7 Days to Die

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[Robert] Feb 24, 2018 @ 11:45am
Pregenerating Random Gen Worlds
I've searched high and low for any kind of mod, script, or external app that can accomplish this, and the closest two I have been able to find:

1. A cloud based server management tool that requires a paid license, but the site is extremely buggy, and therefore not feasible.

2. Using a Python script that sends a telnet command every couple seconds to move an ingame character around the map.

The python method technically "works" but is painful due to the exponential memory usage the game will use after about an hour of a character being teleported around, requiring constant monitoring and resetting.

This seems like a massively important feature that has somehow been widely overlooked, considering the server's bottlenecking when generating new areas, *REGARDLESS* of server resources. Heck, even Minecraft has fully featured mods that can accomplish this, entirely eliminating chunkgen lag.

Has anyone seen/created/tested any sort of solution to being able to pregenerate a random gen world?

Just to clarify: I'm not wanting to simply PREVIEW the random generated world (such as the feature in the main menu), I want to generate the actual map files that will be used ingame.
Last edited by [Robert]; Feb 24, 2018 @ 11:47am
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Showing 1-4 of 4 comments
Epictetus Feb 24, 2018 @ 12:10pm 
Type dm in console and then help visitmap for the correct way to use it. My server took about 12 hours to completely render. The example is below...

http://23.95.82.66:8382/static/index.html

Otherwise, you can use the seed name before starting a game and pick 1 - 5 for size to see what it looks like.
[Robert] Feb 24, 2018 @ 12:14pm 
Thanks Drifter!

Is this done from server console, or from ingame? Does it start teleporting the character around, or is it a background process that begins generating the map?
[Robert] Feb 24, 2018 @ 12:18pm 
Nevermind, I figured it out. Thanks so much for the help!
DeadlyDanDaMan Feb 24, 2018 @ 12:20pm 
You can affect random world generation in some of the config files as well. For example, you can make a completely flat world if you want. Sorry, I don't know exactly which ones because I've never done it myself, but I know for an absolute fact that you can.
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Date Posted: Feb 24, 2018 @ 11:45am
Posts: 4