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Ah thanks. Good idea for the starter quest pointing you to first trader. I never bothered with those quests and always just deleted them
I just drove around for an entire day and found three traders. Not too close though, probably all more than 1.5k away but doable on minibke.
The game i'm playing now i'm trying to do with as little mining as possible and minimal base setup. I will only mine for wood/clay and enough stone for forge, anvil, and a few basic cobble blocks. So I'm not too worried about potential mining locations. I will be relying more on scavenging and then trading, hence why i want to be as close possible to as many traders as I can.
What do you mean by looking closely at map seed? Like reading into the files?
Yea concrete and blades sell really well it seems. Altough personally i think selling huge stacks of concrete or any other mass producible item is kind of cheese though :p leather dusters, puffer coats, guns/parts seem to sell decently too.
With that in mind, quick question about trader restock, I think i remember reading before that traders restock a random amount of items (about 20?) each 3-day retock. So does that mean if I sell them a variety of stuff, he will then have less chance of cycling through new loot because essentially his stock is being diluted from all the crap I sold to him? If so, this makes it inadvertently a really bad idea to sell a whole bunch of crap compared to just selling him huge stacks of the same item (i.e. concrete and machete blades) :(
Does the secret stash stuff count with the rest of his stuff for sale in terms of restock? or does it restock differently?
I thoguht they don't give anything? I never noticed, like the ones craft a bed roll, stone axe etc... Do they actually give something skill points and I've been missing out?
edit: Oh the find the nearest trader quest gives 1 skill point according to wiki. Never knew about that
I believe finding the trader now gives 5pts. The challenges also now give 3-5 depending on you finishing them in time.
Now, you can either save the game to a folder on your desktop as your main game, or, you can jot down the co-ordinates of the trader and exit the game, go back into the continue game selection and delete the game, go into start new game selection, your seed name should still be listed so just hit start and you'll be spawned into another location on the same unchanged map (it also helps turning off the zombie spawns that way you can get throught the tutorial pretty fast).
Now, once again, breeze through the tutorial and find the trader in the quest, he will most likely be a different one than the first so jot down his numbers and exit the game.
Now, it's up to you how many times you want to wash, rinse and repeat this option.
I, usually, get five different traders in about 6-7 times, I've never spawned in the same location twice. When I'm ready to play for keeps I restart the game and keep my trader gps co-ordinates handy and off I go to find a base to lay down with as many traders I've located near me.
Also, every restart has always spawned me in close proximity to all my other spawn points but neither of them were on top of each other.
Also, It seems to me that if your seed map has a pretty good sized city or large town in a distant but, not more than a day or two away from your central city 0,0, That's where the game will, usually, spawn me, near a trader that's on the outskirts of it and if its a good sized municipality you can bet that your game has 3-4 more traders out side of the municipalities perimeter.
I'm using the seed name of Megatropolis and I have yet to get bored of it.
Best of luck I hope this is what you were looking for.
P.S. doing the tutorial gives you 5 skill points.
P.S. since nobody mentioned it here play wack a mole with them roadside tires the traders pay very well for them.