7 Days to Die

7 Days to Die

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Umbra Animo Jul 27, 2017 @ 2:51pm
the best mine (as in the explosive kind)
exacttly what the title say what mine does the most affect to zombies
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Showing 1-13 of 13 comments
Norton Jul 27, 2017 @ 2:56pm 
Air Filter Land Mine does the most 'entity damage'
Air Filter Land Mine = 180
Hub Cap Land Mine = 90
Tin Land Mine = 45

(Source = https://7daystodie.gamepedia.com/Air_Filter_Land_Mine )
Last edited by Norton; Jul 27, 2017 @ 2:59pm
Umbra Animo Jul 27, 2017 @ 2:58pm 
ok thank you
Ad Massive Jul 27, 2017 @ 2:59pm 
Yeah Air filter is great and doesn't do a lot of block damage if I remember correctly whereas hubcap does. I might be misremembering I tend not to use them especially because of their inability to be repositioned now. So I'm basically just laying a death trap for myself.
Norton Jul 27, 2017 @ 3:07pm 
Air Filter Land Mine = 20 Block damage
Hub Cap Land Mine = 15 Block damage
Tin Land Mine = 10 Block damage
So air filter land mine does the most block damage, but only a tiny difference.
Last edited by Norton; Jul 27, 2017 @ 3:07pm
MeDaDaddy (Banned) Jul 27, 2017 @ 3:13pm 
a16 blocks.xml

Note some do double damage to Zeds.
Also, each mine has an entity and block explosion radius (look in the file to see!)

<block id="431" name="mineCandyTin">
<property name="Explosion.BlockDamage" value="10"/>
<property name="Explosion.EntityDamage" value="45"/> <!-- damage for entities in the center of the explosion. Zombies take 2x

<block id="432" name="mineHubcap">
<property name="Explosion.BlockDamage" value="10"/>
<property name="Explosion.EntityDamage" value="90"/>

<block id="433" name="mineAirFilter">
<property name="Explosion.BlockDamage" value="10"/>
<property name="Explosion.EntityDamage" value="180"/>

<block id="1408" name="rScrapIronPlateMine">
<property name="Explosion.BlockDamage" value="10"/>
<property name="Explosion.EntityDamage" value="75"/> <!-- damage for entities in the center of the explosion. Zombies take 2x

block id="526" name="mineCookingPot">
<property name="Explosion.BlockDamage" value="10"/>
<property name="Explosion.EntityDamage" value="85"/>
gnorf73 Jul 27, 2017 @ 3:42pm 
The air filters are pretty hard to find though. Hard to get a lot of em.
dreamdancer642 Jul 27, 2017 @ 4:14pm 
If those values are right, and only the weaker 2 mines deal double damage, in terms of zombie killing the pressure plate mine seems like it would be best. Almost as much damage as an air filter mine, but much less to you if you derp into it, and easy to make. That is, unless your intent is pvp protection.
Last edited by dreamdancer642; Jul 27, 2017 @ 4:14pm
dreamdancer642 Jul 27, 2017 @ 4:16pm 
Though as of a15, you could craft air filters with the workbench, so it's not really a big deal.
Gut Instinct Jul 27, 2017 @ 4:35pm 
I recon any mine on top of a buried gas can is biggest bang =0
MeDaDaddy (Banned) Jul 27, 2017 @ 4:53pm 
Originally posted by dreamdancer642:
Though as of a15, you could craft air filters with the workbench, so it's not really a big deal.

This.
Also consider, as mentioned, that they have differing explosion radii.

In blocks.xml; take a look yourself. ("if those values are right", indeed!)
Last edited by MeDaDaddy; Jul 27, 2017 @ 4:54pm
Tacovendor Jul 27, 2017 @ 5:33pm 
i laid a candy tin mine down heard and explosions checked it out and there were 3 dead zombies i dunno if that helps u bu there u go
Umbra Animo Jul 27, 2017 @ 6:47pm 
i did find what looked like air filter mine around some military camp so though also add a point for them
Umbra Animo Jul 27, 2017 @ 10:00pm 
man the snow makes is really hard to see them
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Date Posted: Jul 27, 2017 @ 2:51pm
Posts: 13