7 Days to Die

7 Days to Die

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Malak Dec 12, 2017 @ 6:45am
Does hiding in a long tunnel system on bedrock work for the blood moon?
Been using a treehouse, but replacing the spikes for 1.5 days afterwards gets old. I now have a huge zig-zagging tunnel under a mountain with only one entrance. I'm thinking if I run back and forth along the length while going nowhere near the entrance it should not allow them to get to me for many BMs. Takes me nearly 3 mins to walk the length of the bedrock portion. What do you think?
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Showing 1-15 of 18 comments
Wyze Dec 12, 2017 @ 6:50am 
Once they start digging they will get stuck and just work down to you
Malak Dec 12, 2017 @ 7:06am 
Originally posted by Wyze:
Once they start digging they will get stuck and just work down to you

Yeah but they are not going to dig 70M+ in one BM. And then will lose the detection. I can see how they would randomly dig since they are stuck at that point though.
SBGaming Dec 12, 2017 @ 7:12am 
I've not tried it myself on a Bloodmoon, but I routinely dig down to bedrock. and then tunnel in the direction of various Biomes I'm looking for resources for. I was curious what might happen on a Bloodmoon if I went into the tunnels and parked myself some distance away from base where the surface access is.

With how the AI seems to pathfind zombies to get to your X,Y coordinates without thought to your Z coordinate, as long as the game didn't spawn zombies underground into my tunnel network, I have a feeling they'd just congregate on my X, Y coordinates without doing much of anything. Until they figure out how to get Zombies to dig down or implement the breadcrumb system they were talking about for A16, I could probably be pretty safe down there.
Malak Dec 12, 2017 @ 7:14am 
Well I will let peeps know what happens.
Vlad the Mad Dec 12, 2017 @ 7:39am 
Note that I have not yet stayed in my hideout during the bloodmoon. But I dug out a 3x3 trench around a 12x12 area straight to the bedrock & put spikes at the bottom (and I'm considering placing electric fences on the wall for the trip down), then built a pyramid (sloped for zombies to easily climb) around the trench that is covered in loose platforms & a tower with a drawbridge on my 12x12 area. I'm hoping gravity does most of the work though.
Slowpokie Dec 12, 2017 @ 8:53am 
I'm not really sure why you would need to hide from the zombies on the blood moon. I started a new A16 game recently. So far, the first 4 blood moons I've done in an open field. Yes, I specificly cleared a large flat area of everything, including grass and set up a bunch of torches. By the time you'd need to hide, you should have already been able to build a defensive structure to survive.
Malak Dec 12, 2017 @ 9:11am 
Dude, they get progressively worse. lol You'll see.
Nobody Dec 12, 2017 @ 9:29am 
Originally posted by Slowpokie:
I'm not really sure why you would need to hide from the zombies on the blood moon.

Allways the noobs with a gamestage of <100 talking about gamestage >3000
Slowpokie Dec 12, 2017 @ 11:06am 
Originally posted by Nobody:
Allways the noobs with a gamestage of <100 talking about gamestage >3000

Always the people who don't know how to read that the original post is about week 1.5 and think everyone is talking about week 150. Perhaps actually reading everything would help.

Originally posted by Slowpokie:
By the time you'd need to hide, you should have already been able to build a defensive structure to survive.

If you don't have some type of base set up by the time you're at 3,000+ zombie killed and you're just hiding in tunnels, you're not going to have a good time.
Malak Dec 12, 2017 @ 11:46am 
Ummm, I never said I was on week 1.5 in the OP, so I guess you'd better take your own advice. I said I spend 1.5 game days replacing the spikes after the blood moon basically.
Malak Dec 12, 2017 @ 5:20pm 
I have results and it worked GREAT! I never even HEARD the horde the whole night. Went back up thru my whole base to my only door and all was fine. Then I walked outside along the ridges that my tunnels go under and found only two spots when they started digging and maybe did 25-30 blocks worth of damage. Saw no remnants of the horde at all i.e. no cops etc. Very pleased. I will keep extending the tunnel so they are unlikely to dig in the same spots twice. :-D
Nobody Dec 12, 2017 @ 5:30pm 
If your base is under even ground they dont dig at all
:100percent::7days: A16.4 horde safe
http://steamcommunity.com/sharedfiles/filedetails/?id=1120376966
if you close the entry with a frame not a hatch
Last edited by Nobody; Dec 12, 2017 @ 5:34pm
Patouski Dec 12, 2017 @ 5:56pm 
Originally posted by Slowpokie:
Originally posted by Nobody:
Allways the noobs with a gamestage of <100 talking about gamestage >3000

Always the people who don't know how to read that the original post is about week 1.5 and think everyone is talking about week 150. Perhaps actually reading everything would help.

Originally posted by Slowpokie:
By the time you'd need to hide, you should have already been able to build a defensive structure to survive.

If you don't have some type of base set up by the time you're at 3,000+ zombie killed and you're just hiding in tunnels, you're not going to have a good time.

I think Nobody refered to this tidbit about your first post:



Originally posted by Slowpokie:
I'm not really sure why you would need to hide from the zombies on the blood moon. I started a new A16 game recently. So far, the first 4 blood moons I've done in an open field.

If your first 4 bloodmoons were that easy - either you're Rambo and can handle anything including a Mil Mi-24 Hind Gunship Helicopter... or you died a few times, thus nerfing your gamestage level considerably, that the BM horde was underwhelming.

On my current playthrough - MP rented server - the 4th BM horde had 15 iCops, 10-ish iSpiders and several Soldiers. And I was alone - so only my gamestage was counted. Nope - won't "ground-level" solo that. ;)


Also, about the OP. Zombies currently DO NOT DIG. They may seem like they're "digging", but what happens is when they get stuck on an uneven surface and start whacking on a block that's supposedly "blocking their path". Oddly enough, they can "dig" in an angle that way, but they don't do it "purposefully".

So if you dig to bedrock, from a 70+ elevation, you're basically "cheesing it" like there's no tomorrow and they'll probably never reach you by the time you get bored of that playthrough. Especially if you create reiforced walls and ceiling and keep going back and forth. Worst case scenario: They spawn on the lowest side of the mountain / hill / cliff, start digging through it and collapse a chunk of it - which might have POIs or whatever on top... or not.

Anyways - I did that in A11, A12, A13 and A14 for ♥♥♥♥ and giggles once or twice... same result everytime. I cheesed BM hordes easily that way - and got bored. So I always crawl back up - build my BM platform and bust some zombie heads open with my weapon of choice at the time: xbow, magnum or sniper/hunting rifle. ;)
Last edited by Patouski; Dec 12, 2017 @ 5:58pm
Nobody Dec 12, 2017 @ 6:34pm 
Simplyest is to dig under a street crossing. Has the benefit that a screamer on a crossing dont let the most players think, "ohhh a underground base :toxic:"

And yes, its cheesy. On the other hand i can completly live with a gameplay i skip all Hordenights. Its enough danger in the game the 18+ Hours i am out of my base.


Btw as your screenshot shows, your tunnel is under a hill, no wonder that it looks like they would digging. Next time search even ground.
Last edited by Nobody; Dec 12, 2017 @ 6:37pm
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Date Posted: Dec 12, 2017 @ 6:45am
Posts: 18