7 Days to Die

7 Days to Die

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Why remove chickens
and leave in the challenges?

208 hours, been over 3/4 of the map, not one single chicken. The only conclusion I can come to is they took them out or the spawn is broken. Yes, been over the bioms, dropped grass render distance, pretty much everything suggested, still not 1 chicken.

Bears, pigs, rabbits, deer; 2 types, dogs, wolves, coyotes, but no chickens. There are no chickens in this game so please remove the challenges that call for them.
Originally posted by Hastur-led:
If you upgrade your Animal Tracking perk, spotting them will be much easier. The first tier upgrade unlocks small animal tracking (i.e. rabbits, snakes and chickens).
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Showing 1-15 of 55 comments
starbane Jun 3, 2020 @ 7:06am 
They haven't been removed, but they can be hard to find. Until you don't need one or care about chickens. Then they're everywhere.
Dragon Jun 3, 2020 @ 7:08am 
I have had no problems in finding chickens in all versions up to 18.4.
They do run away if you get too close but they are there.
You could verify your game files and / or start over and see how that goes.

◀EffiJeffy▶ Jun 3, 2020 @ 7:15am 
They are in the desert
Sorry, there are no chickens in this game, so they need to ether fix the chicken spawns or remove the challenges that call for them.
With the grass render distance dropped to minimum I can see everything long before it sees me.
Game files are verified fine and I am not starting over again at level 45.

Note that this is in no way a new issues, I searched and found 6 pages of threads on this on going bug. And they said to start a new thread on the problem, so I did.

Originally posted by ◀EffiJeffy▶:
They are in the desert
Did you actually read my post?
Last edited by Deacon the destroyer; Jun 3, 2020 @ 7:19am
Originally posted by Deacon:
Sorry, there are no chickens in this game, so they need to ether fix the chicken spawns or remove the challenges that call for them.
With the grass render distance dropped to minimum I can see everything long before it sees me.
Game files are verified fine and I am not starting over again at level 45.

Note that this is in no way a new issues, I searched and found 6 pages of threads on this on going bug. And they said to start a new thread on the problem, so I did.

Originally posted by ◀EffiJeffy▶:
They are in the desert
Did you actually read my post?

There is chickens in this game they spawn in the desert, and as i have experienced they ONLY spawn in the desert. They're very small and difficult to see in the grass, as they are shorter than the grass itself, but they do exist.

Frostbringer Jun 3, 2020 @ 7:25am 
Originally posted by Deacon:
Sorry, there are no chickens in this game, so they need to ether fix the chicken spawns or remove the challenges that call for them.
With the grass render distance dropped to minimum I can see everything long before it sees me.
Game files are verified fine and I am not starting over again at level 45.

Note that this is in no way a new issues, I searched and found 6 pages of threads on this on going bug. And they said to start a new thread on the problem, so I did.

Originally posted by ◀EffiJeffy▶:
They are in the desert
Did you actually read my post?

What map/version are you running?
What settings do you have set for wildlife spawns ?

There are chickens still in the game, just played last night and killed them for the nail gun quest so it would imply you’ve done something to prevent the spawns.
If you still think chickens dont spawn i will just leave this:

<entitygroup name="FriendlyAnimalsDesert">
<entity name="invisibleAnimal" prob="6"/>
<entity name="animalRabbit"/>
<entity name="animalChicken"/>
<entity name="animalBoar" prob="0.4"/>
</entitygroup>

<biome name="desert">
<spawn maxcount="1" respawndelay="3" time="Any" entitygroup="ZombiesAll" />
<spawn maxcount="1" respawndelay="4" time="Night" entitygroup="ZombiesNight" />
<spawn maxcount="1" respawndelay="14" time="Any" entitygroup="EnemyAnimalsDesert" spawnDeadChance="0" />
<spawn maxcount="1" respawndelay="21" time="Any" entitygroup="FriendlyAnimalsDesert" spawnDeadChance="0" />
</biome>

This is inside the XML files for entityclasses and for entityspawns.

As you can see here, chickens do exist inside the list.

Problem is that they are more rare than boars are, and you will likely not see them, like with rabbits.
Dragon Jun 3, 2020 @ 7:31am 
Originally posted by Deacon:
Sorry, there are no chickens in this game, so they need to ether fix the chicken spawns or remove the challenges that call for them.
With the grass render distance dropped to minimum I can see everything long before it sees me.
Game files are verified fine and I am not starting over again at level 45.

Note that this is in no way a new issues, I searched and found 6 pages of threads on this on going bug. And they said to start a new thread on the problem, so I did.

Originally posted by ◀EffiJeffy▶:
They are in the desert
Did you actually read my post?

Well you have a few options....
Cancel the quest.
Start over ( most probs your best bet )
Or start over and make your self level 45.
It sounds like your just not seeing them or a faulty game file.
So like somebody has said up the animal spawn rate and start over.
Getting to level 45 does take long anyways.
I see rabbits all the time.

Originally posted by Dapper:
There is chickens in this game they spawn in the desert, and as i have experienced they ONLY spawn in the desert. They're very small and difficult to see in the grass, as they are shorter than the grass itself, but they do exist.
So you didn't read where I said "With the grass render distance dropped to minimum I can see everything long before it sees me". I see rabbits by the dozen, but not one chicken.


Originally posted by Dapper:
Problem is that they are more rare than boars are, and you will likely not see them, like with rabbits.
Boars are not rare. And as I have said I see rabbits by the dozen.
Note that Just survive had space ships listed but didn't appear anywhere in game. Just because it is on a list doesn't mean it actually spawns.

Game is just vanilla solo, I haven't set or reset anything.

With all the gripes and repeated threads on the same subject I have to wonder why people are so quick to defend the game and blame the player? Chicken spawns are broke and it is not up to me to recode the game to fix them.

They ether need to fix the spawn or remove the challenges, period.
Last edited by Deacon the destroyer; Jun 3, 2020 @ 7:47am
My current map I have yet to see a chicken. I see lots of rabbits, wolves, deer and boars....but no chickens. I venture into the desert for a good portion of my trader missions....but no chickens.

I usually end up eventually stumbling across a chicken here and there, but not this current play through. I've got probably 30 hours into this map, too.
Originally posted by Deacon:
I see rabbits all the time.

Originally posted by Dapper:
There is chickens in this game they spawn in the desert, and as i have experienced they ONLY spawn in the desert. They're very small and difficult to see in the grass, as they are shorter than the grass itself, but they do exist.
So you didn't read where I said "With the grass render distance dropped to minimum I can see everything long before it sees me". I see rabbits by the dozen, but not one chicken.


Originally posted by Dapper:
Problem is that they are more rare than boars are, and you will likely not see them, like with rabbits.
Boars are not rare. And as I have said I see rabbits by the dozen.
Note that Just survive had space ships listed but didn't appear anywhere in game. Just because it is on a list doesn't mean it actually spawns.

Game is just vanilla solo, I haven't set or reset anything.

With all the gripes and repeated threads on the same subject I have to wonder why people are so quick to defend the game and blame the player? Chicken spawns are broke and it is not up to me to recode the game to fix them.

They ether need to fix the spawn or remove the challenges, period.

Ok, if you say so. I also play vanilla solo, plenty of chickens on my side, but i guess because you can't see one then they must not exist because your always right. Even if 10 people say otherwise. :fortsee:

Last edited by The Pistol Experience; Jun 3, 2020 @ 8:18am
SylenThunder Jun 3, 2020 @ 8:32am 
Here is some actual game code. You can verify it yourself in your own client files.

entityclasses.xml line 2478
<entity_class name="animalChicken" extends="animalTemplateTimid"> <property name="Tags" value="entity,animal,chicken,perkAT01,perkAT02,perkAT03,perkAT04,perkAT05"/> <property name="MapIcon" value="ui_game_symbol_tracking_chicken"/> <property name="TrackerIcon" value="ui_game_symbol_tracking_chicken"/> <property name="Mesh" value="Animals/CHICKEN/chickenPrefab"/> <property name="Prefab" value="NPC"/> <property name="Class" value="EntityAnimalRabbit"/> <property name="Parent" value="Animals"/> <property name="Faction" value="animals"/> <property name="PhysicsBody" value="chicken"/> <property name="Mass" value="15"/> <property name="Weight" value="10"/> <property name="SoundHurt" value="Animals/Chicken/chickenpain"/> <property name="SoundDeath" value="Animals/Chicken/chickendeath"/> <property name="SwimOffset" value="2"/> <property name="HasRagdoll" value="false"/> <property name="HasDeathAnim" value="false"/> <!-- Gameplay --> <property name="MoveSpeedPanic" value="1"/> <property name="ExperienceGain" value="130"/> <property name="DeadBodyHitPoints" value="175"/> <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/> <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="10"/> <!-- animalChicken --> <drop event="Harvest" name="resourceFeather" tag="butcherHarvest" count="23"/> <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="4"/> <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="2"/> <drop event="Harvest" name="foodRawMeat" count="1" tag="WasteTreasuresCompleteHarvest"/> <drop event="Harvest" name="resourceLeather" count="1" tag="WasteTreasuresCompleteHarvest"/> <drop event="Harvest" name="resourceBone" count="1" tag="WasteTreasuresCompleteHarvest"/> <effect_group name="Base Effects"> <passive_effect name="HealthMax" operation="base_set" value="10"/> <passive_effect name="HealthMax" operation="perc_add" value="0"/> <!-- Animal HP scale --> </effect_group> </entity_class>

entitygroups.xml Line 222-232
<entitygroup name="AnimalsSmall"> <entity name="animalRabbit"/> <entity name="animalChicken"/> </entitygroup> <entitygroup name="AnimalsFarm"> <entity name="animalBoar"/> <entity name="animalChicken"/> </entitygroup> <entitygroup name="AnimalsDesert"> <entity name="animalRabbit"/> <entity name="animalChicken"/> </entitygroup>

entitygroups.xml Line 244
<entitygroup name="FriendlyAnimalsDesert"> <entity name="invisibleAnimal" prob="6"/> <entity name="animalRabbit"/> <entity name="animalChicken"/> <entity name="animalBoar" prob="0.4"/> </entitygroup>

entitygroups.xml Line 288
<entitygroup name="FriendlyAnimalsBurntForest"> <entity name="invisibleAnimal" prob="6"/> <!-- The first entity in the list of a group determines if it can spawn in safe zones or not. This animal is not friendly therefore this group will not spawn in safe zones--> <entity name="animalChicken"/> <entity name="animalBoar" prob="0.4"/> <entity name="animalStag" prob="0.11"/> <entity name="animalDoe" prob="0.29"/> </entitygroup>

entitygroups.xml Line 303
<entitygroup name="FriendlyAnimalsPlains"> <entity name="invisibleAnimal" prob="6"/> <entity name="animalRabbit"/> <entity name="animalChicken"/> <entity name="animalBoar"/> <entity name="animalStag" prob="0.27"/> <entity name="animalDoe" prob="0.73"/> </entitygroup> <entitygroup name="AnimalsAll" > <entity name="animalRabbit"/> <entity name="animalChicken"/> <entity name="animalStag" prob="0.27"/> <entity name="animalDoe" prob="0.73"/> <entity name="animalBoar"/> <entity name="animalSnake"/> <entity name="animalZombieVulture"/> <entity name="animalWolf"/> <entity name="animalDireWolf" prob="0.15"/> <entity name="animalBear" prob="0.15"/> </entitygroup>

entitygroups.xml Line 423
<entitygroup name="ZombieFarmGroup"> <entity name="zombieFarmer"/> <entity name="zombieFemaleFat"/> <entity name="animalZombieDog"/> <entity name="animalBoar"/> <entity name="animalChicken"/> <entity name="zombieFarmer"/> </entitygroup> <!-- GS group not used --> <entitygroup name="zombieFarmerGroupGS1"><entity name="zombieFarmer" prob="1"/><entity name="zombieFarmerFeral" prob="0"/> <entity name="animalZombieDog"/><entity name="animalBoar"/><entity name="animalChicken"/> <entity name="zombieFemaleFat" prob="1"/><entity name="zombieFemaleFatFeral" prob="0"/><entity name="zombieFemaleFatRadiated" prob="0"/></entitygroup> <entitygroup name="zombieFarmerGroupGS50"><entity name="zombieFarmer" prob="0.85"/><entity name="zombieFarmerFeral" prob="0.1"/> <entity name="animalZombieDog"/><entity name="animalBoar"/><entity name="animalChicken"/> <entity name="zombieFemaleFat" prob="0.85"/><entity name="zombieFemaleFatFeral" prob="0.1"/><entity name="zombieFemaleFatRadiated" prob="0"/></entitygroup> <entitygroup name="zombieFarmerGroupGS100"><entity name="zombieFarmer" prob="0.7"/><entity name="zombieFarmerFeral" prob="0.2"/> <entity name="animalZombieDog"/><entity name="animalBoar"/><entity name="animalChicken"/><entity name="animalZombieBear" prob="0.1"/> <entity name="zombieFemaleFat" prob="0.7"/><entity name="zombieFemaleFatFeral" prob="0.2"/><entity name="zombieFemaleFatRadiated" prob="0"/></entitygroup> <entitygroup name="zombieFarmerGroupGS200"><entity name="zombieFarmer" prob="0.55"/><entity name="zombieFarmerFeral" prob="0.3"/> <entity name="animalZombieDog"/><entity name="animalBoar"/><entity name="animalChicken"/><entity name="animalZombieBear" prob="0.2"/> <entity name="zombieFemaleFat" prob="0.55"/><entity name="zombieFemaleFatFeral" prob="0.3"/><entity name="zombieFemaleFatRadiated" prob="0.15"/></entitygroup> <entitygroup name="zombieFarmerGroupGS400"><entity name="zombieFarmer" prob="0.4"/><entity name="zombieFarmerFeral" prob="0.4"/> <entity name="animalZombieDog"/><entity name="animalBoar"/><entity name="animalChicken"/><entity name="animalZombieBear" prob="0.35"/> <entity name="zombieFemaleFat" prob="0.4"/><entity name="zombieFemaleFatFeral" prob="0.4"/><entity name="zombieFemaleFatRadiated" prob="0.3"/></entitygroup> <entitygroup name="zombieFarmerGroupGS800"><entity name="zombieFarmer" prob="0.25"/><entity name="zombieFarmerFeral" prob="0.5"/> <entity name="animalZombieDog"/><entity name="animalBoar"/><entity name="animalChicken"/><entity name="animalZombieBear" prob="0.5"/> <entity name="zombieFemaleFat" prob="0.25"/><entity name="zombieFemaleFatFeral" prob="0.5"/><entity name="zombieFemaleFatRadiated" prob="0.45"/></entitygroup>

We're only about 10% into the file, but I think you get the point.

You can then look up all of the groups in spawning.xml

And though there is a huge NDA on talking about a19, I am positive it's ok to say we still have chickens there too.
Kauldric Jun 3, 2020 @ 9:34am 
Chickens exist in the game; I just killed one the other day. Tricky.
How do you still have something in build 19 that apparently isn't in built 18?

And if Just survive was still on my rig I could show you the code that lists space ships and rayguns in a game, that didn't exist in game. Some trigger is broke and chickens simply are not spawning in my game. Them spawning for some one else doesn't fix the broken spawn for me. I have been all over this for a few days, including googling the crap out of it. This seems to be a pretty common issue.

Originally posted by Dapper:
snip
Bet you can find 10 people that swear they have seen aliens too.

I'm not seeing them because they simply are not spawning in my game, why is that so hard to understand?

If chickens were as easy to find as say rabbits, bears, wolves, dogs, pigs ect there wouldn't be 6 pages of threads by people having the same issue.

And I'll quit this before I start over again at 210 hours because of a well known game glitch.

Hell I quit this after 10 hours 2 years ago because it was a laggy, crashing, freezing, bugged out pile of... I wouldn't be playing as much as I have if all that hadn't been fixed.
SylenThunder Jun 3, 2020 @ 9:46am 
If they don't exist in your game, it's because you've already over-hunted the biomes, or you're just not able to see them.

I can honestly say that in 7 years, I've never seen even a handful of threads about missing chickens. Much less 6 pages worth.
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Date Posted: Jun 3, 2020 @ 6:53am
Posts: 55