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번역 관련 문제 보고
I wouldn't be opposed to a smaller dosage of the elixir that resets a smaller set number (between 1 and 5) of skill points for, say, $10,000. Of course, I'm glad we even got the ability to legitimately reset at all recently. Things added to the game not long ago are more likely to be refined over time so it's possible we'll see some adjustments down the line.
I would propose making crouch-jump equal to normal jump, for those with parkour skill. And leave the current jump as is. This would have the additional benefit of also allowing a stealthy normal (1m) jump for those with both stealth and parkour.
Normal walking isn't stealthed by stealth abilities. I really don't see why normal jumping would be. :)
I strongly prefer the crouch-jump I suggested, and not get carried away.
nice idea, doesn't seem to help with the hitting head on ceiling and bouncing down into the hole on horizontal jumps tho.
And it shouldn't. With horizontal running jumps you pretty much have to arc upward. That's the whole idea of getting airtime. The higher you arc, the further you travel. Unless you envision just sort of hovering across the hole in a straight line at floor level? :D I don't think even parkour should allow for that, lol.
Great idea JimmyIowa, the dev's should implement it asap.
There's a book for that ... Urban Combat #4
EDIT: Need Shadow Ninja for sneak speed with a mobility of 100% to be able to sneak jump at Parkour 5 without bumping the head (as often). Tap the jump button, don't hold it down too.