7 Days to Die

7 Days to Die

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Gamestage is absolutely ridiculous and needs to be re-worked
I shouldn't be punished so outrageously just for accidentally not dying for awhile. Going into a basic and uninteresting house it's absolutely stupid that I get swarmed by 4 irradiated zombies for no reason. I want to spend my day exploring, looting, and building. Not finding the ♥♥♥♥ I need to make more ammo, just because I spend 400 rounds and 100 shotgun shells to clear two buildings..
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Mostrando 1-15 de 107 comentarios
BLOOD889KNiGHT_HBS 7 AGO 2019 a las 22:20 
lol sound like 7DAY'S TO DIE for ya
kona joe 7 AGO 2019 a las 22:22 
but there's so much loot around without going into the house....

and you're invading their house btw, they were there first . that's your reason for getting attacked lol
Shurenai 7 AGO 2019 a las 22:23 
So, The game shouldnt get harder to compensate for your clear capability to stay alive; And instead should remain easy so that you never have any trouble? Play on the easiest difficulty then; Even at max game stage on that difficulty, you'll rarely see any irradiated or cop zombies.

I'm betting more, that you play with increased experience gain-- And if so, THAT is likely the biggest reason behind you encountering such difficulties, as player level provides the minimum level that gamestage can possibly be regardless of whether or not you have died recently. So if you're playing at 300% exp gain, you have Gamestage on day 7 that is equivalent to day 21. If you're also playing on 2hr days, then you're running around with gamestage on day 7 that is roughly equivalent to day 42.

By the time you're encountering irradiated zombies, you -should- be doing enough damage to kill them relatively effortlessly. If you're taking 400 rounds and 100 shotgun shells, or even half that, for two buildings, you're way behind the difficulty curve of your world gear wise

In the long run, Not dying does contribute to Gamestage, but nowhere near as much as level.
JimmyIowa 7 AGO 2019 a las 22:29 
Turn the game difficulty down. The gamestage is multiplied by the difficulty setting. It progresses drastically slower on lower difficulties. That's what the difficulty setting is there for. Also turn zombie speed down.

If you are already playing on the lowest difficulty and zombie speed, maybe turn off zombies while looting.
Última edición por JimmyIowa; 7 AGO 2019 a las 22:30
baddoggs 7 AGO 2019 a las 22:44 
Publicado originalmente por JimmyIowa:
Turn the game difficulty down. The gamestage is multiplied by the difficulty setting. It progresses drastically slower on lower difficulties. That's what the difficulty setting is there for. Also turn zombie speed down.

If you are already playing on the lowest difficulty and zombie speed, maybe turn off zombies while looting.

Turn off the zombies on easy...mmmm So simple, wonder why no one ever thinks of that....
kona joe 7 AGO 2019 a las 22:50 
what really had me laughing is the part where he gets attacked for no reason... it's a frickin zombie game lmao
Shurenai 7 AGO 2019 a las 22:53 
Publicado originalmente por baddoggs:
Publicado originalmente por JimmyIowa:
Turn the game difficulty down. The gamestage is multiplied by the difficulty setting. It progresses drastically slower on lower difficulties. That's what the difficulty setting is there for. Also turn zombie speed down.

If you are already playing on the lowest difficulty and zombie speed, maybe turn off zombies while looting.

Turn off the zombies on easy...mmmm So simple, wonder why no one ever thinks of that....
You seem to have missed the implication; "If you're already playing on the lowest difficulty and zombie speed << 'and are still having problems with irradiated zombies and whatnot' >>, maybe turn off the zombies while looting."
...👑 JOST AMMAN 👑... (Bloqueado) 8 AGO 2019 a las 0:44 
Publicado originalmente por HavelTheRoque:
I shouldn't be punished so outrageously just for accidentally not dying for awhile. Going into a basic and uninteresting house it's absolutely stupid that I get swarmed by 4 irradiated zombies for no reason. I want to spend my day exploring, looting, and building. Not finding the ♥♥♥♥ I need to make more ammo, just because I spend 400 rounds and 100 shotgun shells to clear two buildings..
What does "irradiated" matter? You can still score criticals on their heads and have them explode for an instant kill... just invest into those perks and you should be fine. :lunar2019coolpig:
BodyBagger 8 AGO 2019 a las 1:20 
Have you tried knocking first (or ringing the doorbell)? Nobody wants an uninvited guest in their home...

Ok, all fun aside... instead of going into the house, have to tried drawing them out by making noise? Then you don't get cornered, or fall through a floor, etc. Gives you more room to work, and to use arrows & melee weapons instead of ammo.

Q: How do you "accidentally" NOT die? That implies that you're trying to die. lol
Mandori 8 AGO 2019 a las 7:52 
You must be a troll......Please tell me ure a troll....
Marstil 8 AGO 2019 a las 8:47 
I have to agree with the OP, I think the game stage could use some love.
Johnman 8 AGO 2019 a las 12:26 
Being a player who always attempts to survive, hardcore I mean, and played the game since around Version .6 it has gotten much harder. I see and understand the gripes on both sides of the fence here.
Usually playing with the settings will help you find a suitable solution to your type of play. I cannot seem to play above Warrior level myself, I find this suitable and play very much No-guns, just bow and club and manage to reach around level 30 to 50 before first dieing. I hate dieing...

In the past and until recently I restart my game, delete my save and the generated random world on my first death... to simulate permadeath. I have come to terms now that its just near impossible to make every right choice to survive in this game. The game is too punishing and you need to cope with the fact that you will die no matter how well or skilled you play.
vgifford (Bloqueado) 8 AGO 2019 a las 13:03 
The gamestage curve does seem to ramp up fast compared to the opposite when considering character levelling. The gamestage ramps up as time goes by, but as time goes by its harder for us to level up.
SylenThunder 8 AGO 2019 a las 13:08 
Leveling is always a thing that gets harder as you get higher level. Each level require more exp to gain. That's normal in most games of this nature.

Gamestage is at least something you can manage to an extent. Either by changing the game options, or by manually adjusting values that affect it.

I do agree that it ramps up a bit extremely in a17. IIRC, this is addressed in a18 already.
Tuco_AKA_The_Rat 8 AGO 2019 a las 13:18 
First Rule in a zombie apocalypse:

in da head shoot'em in da head
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Publicado el: 7 AGO 2019 a las 22:10
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