7 Days to Die

7 Days to Die

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Why did they make Alpha 18 so easy?
I read over the change logs and it looks like they changed everything that made Alpha 17 more difficult. Less stamina usage, easier early game, easier to get the overpowered perks, less zombie damage to blocks, less zombies in POI's, more experience for everything, easier farming, easier this easier that!? its like they just saw everyone whining about 'oh this game hard' and just made it an experience for babies?

I'm still gonna play it cause i love this game and have stuck by it for years now but... i don't like how we're pandering to the babies. It makes it so us experienced survivors have a less satisfying experience.
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Showing 1-15 of 38 comments
Dies Fourth Oct 2, 2019 @ 6:06pm 
Have you actually spent time playing A18 ?
Reeva! Oct 2, 2019 @ 6:21pm 
Up the difficulty. Lower the good stuff.
Panfilo Oct 2, 2019 @ 6:28pm 
Where's the changelogs?
Patouski Oct 2, 2019 @ 6:30pm 
Originally posted by Panfilo:
Where's the changelogs?

https://7daystodie.com/a18-official-release-notes/
SylenThunder Oct 2, 2019 @ 6:32pm 
Originally posted by Panfilo:
Where's the changelogs?
I even copied them and Pinned it to this forum as well. >.<
Panfilo Oct 2, 2019 @ 6:56pm 
Oops just noticed lol
jacobvandy Oct 2, 2019 @ 7:02pm 
Originally posted by Dies Fourth:
Have you actually spent time playing A18 ?

This. It's easy to cherry-pick certain changes that would make the current version easier, but if you don't know how it fits into the overall balance of the new version, how could you judge?

What about changes that would make the current version harder? Like zombies enraging and jumping across gaps, sicknesses being easier to catch and harder to cure, gas being way more scarce, not being able to craft highest-quality items anymore, pre-existing fields of crops being dried up, no more harvestable concrete mix, ferals and radiated zombies doing +50% block damage, loot bonus perk and goggles being nerfed, etc.?
DthBlayde Oct 2, 2019 @ 7:34pm 
I look forward to the new paradigm. Just finished reading the notes and it all looks wild.
Shikabane屍 Oct 2, 2019 @ 9:48pm 
I would love to play A-18 but there is no way to atm. The option to play it isnt there yet
Shurenai Oct 2, 2019 @ 9:52pm 
Originally posted by Not-A-Cat!:
I would love to play A-18 but there is no way to atm. The option to play it isnt there yet
That's kindof their point.. You haven't even played it yet. You can't even play it yet; So why are you judging it when you have yet to experience it yourself?

It was also covered that you seemed to have looked at all the things made easier without looking at any of the changes that made things harder..

Wait till you get to play it, and form your judgement from that experience.
Shikabane屍 Oct 2, 2019 @ 9:53pm 
im judging it because A17 was a fair challenge but now they're nerfing all the things that made it challenging. ~~just make it A14 at this point lmao its the same level of easy~~
Shurenai Oct 2, 2019 @ 9:55pm 
Originally posted by Not-A-Cat!:
im judging it because A17 was a fair challenge but now they're nerfing all the things that made it challenging. ~~just make it A14 at this point lmao its the same level of easy~~
And yet so many things are also changing that make it harder. Some things got easier, some got harder; This is what balancing a game is. You're judging it purely on the things that were made easier without any consideration with how they play against all the other changes.
Last edited by Shurenai; Oct 2, 2019 @ 9:55pm
Shikabane屍 Oct 2, 2019 @ 9:59pm 
cause all the stuff they made harder.
Diseases, Gas, Enraged Zombies (lol nice meme), and god forbid i can only craft blue tier instead of purple.

Please, none of these increase the challenge of the early game, and by late game you're farming tons of shale anyways. The early game is, and always has been the hardest and most fun part of the game because of its difficulty. Sure the diseases are (kinda) a new factor but considering honey and antibiotics are plentiful curing it wont be an issue.

What's more they've removed all consequence for dying, replacing the stat debuff with LMAO less XP... yeah so now you can just yeet yourself and cure the disease at basically no penalty.

The enraged zombies crossing gaps doesnt matter, no one uses the staircase strat anymore anyways.
Dies Fourth Oct 2, 2019 @ 11:18pm 
Originally posted by Not-A-Cat!:
cause all the stuff they made harder.
Diseases, Gas, Enraged Zombies (lol nice meme), and god forbid i can only craft blue tier instead of purple.

Please, none of these increase the challenge of the early game, and by late game you're farming tons of shale anyways. The early game is, and always has been the hardest and most fun part of the game because of its difficulty. Sure the diseases are (kinda) a new factor but considering honey and antibiotics are plentiful curing it wont be an issue.

What's more they've removed all consequence for dying, replacing the stat debuff with LMAO less XP... yeah so now you can just yeet yourself and cure the disease at basically no penalty.

The enraged zombies crossing gaps doesnt matter, no one uses the staircase strat anymore anyways.

I sincerely feel your wasteing everyones time. How often are patch notes written in stone ? Especially with this teams history of " winging it " ?

You'd think adding 500hp to a car would make it faster and funner to drive but with every thing added you get 10 added challenges.

TFP's have been making this game for years, they know what theyre doing, the game is amazing and in time seems to balance itself out. Rarely is any 1 version the final version so why the panic ?

Every new version ppl do what your doing { pre judgeing } then end up eating humble pie and loving the final version, can we just skip the drama and wait until a few builds into 18 before lighting the bonfires and getting the pitch forks ?
Shikabane屍 Oct 2, 2019 @ 11:31pm 
I can still like something and criticize it for its flaws.

It seems like you're trying to blindly praise them and if you like the changes that's good for you.

however I as someone who enjoys the difficulty of 7 Days to Die am saddened to see the game go in the easier direction as opposed to increasing the difficulty further. Everything about A18 screams easier.

No one forced you to click on this post, or to read it, no one's time is wasted at my expense. You read at your own risk.

In any event I'm not creating drama as much as I'm just disapointed at the direction the game is going (I.E. Easier) and simply voiced my complaint in the most logical place.
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Date Posted: Oct 2, 2019 @ 6:01pm
Posts: 38