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<lootcontainer id="62" count="0" size="6,6" sound_open="UseActions/open_shopping_basket" open_time="0" sound_close="UseActions/close_shopping_basket" loot_quality_template="baseTemplate">
</lootcontainer>
<!--#$-IGS BEGIN: Adding cursor area. -$#-->
<window name="windowVehicleStorage" width="228" height="262" depth="5" anchor="CenterTop" panel="Right" backgroundcolor="[black]" cursor_area="true" >
<!--#$-IGS END.-$#-->
<panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
<button depth="1" name="btnSort" style="icon32px, press, hover" pivot="center" pos="21,-21" sprite="ui_game_symbol_loot_sack" tooltip_key="lblSortContainer" sound="[paging_click]" />
<label style="header.name" text="MINIBIKE STORAGE" text_key="xuiMinibikeStorage" />
</panel>
<grid depth="2" name="inventory" rows="6" cols="6" pos="3,-46" cell_width="75" cell_height="75" repeat_content="true" controller="VehicleContainer">
<item_stack name="0"/>
</grid>
<panel name="emptyPanel" height="450" depth="4" pos="0,-49" backgroundcolor="[darkGrey]" bordercolor="[black]" visible="false">
<sprite depth="4" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
<label pos="0,-180" depth="3" name="descriptionText" width="100%" height="80" text="ADD BASKET TO ACCESS STORAGE." text_key="xuiEmptyVehicleStorage" justify="center" font_size="24"/>
</panel>
</window>
also adds some stuff to the UI
so you could try this if you want to
https://7daystodie.com/forums/showthread.php?65857-Simple-UI