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Obviously, a finite resource like boulders isnt gonna get you very far.
dig down to Bedrock.
Crouch.
Aim slightly up while walking forward so you always hit the block in front and then the block above.
Tape Mouse Key and Forward key.
And then wait while your character will draw a tunnel forward.
I havent been able to find an angle of view, that makes this work. You have?
Always mine the primary compass points (N,S,E,W) the stone will fracture easier to make a perfect straight line tunnel. You should be able to see or visualize a Rohr shock/kaleidoscope image before you, using your "sleeping eye" icon, place the center dot slightly above the center of the design and wail away top to bottom of its center. Going to the impenetrable layer of bedrock and mining the blocks above it in the primary compass points direction takes away any feeling of vertigo as you can't go down any further past the blue speckled floor.
(1) First and foremost; while topside gather enough clay and small rocks to make a 500 unit stack of flagstone. 1 clay + 1 small rock ='s 1 cobblestone rock, 3 cobblestone rocks ='s 1 Flagstone block. So you'll need to gather 1500 pieces of clay and small rocks for the 500 Flagstone blocks.
(2) Tunnel down to the bottom layer, once there tunnel along one of the primary compass points to the spot you want to mine rocks.
(3) Again, Using a primary compass point (I'll use North for this example), dig a straight lined tunnel along the bottom floor 6 wooden frame blocks in length.
(4) Facing West, dig 6 blocks in length, at the 6th block fill it with Flagstone blocks from bottom to top.
(5) Go back to the North tunnel and dig 6 more blocks in a Northern direction, Facing West, dig 6 blocks in and fill the 6th block with Flagstone from bottom to top.
(6) Go to North tunnel and dig 6 blocks North then turn and dig 6 blocks west, Now..., turn and face South and dig 6 blocks in, you should have run into the flagstone blocks you placed last.
(7) You can now safely dig out all the rocks in your mini squared area w/o fear of a cave in.
Remember!!!!
Always use the Flagstone column's N,S,E,W faces as a point of reference, while expanding your underground rock quarry, always place another Flagstone column on every 6th block from the last (Nearest) one you made, there shouldn't be any more than 5 empty blocks between all your Flagstone column's block faces. Also, if you decide to expand the ceiling upward remember to extend your Flagstone column's upward too, if you hit a sandy deposit and the ceiling gives away under the spot a Flagstone support column needs to be you'll have to add the extra flagstone blocks right up to and touching the ceiling (no air spots between it and the ceiling) in order for the column to support the area around it, if necessary you can add a few more support columns in the caved in dome for extra safety and peace of mind.
After I have mined out an empty space in my under-ground quarry, near, but not under my base of operations I cement off a 10L X 10W X 5H room. It holds 5 forges, 4 for cement making, 1 for rebar frames, and forged steel, 2 cement mixers, 1 for crushed sand, 1 for mixed cement.
It takes 500 pieces of wood, per forge, to break down 2000 rocks, per forge, into 2000 cement per forge. In 83 minutes and 20 seconds I've cooked 8000 units of cement, not once, in the rooms existance has a screamer emerged to investigate it.
When I had a single forge at ground level along with my campfire for day to day use I constantly had screamers.
I moved my base of op's over to the roof of a nearby Ostrich hotel. Using my single forge and campfire for day to day again I was not bothered by a single screamer.
In my observations, it appears, that the farther away from the ground you place your forges and campfires the less likely you are to be visited by screamers. But, that could be my own personal perceptions and not what the actual mechanics are.