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But I don't get what you are trying to achieve, after 2 months you should be seeing irradiated zombies in every poi and horde nights should be glowing green. There is nothing after that. Gamestage 300 is the same as gamestage 300000000, difficulty will only make them bigger bullet sponges.
As for what I'm "trying to achieve", i mean that the difficulty could scale a little better and sooner. Basically, I want to play on Warrior or a higher difficulty but without the (very) early game struggles.
I actually planned for something like this with a later modded run, to try to get a more "combat focused" run while attempting to make this game work like CoD Zombies.
Yeah, however my idea is that this is done more passively by the game itself. It's just a suggestion to make this an actual setting, I know it's something I can just do myself.
It sort of does that with the various 'tougher' zombies spawning more towards higher game stages but I get what you mean. That could be also adjusted to scale softer/tougher depending on a setting - if it were there.
On that I do agree. Apologies for misunderstanding your point.
An example of this kind of setting that scales through the available difficulties is the doomRPG mod for Doom 2, there's a setting that will start directly from the lowest setting available and increase it as you progress, but in smaller increments, until it finally reaches the highest available setting. I think 7 Days to Die could use a setting like this but tweaked to fit accordingly.
It is to add further to the difficulty has you will get double the zombie horde because they stop at midnight but by closing the game and reloading it you get extra zombie waves which in turn increase your game stage further.
Edit :increases the game stage when you kill them even further.
Increasing zombie spawns would still work out the same because you could still quit game and have another fresh spawn of zombies to farm. And if you have a decent base with good defences it would not be a issue having 2 lots of hordes and game stage would double giving tougher zombies more so when wearing nerdy glasses that give extra xp for killing them.
To be fair until they do and if they do add a setting for scaling this is probably the best fix for now to scale up the game stage for zombies.