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Most of the timers in this game are not set to wait X number of real hours/minutes
Instead once an event is created it's set to trigger on a specific day and time
If that day and time never happens, the event never happens
The most obvious way to "see" what I'm talking about is with traders or (normal) vending machines where the inventory reset "timer" is clearly visible
If a trader would normally get new inventory "7 days from now" and it's day 42, the next reset happens on "day 49", but then you "reset the server time" to day 1, you won't get a trader reset (on that trader) until day 49
The same issue happens with air drops. Are your air drops set to 5 days and you are on day 100? Well your next air drop was day 105, right? You reset your days to 1. Your next air drop is still day 105, no more air drops until you catch back up
I believe this same event timer exists for sleepers, whatever day you cleared out the sleepers set a trigger for what day that house would respawn. You moved the days back, you still have to catch back up to the day/timer that was originally created
Changing the time in game can create this problem with: traders, vending machines, sleeper respawns, loot respawns, air drops, plant growth, and possibly a few others that I'm forgetting
If you wait long enough for the day to come that was originally set as the next timer, it may correct itself
(Since we have playerbased Gamestage, there is no more need or sense to do so)
Btw: i never heared that sleepers have any timer in that way?! We also where the first time in the chunk with the higashi tower, so it couldn't be the case that this chunk unloaded somehow. Also other small completely new houses were empty today.
Just for a try: do you know how to delete a chunk via the console to check if this might help?
Yes, thats not wrong, but i don't want to have day 1 every time i start playing again
Chunk? No
Region? Yes
But not from console, you manually delete a region from the save folder
Yea, you have to shut down a server to delete region files. Doesn't take long though. I delete the city regions on my server about every 2 (RL) weeks by hand just to refresh them (new cars, etc)
I just do the math. A region is 512x512 and the region files use the same numbering system as teleportation
North and East are the only numbers, but listed as East then North
West and South are done as "Negative East" and "Negative North"
Find your coordinates and divide by 512. Round down for East/North. Round up for negatives (west/south)
Example:
1000 East x 500 North would be region 1 East 0 North
1000 West x 500 South would be region -2 East -1 North
Region files add a .7 on the end. So the file names would be 1.0.7 and -2.-1.7 respectively
Someone did make a region calculator, but I've never used it so I don't know anything about it other than it exists:
https://7daystodie.com/forums/showthread.php?32117-Coordinates-to-Region-File-Calculator
I learned from the discussion thread here:
http://7daystodie.com/forums/showthread.php?1832-Soo-i-came-up-with-resetting-the-map-without-destroying-my-base
Also note: if you use Botman as a server manager, you can have the bot tell you every region as you enter it, displayed as the actual file numbers
What would happen to my base, treasure chests and air drops if I delete all region files? Did anybody checked this already?
Btw: I used bigc90210's region file calculater for an easy way from here: https://7daystodie.com/forums/showthread.php?32117-Coordinates-to-Region-File-Calculator (yes calculating it by myself would also not be difficult ;))
Thanks dudes!
Ps: ok selftest, treasure chests stay, but air drops and all built stuff is gone
Every region file you delete will be reset to its original form based on your seed name which generates the hub files
Hub files are the terrain without changes. Region files are the player made changes which override what the hub files contain
If you delete all region files, all player made changes will be wiped
Some busy servers will regularly delete regions containing cities to keep them "fresh", because otherwise over day 500 or so you will end up with nothing left as all the cars will be gone and cops will be blowing up the remaining loot containers
Managers like botman let you mark refresh zones so players are warned to only build temporary structures in cities. Anything they want long term should be in zones you dont plan to reset