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I have lost one iron type so far after throwing it, and missing, a fast approaching Zombie.
I also lost a stone one.
In either situation I had tracked where the spear could have landed after throwing it, still never found either.
What annoys me more, is the tiny hitbox on hit, throw and pickup...
Early game it takes about 3 spears to kill an average zed, later only 2. the other spears are for misses or multi zeds.
What annoys me is when you pick up the spears, only one of each type goes back into your toolbar. So if you carry 4 stone spears, only the first one gets replaced. You have to open the inventory to put the others back in the tool bar.
1. Burning Shaft Mod
2. Pink Dye Mod
When you are within a certain radius of the spear (within say 6 meters), the spear will flash or pulsate and if you colorize it then you can find it faster (i.e. pink being the easier color).
https://steamcommunity.com/sharedfiles/filedetails/?id=1904803177
No need searching for them then.
That seems like a weird decision in planning out the spear functionality, if this is true. A missed arrow sits stuck in the ground for a long while before it despawns, why would they have a much more costly item like the spear despawn quickly? I'm guessing, if this is the case, the spear code is using typical dropped inventory item timers and not the timer that things like arrows and bolts use.
I saw it land so it has to have despawned while I was dealing with the zombies.