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I like that they seem balanced, which electric fences are not. Those are 100 % safe (if hidden behind walls), do damage, stun, and at the low cost (and if using pressure plates) you can just build 10 layers of them and kill all but the more tough zombies. Turrets are cool, but way too much ammo usage :)
I already agreed upon a balance change being preferable on your thread about just that re: electric fences. I'm just not convinced blade traps are for me. Easily broken by cops, and not cheap to replace often. I'd just as soon use a trap like spikes to slow them down for the head shot/s.
How's your experience using traps been? Any favorite builds to share?
Yup! It's all true. I suspect that blade traps will need to get boosted HP wise, or the damage they take from dealing damage has to be reduced to make them more viable. Or both! Since they block the pathing, zombies love to beat at them, and with higher level zombies they get destroyed real fast. Haven't tested cop resistence (are you refering to their vomit, their explosion or them just beating on them?) but yeah that's another problem.
Do you prefer to use spikes or barbed wire to slow zombies down?
Excellent points. For electric fences, protecting the poles becomes very important. .. something like /#\ to funnel them aside for instance might work, coz otherwise they do get broken easily. I doubt they'll last a cop explosion for instance :)
Once we can place blade traps sideways, that might help as the blade trap itself will be on block 3, blades hitting down on blade 2, so they shouldn't be targeting. Once they fix the fact you take no damage underneath it of course :P
Our engineer has spent days in SP creative working on a new base design of 16, from all hes been telling me slectric fences will be a HUGE part of our defences.
One thing i want to pass along was he said something about having the posts underground somehow protected and the wires along the surface.......... does that make any sense to you guys ?
Hes talking about a few layers of access to mantain all the wires and stuff from underneath i think...... i really didnt understand cuz ive never worked/seen any electrical stuff in exp 16.
hope that helps
The explosive cops seem to be a major concern of his. He wants to kill them b4 they explode and devastate the areas structures/defences.
It seems we still don't have an powered oven ,
fish and fishing is missing from the game
Game is missing wood rafts too
Also we could really do we rain option on rental
dedicated servers and an extra line in the backpack
Would be nice if tin water stacked to 50 instead of 1
and bottled water stacked to 50 instead of 15
????
Why would you post this here ??
You basically just walked into the dentists office and told them all the things that are wrong with your car.............
alot to much to drink recently ?
Someone told me they put multiple spike traps 2 each side, and they were able to take down a buzzed radiated cop. Will have to try it out. Those exploding cops will be a problem, as they do way much damage. Run up to trap, blow up, few times and no more trap :P