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how to make a flat world???
(NOT a flat earther) but just would like to see how the game looks on a flat world or flat-ish world, are there any .xml's that i can change ?
Last edited by A Terrible Modder; Feb 21, 2018 @ 3:02pm
Originally posted by zachgehret:
https://steamcommunity.com/app/251570/discussions/5/1474221865184501115/?ctp=2 here u go
there is the original post and there is the game code to



Forget about that clampOutput module and use this one instead:

<module name="scaleBiasOutput" type="ScaleBiasOutput">
<property name="sourceModule" value="finalLand"/>
<property name="scale" value="100"/>
</module>

Lower the scale to something like 25 to get a really flat world. And on the biome spawn rules at the bottom of the file remove the terrain_generator entry on Pine Forest and Snow since these are elevation settings which you won't want anymore. So Pine Forest would look like this:

<biome_spawn_rule name="pine_forest">
<biome_generator range="0,0.1"/>
</biome_spawn_rule>
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Showing 1-10 of 10 comments
War3zuk Feb 21, 2018 @ 3:30pm 
https://7daystodie.com/forums/forumdisplay.php?61-Game-Mods

Theres a Mixer file on there that does the 3 types you can choose..... got lots of interesting stuff too..... hope that helps
A Terrible Modder Feb 21, 2018 @ 3:38pm 
Originally posted by мιℓfнυитєя:
https://7daystodie.com/forums/forumdisplay.php?61-Game-Mods

Theres a Mixer file on there that does the 3 types you can choose..... got lots of interesting stuff too..... hope that helps
is their any name for said mod
War3zuk Feb 22, 2018 @ 4:14am 
I cant remember where I seen it, They were talking about the mixer file....sorry dont have any more info.... I just know its on that site lol....
Olaf_Sand™ (Banned) Feb 22, 2018 @ 4:37am 
''how to make a flat world???''

Eat alot of tidepods, and everything will appear flat.
C54M2 Feb 22, 2018 @ 4:54am 
have a look at this not sure but this maybe what your looking for

https://7daystodie.com/forums/showthread.php?29301-rwgmixer-xml-modifying-for-better-worlds
The author of this thread has indicated that this post answers the original topic.
zachgehret Feb 22, 2018 @ 5:11am 
https://steamcommunity.com/app/251570/discussions/5/1474221865184501115/?ctp=2 here u go
there is the original post and there is the game code to



Forget about that clampOutput module and use this one instead:

<module name="scaleBiasOutput" type="ScaleBiasOutput">
<property name="sourceModule" value="finalLand"/>
<property name="scale" value="100"/>
</module>

Lower the scale to something like 25 to get a really flat world. And on the biome spawn rules at the bottom of the file remove the terrain_generator entry on Pine Forest and Snow since these are elevation settings which you won't want anymore. So Pine Forest would look like this:

<biome_spawn_rule name="pine_forest">
<biome_generator range="0,0.1"/>
</biome_spawn_rule>
zachgehret Feb 22, 2018 @ 5:13am 
Originally posted by BOOMH34D$HOT:
Originally posted by мιℓfнυитєя:
https://7daystodie.com/forums/forumdisplay.php?61-Game-Mods

Theres a Mixer file on there that does the 3 types you can choose..... got lots of interesting stuff too..... hope that helps
is their any name for said mod
that is tins mod i beleive i tried it but it kept spawning traders in radiated zone so i used the code i posted above
A Terrible Modder Feb 22, 2018 @ 2:03pm 
Originally posted by zachgehret:
https://steamcommunity.com/app/251570/discussions/5/1474221865184501115/?ctp=2 here u go
there is the original post and there is the game code to



Forget about that clampOutput module and use this one instead:

<module name="scaleBiasOutput" type="ScaleBiasOutput">
<property name="sourceModule" value="finalLand"/>
<property name="scale" value="100"/>
</module>

Lower the scale to something like 25 to get a really flat world. And on the biome spawn rules at the bottom of the file remove the terrain_generator entry on Pine Forest and Snow since these are elevation settings which you won't want anymore. So Pine Forest would look like this:

<biome_spawn_rule name="pine_forest">
<biome_generator range="0,0.1"/>
</biome_spawn_rule>
just edited the configs and will try this when i have time to.
Last edited by A Terrible Modder; Feb 22, 2018 @ 7:57pm
A Terrible Modder Feb 22, 2018 @ 7:57pm 
it worked...
though the ammount of zombie bikers is real (got a yellow gun and 18 bullets on the 2pm mark from em)
Last edited by A Terrible Modder; Feb 22, 2018 @ 8:46pm
zachgehret Feb 24, 2018 @ 5:14pm 
ya i like it makes building alot easier
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Date Posted: Feb 21, 2018 @ 3:01pm
Posts: 10