7 Days to Die

7 Days to Die

Vis statistikk:
Dette emnet er blitt låst
Arkegon 29. sep. 2019 kl. 10.29
Is it just me or there are WAY too many dungeons?
Look, don't get me wrong, I like the dungeon type POIs. But isn't it too much?

If I'm on an apocalyptic world, there won't be many places where people tried to form a base. I miss when you got in a house and everything seemed abandoned. Now almost every house is a dungeon. I doesn't look like apocalyptic anymore and I think this alone took a lot from the good in the game.

Sorry for the potato english, but do anyone else feels like this? 7dtd was one of my favorite games, but I don't get the zombie apocalyptic vibe anymore (don't get me started on the "smart zombie" also).
< >
Viser 115 av 28 kommentarer
Trooper Bri (Utestengt) 29. sep. 2019 kl. 11.08 
Doesn't bother me. Once you know the layout of the dungeon crawl POIs, just shortcut to the loot room or area, then leave. Or nerd pole up to the roofs places like the paper mill to grab the loot.

The "smart" zombies were an AI test for the bandits coming in a future Alpha. They'll mostly be back to the way they used to be in A16 for A18.

A17 has been out for a long time now, almost a year. It's funny how these same complaints pop up almost daily so far down the road. It'll be refreshing to see all the new complaints in a couple weeks.
Pille 29. sep. 2019 kl. 11.12 
It's a common point of criticism.
Polarlicht 29. sep. 2019 kl. 11.51 
I wish there would be more of this and hidden stuff!
SylenThunder 29. sep. 2019 kl. 14.37 
Opprinnelig skrevet av Olaf_Sand™:
Opprinnelig skrevet av WhiteLight:

Didn't know that, bought the game a few months ago. Jesus it's not like they are 25 working on that game and updates are so ♥♥♥♥♥♥♥ slow, they should stop wanking a bit and start working on their game.

Game is great but still buggy asf. Also tired of waiting a year to see a game going forward.

Another clueless rantpost..
That's what i'm tired of.
It's like they don't pay any attention to the announced changes for a18, which is quite literally just around the corner.
Olaf_Sand™ (Utestengt) 29. sep. 2019 kl. 15.08 
Opprinnelig skrevet av SylenThunder:
Opprinnelig skrevet av Olaf_Sand™:

Another clueless rantpost..
That's what i'm tired of.
It's like they don't pay any attention to the announced changes for a18, which is quite literally just around the corner.

Hope its released wjen i get back home from the sea🤞
JimmyIowa 29. sep. 2019 kl. 15.52 
Opprinnelig skrevet av WhiteLight:
Game is great but still buggy asf.

7days is waaaaaay less buggy than other released games from big publishers. Lately I've played Deus Ex (Eidos), Rage (Bethesda+Id) , and VerminTide 2. All of them have constant bugs. Everything from enemy dropped loot falling through the bottom of the world and gone forever, to texture streaming pop-in issues, to ambient sounds cutting out which requires a restart.
Sist redigert av JimmyIowa; 29. sep. 2019 kl. 15.53
fractalgem 29. sep. 2019 kl. 19.21 
Huh. You might be right, jimmy.

To be sure, most of those are ones I am extremely unlikely to get...and most of what I play is some flavor of 2-d game like factorio, don't starve, or Oxygen Not Included, or Creeper World...

but I can easily see this as being less buggy than a lot of the popular 3d games, for all its issues.

as for the op-
Sorry for the potato english, but do anyone else feels like this? 7dtd was one of my favorite games, but I don't get the zombie apocalyptic vibe anymore (don't get me started on the "smart zombie" also).
It seems to be way less bad than when A17 first came out-it seemed that every single house was a clown car that would spawn a dozen zombies right on top of you while you were inside of it; the only exceptions were the incredibly busted minor POIS you could find in the wateland and burnt biome (which made these biomes ironically safer than other biomes for new players) And no, these weren't zombies busting out of cubboards. Zombies busting out of cubboards make noises, these zombies didn't make any noise until they attacked you.

Sist redigert av fractalgem; 29. sep. 2019 kl. 19.21
youtube@gameGuy777 29. sep. 2019 kl. 19.33 
Opprinnelig skrevet av Arkegon:
Look, don't get me wrong, I like the dungeon type POIs. But isn't it too much?

If I'm on an apocalyptic world, there won't be many places where people tried to form a base. I miss when you got in a house and everything seemed abandoned. Now almost every house is a dungeon. I doesn't look like apocalyptic anymore and I think this alone took a lot from the good in the game.

Sorry for the potato english, but do anyone else feels like this? 7dtd was one of my favorite games, but I don't get the zombie apocalyptic vibe anymore (don't get me started on the "smart zombie" also).
I agree 100%

It is nice, and i really do have fun with the Dungeon style ones, but it would be nice for a mix of the 2.

And on the front of Smart zombies... I can't tell you how many players on my Server complain about this. Just 15 minutes ago I had a new player to the game destroy his house and quit becuase he was tired of "not being able to just make a home, due to having to focus on AI manipulation"

Which I agree with. I mean, you have to have a threat, but i really hate that zombies are smart and can detect where the Doors are. Although I understand this is a mechanic in place to test Bandit AI, and will be removed when Bandits are reintroduced.


--------------------------------------
-Jerseyetr
Check my profile for 7DTD and ARK Server info


Olaf_Sand™ (Utestengt) 29. sep. 2019 kl. 22.11 
Why complain about something you KNOW is gonna change back...
blazha 29. sep. 2019 kl. 23.36 
I understand some bigger buildings should be filled with zombies, traps, mines and all that stuff but not 80% of the houses. They should be mostly empty with minimal but safe loot, and if you want the good stuff then hit bigger buildings for jackpot. It bothers me that some 3 story house that you can clear in 15 min has same reward at the end as some huge POIs, and as someone above said you can just break in where loot is and be done with it. And why the hell are zombies in closets and on fake ceilings? It doesn't make any sense.
I would like them to return dangerous cities like in A15, full of cops, spiders, dogs and of course the good stuff. Populated areas should be the last place you want to be in zombie apocalypse scenario, very dangerous but very rewarding aswell.
Raithon 29. sep. 2019 kl. 23.41 
madmole confirmed earlier today that poi spawns are reduced in a18
...👑 JOST AMMAN 👑... (Utestengt) 29. sep. 2019 kl. 23.51 
Most people know nothing about the upcoming A18 and just flap their cheeks... :steamfacepalm:
simon 30. sep. 2019 kl. 1.13 
Opprinnelig skrevet av Olaf_Sand™:
Hope its released wjen i get back home from the sea🤞

Are you a Viking out pillaging?
Olaf_Sand™ (Utestengt) 30. sep. 2019 kl. 1.28 
Opprinnelig skrevet av simon:
Opprinnelig skrevet av Olaf_Sand™:
Hope its released wjen i get back home from the sea🤞

Are you a Viking out pillaging?

Yes😂
...👑 JOST AMMAN 👑... (Utestengt) 30. sep. 2019 kl. 1.38 
Opprinnelig skrevet av simon:
Opprinnelig skrevet av Olaf_Sand™:
Hope its released wjen i get back home from the sea🤞

Are you a Viking out pillaging?
https://store.steampowered.com/app/466560/
:lunar2019crylaughingpig:
< >
Viser 115 av 28 kommentarer
Per side: 1530 50

Dato lagt ut: 29. sep. 2019 kl. 10.29
Innlegg: 28