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Other than that the house is big enough to line all the walls (Ground floor more I guess) With rebar reinforced concreate, And as the zeds peel away the flimsy wood just paint the concreate to match the rest of the house lol.
Ofcourse best defense is a wall of oil barrels....good early warning system too.
Only works once thought, but at least it will wake you up
As a reference I actually usually go the pier at the lake west of Diersville
The barn is a horrid place to make a base of.
4 dart traps, 5 blade traps with log spikes in the house and a double row of log spikes around the garage with triple thick concrete block walls.
Motion sensors around hooked to sirens to give me a heads up when repairing.
I made level 200 yesterday and am close to finishing exploring Navezgane.
Try the smaller cabin north of diresville near a small lake/pond. Also wood, but smaller so easier to reinforce. Yet near water and still not far from diresville nor that farm. Or find yourself a forge house off on it's own, or some other poi that is already better than wood to start from.
Also in the case of Naz you get dogs at every intersection too, something to keep in mind.
Seems to be going pretty well at the moment, only Day 3 though so still a while to see if it goes well on horde night.