7 Days to Die

7 Days to Die

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AgataKoko Sep 7, 2019 @ 4:22pm
One life - one death
Greetings, survivors. Will it be here a true hardcore regime, sorta you die - you die for good? I'm getting bored understanding I'll just wake up, having lose something but alive. Yet I can delete my saves etc, I just want to see it feature. So?
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Showing 1-13 of 13 comments
Del Sep 7, 2019 @ 5:39pm 
They might eventually make it a feature but in the meantime there is nothing stopping you just starting a new game. It's what the rest of us have always done. :)
Pablo Croft Sep 7, 2019 @ 5:56pm 
I agree, when I die, I'm dead. It's a survival game, if you didn't survive you failed, period. A new game then awaits, yup. :steamhappy:
Flippy Sep 7, 2019 @ 10:05pm 
This would be great. Balance is good for it already to. At the moment anyway.

The current version is all about finding a firearm before a wolf and then after that its quite doable with practice. Gameplay is good and challenging at the moment and an ironman game is possible. Still missing friendly npc characters, in game radio and such of course.
Last edited by Flippy; Sep 7, 2019 @ 10:09pm
Writ in Water Sep 7, 2019 @ 11:24pm 
If this was a feature, I wouldn't use it anyway, despite having always played this way. Why? Still too many bugs and situations where it can result in an unfair death. For example, in my current play through, I'm only level 15 or so and was clearing the Bob's Boars POI. I jumped on top of one of those pig pens inside the house which are two blocks high, made sure there was no way for anything to reach me, then started shooting the boars. I attracted two boars and was shooting down on them when one of them 'warped' up onto the top of the pen and killed me. This, in my opinion is not a fair death but due to a glitch. If I had been playing in some mode where its game over when you die, I would have had no option to continue on. This isn't an isolated incident btw: I've had incidents just in A17.4 where I've stepped off the mini-bike and been launched to the map ceiling and then die when I land. Also fell through closed hatches onto spikes below.
AgataKoko Sep 7, 2019 @ 11:38pm 
Well, we already have that "delete all inventory on death" option, it just feels... deficient. We don't need that half measures when we talking about SURVIVAL games. We either survive or not. Why the devs just didn't allow us to pick that way? It could be easily done, doesn't it?
Sally Sep 7, 2019 @ 11:40pm 
Originally posted by Writ in Water:
in my current play through, I'm only level 15 or so and was clearing the Bob's Boars POI. I jumped on top of one of those pig pens inside the house which are two blocks high, made sure there was no way for anything to reach me, then started shooting the boars. I attracted two boars and was shooting down on them when one of them 'warped' up onto the top of the pen and killed me.

zombies/animals can stack 2-3 blocks high, not a bug, you just died.
Build a wall 3 high and watch the zombies stack on eachother and get over

Lussian Sep 8, 2019 @ 1:40am 
Originally posted by Sally:
Originally posted by Writ in Water:
in my current play through, I'm only level 15 or so and was clearing the Bob's Boars POI. I jumped on top of one of those pig pens inside the house which are two blocks high, made sure there was no way for anything to reach me, then started shooting the boars. I attracted two boars and was shooting down on them when one of them 'warped' up onto the top of the pen and killed me.

zombies/animals can stack 2-3 blocks high, not a bug, you just died.
Build a wall 3 high and watch the zombies stack on eachother and get over

Heck yeah, I always close the doors to the traders trailer now. Cause those zeds tend to world war z the heck outta those walls. Love it xD
Writ in Water Sep 8, 2019 @ 1:48am 
Originally posted by Sally:

zombies/animals can stack 2-3 blocks high, not a bug, you just died.
Build a wall 3 high and watch the zombies stack on eachother and get over

I'm aware they can stack. They weren't near each other when this happened (hence why I was surprised by it and died). I wasn't clear on that in my original post.
You sure you want perma-death? I would feel cheated if I had that on and some zombie managed to quietly sneak behind me and kill me in one hit.
vv [FuMM] Sep 8, 2019 @ 7:12am 
I made a "Perma death emulator" for A14 that should still work for A17.

Here is the link on pastebin: https://pastebin.com/xDv9Za72

This is a Batch file. Save this batch file into the same directory as the 7dtd .exe file. Save it into a file like "7dtd-perma.bat". Then run the batch file. Please check the source code of the batch file to see if you understand it. Basicly the batch file will start the 7dtd exe file and will run the command:

find "GMSG: Player %player% died" .\7DaysToDie_Data\output_log.txt

That find command will return a code to the batch file (it returns true or 1 if it can find that the player died). The batch file will check if the code is found and if so will kill the game exe and then delete the save game files and restart the game. You will get a message that says it's paused the batch file:

The game will be run again after this pause. CTRL-C and pick Y to stop batch file.

This batch file is reasonably fool proof. It was working on my Windows 7 install for alpha 14.7 and should still work now on windows 7 or above and on v17 of 7dtd.

Enjoy and have fun.
Niuq Sep 8, 2019 @ 8:27am 
Perma death is a 'feature' in every game, you get to decide if it is turned on.
As others have mentioned i prefer to play till i die then restart.
You get to decide if the death was fair, if something glitches out and i fall through the world or something similar i would get very frustrated with perma death.

When it is my own fault, poor choices, bad descions , stepping on a land mine or getting eaten by ninja zombies i am happy to restart.
If this game actually worked consistently a hardcore mode would be great but currently it just is not worth the effort or time to die to a glitch.
Reeva! Sep 11, 2019 @ 10:24am 
The random AI cheese would make it a ragefest. I've enabled Delete All on Death and edited the files to remove Near Death Trauma from the game. The only drawback to this is, it's not entirely a new game since the areas I explored are already visible and the things I looted are now looted and empty for the next 5 days (10 hours) and that's if I don't come near those loot containers.

A hardcore mode would be really cool nonetheless. Bugs will be bugs, but if they made it available I'd play with it on every game I have. I exit and delete my worlds when I die anyway, no one wants to play at a disadvantage of 3 points per trait (don't quote me on that :> had 7/10 Fortitude once so I'm assuming) for the next 30 minutes when their gamestage makes them unable to loot any buildings or run through the wasteland with ferals all around. Besides that, dying at night is AIDS cuz respawning means you're afk until the sun comes up, IF you don't die again that is.
Last edited by Reeva!; Sep 11, 2019 @ 10:26am
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Date Posted: Sep 7, 2019 @ 4:22pm
Posts: 13