Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Don't forget...
removing the crosshairs from ranged weapons to make aiming almost impossible; having zombies duck, twist, jerk, or move the very second your ranged weapon is fired at them; zombie bees that move out of harm's way the moment you get a bead on them with your ranged weapon; nerfing blocks so that building a base is irrelevant because zombies will cut through even reinforced concrete as though it were butter; 100 wood to make one spike which does next to no damage to zombies (but will kill you if you so much as look at it), and is destroyed almost instantly by a zombie's touch; changing the game so zombies receive zero damage when falling into a sixty-block deep pit; when building a farm, having to dig up 12 blocks of dirt to make one; fight one zombie, and every zombie within a hundred-mile radius will come straight to you; nerf firearms so that it takes half a dozen shotgun shells to the face (at point blank range no less!) to kill a zombie...
Et cetera, et cetera, et ecetera.
the crosshairs are fine how they are,
The fact is no-one would go hunting with dirt covered scope lenses & if it was found in that condion you would still clean it first chance you got.