Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So, I keep/scrap/sell to trader everything, from Day 1. It just wouldn't be fun to me to do otherwise.
Ooof Yeah it is a hassle to try to debate "do I keep this, or scrap that, and what should I do with..." when you're starting off. Especially until you get a mobile vehicle with storage.
I could mod I suppose, but I feel like in a way that's me cheating, and then I might as well just spawn in a 4x4 and gas for me to start with. xD
I scrap all lead, brass, extra clothes, and iron items that I don't really need.
It's like a trail of loot drops leading back to where I started.
However, I often head immediately towards the trader the starting quest reveals and I’ll set up a very temporary base, often a little 3x3 tower only 4 blocks high with a ladder in the center. I’ll make a wood plate railing of sorts with the plate on the outside being held up by plates below. Then add a roof either held up by wood poles with space to shoot from or fully enclosed in hostile weather areas. There’s room inside for a few chests and a campfire. This isn’t permanent by any means, but lasts as a storage and safe spot until I know where my real setup will go. Given that it’s rarely far from the trader, it isn’t a big deal to pack up and move, especially once I have a vehicle.
That's not too bad of an idea. I'll have to remember that one too.
I was wondering about that...
So now you just have to hope you find blood bags or purchase them?
If you don't mind could you show a screenshot of your tower/what it looks like please?
I think it would be cool to find or make a hauling wagon where you could put stuff into it and then just pull it along with you, but it's not a vehicle to ride. Make it have the same storage as a bicycle and requires 2 wheels, but can make it without spending intelligence points perhaps?
Kind of like a wheeling luggage suitcase sort of. That would be neat.
This way, you never have to worry about dropping itens, or having to go through POI's searching for some you now need but left behind before.
Ignore brass and lead junk, ignore glass bottles and murky water, ignore seeds and other food or medical components. Scrap anything made of iron or cloth you don't need, turn glue into duct tape, turn forged iron into repair kits. So along with a stack of wood for general quick crafting, that's only 5 slots for basic materials.
Anything else needs to be valuable enough to be worth hauling back to the trader. Early game, that's usually weapon or tool parts, mods, and salvage (mechanical/electrical parts, oil, stuff that stacks high). Blue tier or better gear is repaired and sold whole. Hopefully by the time you are getting weighed down by multiple stacks of things like ammo or food, you'll have enough money and luck to be able to buy a vehicle.
You don't need to build a base for hordes. Just pick a POI to climb on top of and shoot them as they come up. :P