7 Days to Die

7 Days to Die

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Alstor Oct 20, 2018 @ 7:28am
Experience Gain
Okay so over my many, many playthroughs of 7 Days with friends we have all noticed extreme differences in XP gain. The greatest example is that mining is incredibly efficient by comparison to literally any other way to gain XP.
I like to make houses. I like to build and create things while my friends go out and kill all the zombies and loot and stuff. I regularly am over double the level of everyone else because I spent the entire time mining or building and I always feel bad, or like I'm cheating somehow. It's true that I spend a lot of the skill points I get on things they don't need (Steel smithing, mining perks, workbench crafting, etc) but it still feels weird and wrong.
I feel the level of progression I make is more than adequate (If we're ever going to reach level cap in a reasonable time that is) but that they all level incredibly slow. In our recent playthrough I hit level 80 while some people hadn't even breached the 30's.

Is there something they are doing wrong? Do zombies/looting really just not give as much XP as mining/building? Are there mods that fix this by chance?
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Showing 1-10 of 10 comments
Rev Oct 20, 2018 @ 7:34am 
Originally posted by Zamorak789:
I like to make houses. I like to build and create things while my friends go out and kill all the zombies and loot and stuff. I regularly am over double the level of everyone else because I spent the entire time mining or building and I always feel bad, or like I'm cheating somehow. It's true that I spend a lot of the skill points I get on things they don't need (Steel smithing, mining perks, workbench crafting, etc) but it still feels weird and wrong.

Is there something they are doing wrong? Do zombies/looting really just not give as much XP as mining/building? Are there mods that fix this by chance?

Ive noticed this as well. Im in the exact same boat. They arent doing anything wrong I think with both of our experiences we could say that mining and building is just better for XP... Although it may be because its a more constent source of XP income... if you did nothing but kill zombies one after the other, I bet the XP would be about the same compared to building and mining...
DeadMan Oct 20, 2018 @ 7:35am 
Imho the "builder" will always gain more xp, try to separate rolls, 1 guy just builds, another just digs, another just for weapons and tools, another just to hunt and cook, etc, it will never be balanced unless everyone have the same job/roll
...👑 JOST AMMAN 👑... (Banned) Oct 20, 2018 @ 7:53am 
You can mod your host files and have combat kills give double XP...
Ben Oct 20, 2018 @ 10:58am 
It's easier and more constant exp reward. then once you get to Iron and other resources fugget about you're rolling in the exp.

I swear they need to have underground horde nests, mole-pig-man-bear mutants that tunnel and if left over populated collapse your building (maybe they can't hurt metal?), human raider npcs that will set up buildings and "board" your building or scale your walls.
KellyR Oct 20, 2018 @ 11:10am 
Originally posted by CAZ42:
It's easier and more constant exp reward. then once you get to Iron and other resources fugget about you're rolling in the exp.

I swear they need to have underground horde nests, mole-pig-man-bear mutants that tunnel and if left over populated collapse your building (maybe they can't hurt metal?), human raider npcs that will set up buildings and "board" your building or scale your walls.
Mining has always been the highest xp. Just do nothing but dig, literally nothing else at all, and you'll blow past every other method of gaining xp.

And yeah, this is mainly because you can just keep doing it all day. If you've got someone foraging and making you drinks and food, you can just go go go and never stop, and you're getting xp every second.

Whereas your looters and scavengers have travel time and time spent finding things to loot and zombies to kill.
Lerrasien Oct 20, 2018 @ 1:50pm 
Originally posted by Zamorak789:
Okay so over my many, many playthroughs of 7 Days with friends we have all noticed extreme differences in XP gain. The greatest example is that mining is incredibly efficient by comparison to literally any other way to gain XP.
I like to make houses. I like to build and create things while my friends go out and kill all the zombies and loot and stuff. I regularly am over double the level of everyone else because I spent the entire time mining or building and I always feel bad, or like I'm cheating somehow. It's true that I spend a lot of the skill points I get on things they don't need (Steel smithing, mining perks, workbench crafting, etc) but it still feels weird and wrong.
I feel the level of progression I make is more than adequate (If we're ever going to reach level cap in a reasonable time that is) but that they all level incredibly slow. In our recent playthrough I hit level 80 while some people hadn't even breached the 30's.

Is there something they are doing wrong? Do zombies/looting really just not give as much XP as mining/building? Are there mods that fix this by chance?

You must be better at mining/building than my friend then. Whenever he's building and I'm scouting/gathering, I always end up the one twice the level of him.
Lerrasien Oct 20, 2018 @ 1:52pm 
Originally posted by Jost Amman:
You can mod your host files and have combat kills give double XP...

Yeah, I generally mod animals and some more dangerous enemies to give more experience as well as boost the spawns of the enemies in order to increase experience gain as well as difficulty in terms of raw number of zombies/dogs/wolves/etc. That way I feel like it balances and encourages you to go out and do things other than just dig and build.
=Sarsante= Oct 20, 2018 @ 2:00pm 
I could be wrong because I dont play for a while but as far I remember for the mining itself doesnt seem to give a lot more xp, its the crafting/upgrade blocks that gives more exp.

One of my last playthrough I spent days digging to bedrock right at the start and I think my friend killing zombies and looting gained more xp than me. But when I started to craft/upgrade a bunch of frames I catch up and eventually was at higher level.

But I could be wrong and its only my old man memory playing tricks
...👑 JOST AMMAN 👑... (Banned) Oct 20, 2018 @ 11:52pm 
Originally posted by =Sarsante=:
I could be wrong because I dont play for a while but as far I remember for the mining itself doesnt seem to give a lot more xp, its the crafting/upgrade blocks that gives more exp.

One of my last playthrough I spent days digging to bedrock right at the start and I think my friend killing zombies and looting gained more xp than me. But when I started to craft/upgrade a bunch of frames I catch up and eventually was at higher level.

But I could be wrong and its only my old man memory playing tricks
No, you're right, fixing stuff gives quick easy EXP, is you got the materials...
Alstor Oct 21, 2018 @ 2:07am 
[quote=Lerrasien;1733216261953615363
You must be better at mining/building than my friend then. Whenever he's building and I'm scouting/gathering, I always end up the one twice the level of him. [/quote]
Our method as of late has been finding places where a road has been generated higher than other terrain, creating a nearly flat cliff, and digging into it. It creates a ground level entrance that is nearly indestructible from the top. The idea is that the zombies fall down and rush the front so we can kill them all night (Which we all find way more fun than cowering in a corner and waiting.) So I end up digging out dozens of large rooms, long hallways, and eventually I will have dug out the walls/floor/ceiling and replaced it all with concrete and steel.
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Date Posted: Oct 20, 2018 @ 7:28am
Posts: 10