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There was level gating in 16.4. Go loot some houses, and you can naturally progress to lvl 20 before you even NEED a forge.
If you drive a POS station wagon from 1970 and get into a 2018 top of the line 900 HP Corvette how long would it take you to notice the difference ?
I'd be like: "WTF am I gonna do with all these groceries? And whose idea was it to get a Chevy???"
I'm aware. I made it to level 30 so far. The only problem is the update they just pushed I now have trees going through my house I can't cut down. Problem something they changed in the wrold generator
Did you already update to B199? I think they said they fixed that, or they knew about it in the patch notes.
Yeah, it happened after the b199 update
in a16.4 day 240+ gamestage 900 zombies are powerful but they can barely destroy a reinforced concrete wall with spikes in front. (6000hp per block)
in a17 day 7 gamestage 25 the zombies are powerful they can destroy my base cobblestone level 2 (1500 hp per block) + cobblestone plates on top so they need to trough 3 lines of spikes + 3000hp walls and yes they destroyed 3 lines of spikes and my 3000hp walls in less than 2 minutes. ( no sense )
and i made my base with flagstone poles ( 1500 hp cobblestone poles) so i can shot them trough with arrow or sledghammer, but i can only kill a few zombie before they destroy my base entirely..
then when they got inside my base i tried to jump on the stairs but now in a17 you can not jump 2 times in a row before falling to 0 stamina..... I could not go upstair because no stamina and i died..
So yeah when you compare theses two situations it make no sense to me.
Stop comparing them. They are different alphas. A16 was waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too easy.
I kind of wish they would go for more of a "14 days to die" approach instead, but I kind of suck at the game.