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the major consequence of dieing is losing your wellness but when you hit the bottem of the barrel "70 wellness" it doesnt really matter if you die
Water and food= improved health and stamina bars= longer times to go without as much food or drink. a skill upgrade in the food and water perk, and one in stamina really makes a lot of difference I found
once you reach 0 water, it will take around 1 game hour before you start losing health.
http://7daystodie.gamepedia.com/Hungry2
http://7daystodie.gamepedia.com/Thirsty2
Learn how to hunt (stag headshot & how near you can sneak to shoot him with a bow). Use a bone knife. Pigs are very easy to hunt, just run and shoot after them. For bears you need a higher place or barbed wire (placed on the floor).
From looting you get also a lot of food/drink. Look for water (sea, pool,...). If you can't see it on the map, mark it. Drink tea - yellow or red. Take all eggs when you searching for feathers. One meat and two eggs are one bacon and eggs (cooking pot) - gives great health. Later, when you are farming potato and corn you get stew - much better.
You die a lot quicker if you get hit which is frankly annoying, especially if you drop everything on death. My first SP horde night I died like 20 times, it was quite frustrating even though I was respawning upstairs from the horde. Chances are when you die you won't be litterally in your base though so now you have to walk back to whereever you died to get your stuff back.
Your stamina depletes quicker so it takes longer to do just about anything. Trying to run somewhere and having to stop running and walk for a bit every few seconds sucks. If you are using a lot of stamina mining or chopping down trees or something it also sucks to have to stop and wait. I think you also do less damage (to blocks and mobs) when your stamina is lower, but I could be mistaken.
Oh and you do definitely die from hunger and thirst it just takes longer than you think it would.