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Afaik you can only connect ONE generator (whether solar bank or generator bank) to a battery bank if that helps you.
Try it in creative mode if you can connect two generators to one curcuit, but i doubt it.
All the nice people already said it, but unfortunately a circuit can only contain 1, since there is only one input. With how they have currently implemented, it's probably not an easy fix for them to allow more than one, as the power calculations probably traverse the whole circuit and keeps tabs, and multiple inputs makes that messy. Because generators can connect to multiple outputs, you would end up with generators serving multiple power circuits, some overlapping and some not, which I can see causing issues.
I believe in the XML you can mod generators to accept more engines though, for larger power output. And possibly even the fuel storage.
Excellent! There's nothing more valuable than someone's precioussssss time... thanks for spending it enjoying my content! :D
Thanks for sharing! :D
That's peculiar. I would have thought if you send it a signal for a certain period, it would turn on, wait, then off. But i have problems on some builds just getting things even to turn off! they turn on, but refuse to turn off when using trip wires or trigger plates :P
Nice! So motion sensors work ..but not trip wires ;) I think something to do with how the signal is sent and trip wires having problems with prolonged powering :P