7 Days to Die

7 Days to Die

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EvilNecroid Aug 27, 2017 @ 9:35pm
Seed names in the xml files?
did seeds get different names in the xml files in alpha 16 or something?
they dont seem to work anymore

EDIT: Plant seeds not map seeds in case any1 was wondering
Last edited by EvilNecroid; Aug 27, 2017 @ 9:52pm
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EvilNecroid Aug 27, 2017 @ 9:43pm 
any1?
Torriador Aug 27, 2017 @ 9:49pm 
If you are talking about using an old map from Alpha 15 (or previous), then they will not work with A16. There have been mechanics changes to blocks, terrain generation, workstations, etc., making A15 maps incompatible.
EvilNecroid Aug 27, 2017 @ 9:51pm 
i just had some old A15 recipes i made using seeds and they dont work anymore.
guess ill have to search through the xml files and see what the new seed names r
Torriador Aug 27, 2017 @ 10:00pm 
Oh, "Seeds"!
As far as I know the seed name/types have changed. they are not really items anymore (as far as I can tell), I think they are now blocks, extending from the "cropsGrowingMaster"
EvilNecroid Aug 27, 2017 @ 10:06pm 
ok in blocks i found plantedPotato1
so to test i made a recipe to create a plantedPotato1 and it doesnt show up in game :(
Torriador Aug 27, 2017 @ 10:22pm 
something like this? (already in-game)

<recipe name="plantedPotato1" count="1" craft_time="1">
<ingredient name="potato" count="1"/>
</recipe>

to test you should be able to exchange the ingredient and the count for any other item in the game and get a resulting "plantedPotato1"

ie. substitute scrapIron in place of potato and you should still get plantedPotato1 as a result.
EvilNecroid Aug 27, 2017 @ 10:35pm 
ok

<recipe name="plantedPotato1" count="1">
<ingredient name="yuccaFibers" count="40"/>
</recipe>

doesnt work but

<recipe name="plantedCorn1" count="1">
<ingredient name="yuccaFibers" count="40"/>
</recipe>

does work just fine
i dont get it :(
EvilNecroid Aug 27, 2017 @ 11:33pm 
ok i cant even craft just a potato.
does this game hate potatos now or something?
EvilNecroid Aug 27, 2017 @ 11:34pm 
all the plants seem to be messed up except cotten and corn
Red Eagle LXIX Aug 28, 2017 @ 5:48am 
I would start fresh with clean verified XML files as it sounds like you've made a mistake or have an issue in your current file that has broken its processing.
No issues making seeds from the default items here.

Of course if you had properly tested first with default unmodified files it would have shown seeds working and allowed you to know the issue was in the changed files that have been introduced.

Can you post the output_log for one of those attempts? And/or the modified files you're using?
Last edited by Red Eagle LXIX; Aug 28, 2017 @ 5:53am
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Date Posted: Aug 27, 2017 @ 9:35pm
Posts: 10