安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Did you play the earlier alphas? Ive had them hordes as well, but so few and rar on my save at least. If you used guns there spawned more and they pinned you down. Now all i use is guns cause bows etc is useless in closecombat + there is no penalty to use them. Its just me that dont like the sleeperzombies at all, they add nothing to the game. Their smartness is super though, they hide and build themself in lmao.
agreed.
It has gone from scary "the walking dead feeling" to something worse with every update since A16.
hmm weird
The game has changed for good in some ways but when it comes to PoI's and zombies its gotten alot worse. Only certain poi's should be dungeons with some thrown in rng for normal houses on the list.
I miss that too.
I'm constantly seeing zombies and I'm playing on the easiest setting. Their corpse always disappears in seconds. We can't seem to loot them any more though, don't know why that is. Your seed may be just a bad one?
I think it's fun but if I were playing on normal instead of easy, I'd probably not like it. The POI's in A18 are extremely well designed, always something new to see, find or do.
Seeing zombies is not the same as being plagued by them 24/7:). I really doubt your game is so different from mine haha. Before you were never left alone, never went into town before having enough ammo and gear etc. Even struggled with ammo for guns. Now its so easy, ammo and guns everywhere + no zombies lol.
Now its so easy and designed in a way where the old way of enjoyment is ruined. Zombies also used to smell the food in your backpack so you had to hide it to be left alone for a sec, now it doesnt matter. Its so dumbed down that its sad.
True that they are well done and all...thats about it:). If i were a zombie i would roam around for food 24/7, not hide and sleep in POI:s, on top of that no be able to build myself in lol.
And I'm playing on the easiest or second easiest difficulty too.
I do miss the very earliest alphas where going anywhere near a city was doom, but realistically that's never coming back since the devs deliberately nerfed max zombie counts because the giant hordes you'd get back then brought most people's computers to their knees.
Ppls probably cried due to performance of their comp and they nerfed it to sell more copys.
I dont have a NASA computer but i was still fine. Hordenights now brings me and my friend down to lik 15-20fps, thats no enjoyment until most of them died lol.
My view of zombies is they are infected. They should be weak. Instead in games and movies, they are strong, in this game, a zombie can break down solid steel doors and yet be killed with a steel blade which makes no sense. In my game, when I have enemies on like lately, they are reduced to 25% hit strength. There is no 7th day horde because the Moon is just the Moon, a big rock. It should have zero influence over making zombies stronger.
What I found recently was interesting. A construction site, went down to the lower level found infected construction workers. Makes sense. Killed them, explored, found the workers had accidentally dug into a cave before becoming zombies. How cool, a cave I thought. I started to enter the cave, guess what started to come out? A huge bear! I almost screamed in terror. I ran out as fast as I could and he got stuck in a door which let me escape. Although I'd forgotten I was holding an AK-47 lol.
Later I was exploring a building next to the Church I'm staying in, found an elevator, its shaft lead down, then to another room with another ladder then to a connecting hand dug tunnel, up a wooden ladder, over a wooden cat walk, to another room, etc. with loot along the way, until I finally found the connecting room to the house next to it. That was fun! It felt like exploring in an FPS game like Dying Light more than a plain survival game. Except everything in this world is destructible. It's like icing on the cake.
I only wish we could build house boats like in the past when the water was broken. I had a cool lake house with a great view and totally safe, peaceful nights for crafting.