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If you're looking for immersion/role-play reason: holding your breathe, steadying the shot, etc.
What that one said.
Ever tried to fire a gun IRL??
Its not a "nothing"
Who holds their breath to fire a shotgun??? You don't suffocate yourself to aim down sight with a pistol. It doesn't make sense, gameplay-wise or for realism, to hold your breath to aim a non-scoped weapon at short to mid range.
Why not just implement cowadudy breath holding mechanics? Hold shift to stabilize; It would make more sense in either case.
Anyone who have fired a gun where they pay for the ammunition will make every shot count.
That includes what youve learned on the track, the small things like deep breat; exhale.. before a shot.
Game-ify that, and what we see here is a good attempt of making it balanced
I have fired a gun. I can tell you, you don't hold your breath for mid range shots. You also don't hold your breath the entire time you're looking down the sight. You hold and exhale before and after the shot. Firing a pistol in rapid motion, while aiming down sight doesn't require you to hold your breath at all, because generally, your target isn't very far away.
Again, it sucks as gameplay, it sucks as realism. I like the idea of steadying a shot but I don't want it to affect my pistols and shotguns which do not need to be stabilized.
you dont hold your breath when you dont care about ammo consumption
Anyone running from 8 zombies that just show up behind you silently is not going to turn around see them and hold their breath to shoot. I dont like this everything else already makes you loose breath. I think crosshairs should be removed or an option.
Whatever you do in reallife to fire a gun; it takers some effort.. and as tthe game is limited, we get an umbrealla solution
You could sight in your guns for hours with still being able to put the gun down and run around bit. lol
Being designated marksman in the grp IRL, I dont back this comment
>Not unless you have bipods and positions and all the bells and whistles
I see no reason for there to be stamina loss to aim a pistol or shotgun. Actually think about it and stop blindly defending every tiny thing about the game.
i completly agree with this, in the army in my country i used to carry one "Heckler & Koch G3" that weights ~4.4Kg unloaded, thats just the gun minus all the gear, just the effort to keep it above my head for a few minutes was huge and after a few km of marching uphill and downhill trying to get a steady shot is next to impossible .
I could care less if you want to pretend soldier. I don't back your comment.. With my personal experience IRL I know how it works.
You're talking about a full assed rifle. I'm talking about something as heavy as an m9 Beretta. A 900g pistol isn't going to wear you down after holding it up for 5 seconds. As for the shotgun, not sure what the ingame model is mimicking but you don't hold your breath to fire a shotgun, ever.