used it. Stops spawns in a wider radius than beds?

Is not something a bit redundant along with bedroll? (i know, i suppose it doesn't place spawn point for you and also is not so easy to craft but even that)

In my opinion, the block has no sense in single player, and also seems strange to have to do a "land claim" in a game you are alone. It feels...alien for a sp game.
Kunovega Jun 17, 2017 @ 1:56am 
Originally posted by emp456:
Originally posted by Kunovega:

This is a permanent change as there are a number of things the LCB does:

1. let's you pick up work stations

2. lets you pick up electric generators and turrets

3. stops random spawn zombies in a radius around it (though it's done this since around a14)

The LCB has had a purpose in single player, they are just increasing its purpose further

But number 1 and 2 are just since this new alpha, and number 3 it is not needed if you place your bedroll. I didn't see the purpose in a single player before and never used it. Stops spawns in a wider radius than beds?

Is not something a bit redundant along with bedroll? (i know, i suppose it doesn't place spawn point for you and also is not so easy to craft but even that)

In my opinion, the block has no sense in single player, and also seems strange to have to do a "land claim" in a game you are alone. It feels...alien for a sp game.

The bedroll no longer works from bedrock to sky, it's a bubble radius

The LCB works from bedrock to sky

Also: the bedroll only works for your active bedroll. Are your bases so tiny that it covers the entire thing?

LCB you can make as many as you want and place them at intervals around your outer perimeter, making for a nice large compound with no zombie spawns inside of it

Not only that, but what about people who have multiple bases? I generally have a main base for blood moons, but then I have other bases where I have mines set up for harvesting materials, or outposts near cities that are far away. You can LCB all of them

And in addition to those bases with LCB you'd still have the added ability to drop the bedroll to create safe respawn points while traveling without unprotecting your base

You really aren't looking at the bigger picture here
emp456 Jun 17, 2017 @ 2:24am 
Originally posted by Kunovega:

The bedroll no longer works from bedrock to sky, it's a bubble radius

The LCB works from bedrock to sky

Also: the bedroll only works for your active bedroll. Are your bases so tiny that it covers the entire thing?

LCB you can make as many as you want and place them at intervals around your outer perimeter, making for a nice large compound with no zombie spawns inside of it

Not only that, but what about people who have multiple bases? I generally have a main base for blood moons, but then I have other bases where I have mines set up for harvesting materials, or outposts near cities that are far away. You can LCB all of them

And in addition to those bases with LCB you'd still have the added ability to drop the bedroll to create safe respawn points while traveling without unprotecting your base

You really aren't looking at the bigger picture here

lol no, i'm not looking at anything here and i'm starting feeling like a noob instead of a veteran xD

Before this alpha we started games without LCB blocks (except for that alpha when they introduced it and you were also starting with one, but i never used it then) in any SP game, so i never used that block before.

My bases are not tiny, but maybe are tiny for a MP base where a group of people is working on the same and expand it to make it much bigger than my bases.

For a sp player, bedroll is enough to stop zombies spawn and i never had problems with that. All the other players i know play this way, and never used the LCB block, also. Even in coop we never needed it.

Big bases, multiple bases, etc, all are typical from a MP game. I never played like that, and i still remember the discussion at the forums about if placing multiple bedrolls and letting us to choose in one to spawn was an "exploit" or what. That was a long time ago, i don't remember exactly when, probably 2 years ago or so, but i'm sure those posts are still on the official forum.

I mean, for someone used to play MP, probably it's a normal thing, but not for all of us that just play coop or sp. Our ideas are different, we never used LCB as "exploits" (you know what i mean, "extra advantages") when playing. We are used to not tiny but more than enough base sizes. We don't make multiple bases, we just make a little room with campfire and chest without any bedroll if we need to pass a night or two in a city, for example.

This is a big game changer for single player and even coop games, then, at least for all of us that wasn't playing with the same mentality as a MP player. I'm not talking for "all" sp players, of course, but i know a lot of them, and no one used LCB never to take any advantage in the game. We simply play different, from an alone survival perspective.

So, for me but i'm sure for other players like me also, usgin this block will feel weird and alien, like using a MP exclusive feature for a SP or coop game.

Edit: btw, thank you very much for all the info. I only realized all of this after your post. I'm really really shocked to think about all of that. I never competed in a 7DTD game vs other player nor i had to worry about base protection against other players. This is totally game changing :S
Last edited by emp456; Jun 17, 2017 @ 2:27am
Kunovega Jun 17, 2017 @ 2:36am 
I rarely even play multiplayer, I've just always used the LCB to prevent zombie spawning

And the bedroll has always been a small radius. Even playing alone my bases are larger than what the bedroll covers, and that's besides the fact that I hate haveing it in the "center" to try and get that effect

The center of my base is my crafting area, the bed goes in a corner. LCB go under the corner foundations for every wall

What you may be experiencing with bases is that all crafted blocks prevent zombie spawning "on them", but with the LCB you get a radius. Using it under the outerwalls keeps them from spawning nearby for a short distance

And I mine a ton of resources, to the point where I generally have a small outpost in each biome with a crafting setup in each
y_Sensei Jun 17, 2017 @ 3:09am 
Originally posted by Kunovega:
The bedroll no longer works from bedrock to sky, it's a bubble radius

The LCB works from bedrock to sky

I think it should be pointed out that in addition to that, placed bedrolls prevent (re)spawning of sleeper zed's, but LCB's do not.
I noticed this after having placed both bedroll and LCB in my bedrock level base, which has a POI above it on the surface. When returning to the POI (= to the surface), sleeper zed's had respawned. I was able to fix this by placing the bedroll in the POI instead.

Not sure if that's the way it's supposed to work, but for the time being it is as it is.
Last edited by y_Sensei; Jun 17, 2017 @ 3:10am
Unorganized Crime Mob (Banned) Jun 17, 2017 @ 4:21am 
@Kunovega Hmm, I tried claiming and then picking up a workbench in a poi the other day with no luck. Have you confirmed this works?
Kunovega Jun 17, 2017 @ 4:44am 
Originally posted by Tenzen Shadow:
@Kunovega Hmm, I tried claiming and then picking up a workbench in a poi the other day with no luck. Have you confirmed this works?

Maybe they changed it again? I'll have to retest

I do know that it still works on player placed ones. You can put down your own bench and then the claim block to pick it up

There was a point you could do that with the preexisting ones, but I don't think I tried it again after this latest patch change
Kunovega Jun 17, 2017 @ 4:54am 
Originally posted by Tenzen Shadow:
@Kunovega Hmm, I tried claiming and then picking up a workbench in a poi the other day with no luck. Have you confirmed this works?

OK just tested it again, as of this build you can't pick up a POI workstation even after a claim block is put down

You can however pick up your own whether you put it down before or after your own claim block (there was a version where you had to put the claim block down first)

Guess we'll need to watch both these scenarios for further changes with each patch update
Last edited by Kunovega; Jun 17, 2017 @ 4:55am
oohbetty Jun 17, 2017 @ 6:00am 
Originally posted by y_Sensei:
Originally posted by Kunovega:
The bedroll no longer works from bedrock to sky, it's a bubble radius

The LCB works from bedrock to sky

I think it should be pointed out that in addition to that, placed bedrolls prevent (re)spawning of sleeper zed's, but LCB's do not.
I noticed this after having placed both bedroll and LCB in my bedrock level base, which has a POI above it on the surface. When returning to the POI (= to the surface), sleeper zed's had respawned. I was able to fix this by placing the bedroll in the POI instead.

Not sure if that's the way it's supposed to work, but for the time being it is as it is.

indeed, i logged in to find sleepers in my poi base after somebody swiped my sleeping bag, my LCB did nothing.
bradm73 Jun 17, 2017 @ 7:33am 
Originally posted by Kunovega:
Originally posted by Tenzen Shadow:
@Kunovega Hmm, I tried claiming and then picking up a workbench in a poi the other day with no luck. Have you confirmed this works?

OK just tested it again, as of this build you can't pick up a POI workstation even after a claim block is put down

You can however pick up your own whether you put it down before or after your own claim block (there was a version where you had to put the claim block down first)

Guess we'll need to watch both these scenarios for further changes with each patch update


Yes, but HOW DO YOU PICK IT UP?????
Unorganized Crime Mob (Banned) Jun 17, 2017 @ 12:55pm 
Originally posted by Kunovega:
Originally posted by Tenzen Shadow:
@Kunovega Hmm, I tried claiming and then picking up a workbench in a poi the other day with no luck. Have you confirmed this works?

OK just tested it again, as of this build you can't pick up a POI workstation even after a claim block is put down

You can however pick up your own whether you put it down before or after your own claim block (there was a version where you had to put the claim block down first)

Guess we'll need to watch both these scenarios for further changes with each patch update
So to pick it up, you just look at it and hold down R? or do you open the crafting menu and then hold R?
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Date Posted: Jun 17, 2017 @ 12:55am
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