7 Days to Die

7 Days to Die

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Kavasi Jan 4, 2017 @ 9:15am
Can i ask some tips for base defence?
Just started up in a good place and have a decent stock of iron and clay coming in and ive made a blunderbuss (idk if its any good at all but what the hell) and had an idea and idk if it was any good but if i put meat in a chest or left it in the bags on a spot of dirt on like a pillar, and then dug around it making a pit of spikes, could it be an effective zombie trap?
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Showing 1-15 of 25 comments
YamaKami (Banned) Jan 4, 2017 @ 9:19am 
Zombies only smell meat when it is on you. There is no lure other than players at present. In fact putting it in the chest made sure there was no odor coming from it. Also if you trap zombies they will dig rather than mull around in the hole. So careful of that, the spikes will only get you so far if not maintained.
Kavasi Jan 4, 2017 @ 9:22am 
oh well was just an idea, from what ive seen from videos the best thing people do is reinforce log spikes then just make a kill floor where you can shoot them until you get so late you can make a megabunker
Dragon Jan 4, 2017 @ 9:26am 
Plenty of base ideas on YouTube. For temporary defence encircling a location with spikes will help in the short term. High maintenance but will need 2 or more layers for measure.
Asuzu Jan 4, 2017 @ 10:27am 
Originally posted by Ye Olde Memelord:
Just started up in a good place and have a decent stock of iron and clay coming in and ive made a blunderbuss (idk if its any good at all but what the hell) and had an idea and idk if it was any good but if i put meat in a chest or left it in the bags on a spot of dirt on like a pillar, and then dug around it making a pit of spikes, could it be an effective zombie trap?

Usually to get a good headstart I go like this:

Day 1
Depending where you started, find a good spot for your future base, somewhere near a prefab house you can live for now and reinforce.
I usually run to find some forest area with a shack in it and a river/lake nearby.
Chop some wood, just enough to reinforce the house. Chop some stones so you always have it for the tools. Loot every birdnest you find.
Make bow and some arrows to deal with passerby zombies.

Reinforce your temporary shack:
- chop off all stairs outside
- chop the ground level doors and windows and close them with solid wood blocks
- put a stair to 2nd floor level (with bottom stair step missing so zombies cannot climb up) and make a door there
- you enter the house by jumping on this ladder and climbing to door on 2nd level
- now that the outside is done, and you are safely locked inside the house with no windows and no entrance from outside, make a ladder that door inside, can make second exit as well on 2nd floor
- it should be night by now, you can loot the house/ break toilets for the iron pipes
- inside the house you can start digging down your mine, 4x4 is enough

You do NOT need any any active defenses like spikes/etc around the house, since zombies cannot see you and have no clear pathing inside to you, but if you have some daylight left, it won't hurt to put 1 row of simple cheap wood spikes around the ground levle of the shack.
Also some stupid deer always seem to make their way on the spikes which is free food in the morning.

Day 2
Your top priority today is to hunt animals to get 20 animal hides and to loot stuff/break more toilets to find 3 iron tubes to make a forge. Also to stock up on food for the rest of the week.
So, just go out and start hunting/looting.
You also need to dig some clay for the forge.
End of day you should be back inside the house, make a forge, smelt some crap like weapon parts/random iron things and get the cooking pot and grill crafted so you can boil water and cook your meat properly.
Now you should have iron arrows and iron tools.
Keep digging your mine under the house - even breaking through simple rocks you get enough iron to cover your needs, that's even before you hit an iron node.

Day 3
Now you can start gathering stuff for your actual base. Easy with iron axe and pickaxe.
I would say around 10,000 wood should be ok.
Ever since now, you should be building your new base near your temporary shack. You have 4 days to make the basics of it before night 7 horde, which is more than enough with iron tools.
If you hunted enough on day 2, you should have more than enough food so you don't deviate to hunting for now, and found cans/jars should be enough to cover your water needs.

Base design
Tried and true, there are 2 designs that are working like a charm:

1) Tunnel rat bomb shelter

Dig/pickaxe straight down until you hit the bedrock, expand there and make rooms as you wish. Put a hatch in the ground. Zombies cannot attack a tile directly underneath them, at least for now.
Blood moon night you ignore them completely, climb out in the morning and kill the few zombies that came without reinforcements.

2) Pillar shooting range

I personally hate living underground, so I go for this one.
You build a wooden pillar-based platform structure with a pit of reinforced log spikes on the bottom.
Zombies cannot open/damage hatches on top of them, and so they are just packing under you and jump up on the log spikes, while you are shooting them.

Imagine a kitchen table, where the legs are 3x3 pillars, roughly 7 blocks high (as high as you can reach placing a block from the ground). The distance between each pillar should not be more than 6 blocks for structural integrity (that means even in super rare case when 1 pillar gets broken, the whole structure will hold and not collapse)
You can expand it in any direction by adding 2 more pillars and extending the platform there.
1st floor of the platform should have some iron bars as the floor, not more than 4x4 (or they will collapse inwards) - it allows to run on top of the platform and shoot zombies down there, jumping on the log spikes.
The pillars are holding a ladder to the platform, ending with the hatch on top of the platform.
I make one of the pillars hollow inside with a ladder leading down into the ground and dig down my mine there - so I can safely go mining anytime I want. Just don't dig hollow caves UNDER your base, dig down and then dig outwards from your base, and go nuts there.

On the outside of the 1st floor of platform you build a lip to stop spider zombies from climbing up, either a wooden corner lip or iron bar lip (better, you can walk outside on the bars and shoot down)

From there, you can build up as much as you want, sky is the limit. I usually build 2nd floor with living room/kitchen/forge and 3rd floor with roof garden and a pool.
You can upgrade your wooden base all the way into concrete, considering you are digging rocks.
If you are experienced, and know how to quickly get lots of iron, you can completely skip the wood and build the pillar base out of rebar frames made in the forge - they are sturdy enough, easy to shoot through, and upgrade directly into concrete. somewhat 400-500 frames should be more than enough.

Have fun
Last edited by Asuzu; Jan 4, 2017 @ 10:43am
VinnyTheSavage Jan 4, 2017 @ 10:34am 
just find a bunker , i found one in a well lol
BioFringe Jan 4, 2017 @ 11:09am 
A little self-promotion but who needs a base?

No Defenses
Patouski Jan 4, 2017 @ 11:19am 
Originally posted by Vinny "The Savage" Ocean:
just find a bunker , i found one in a well lol

Not deep enough to weather all the hordes you might face as you level up. Plus, you nullify the location's loot potential, which is very high in my book.

Asuzu's tips and hints are good for anyone starting 7 Days to Die for the first few hours after buying it.

I personally always go for the platform-style base. With wood spikes underneath. If you actively defend your platform, you will not lose as much loot as some might say - compared to a loot pit with pillar 50s. And as you get better weapons, such as Xbow or guns (Sniper or Magnum for easy Z-dispatching with minimal block damage), you'll survive pretty much everything the game can throw at you as long as you stay active in defending your base.

Hell, you could make and underground base but with a nearby (underground accessible - or not) shooting platform for 7th Day Hordes for all I care (works well - I tried that a few times).

Also, by chopping down trees with seeds (pine, maple) and replanting them nearby, you ensure yourself a constant and infinite supply of wood for spike deployment and repairs.
Patouski Jan 4, 2017 @ 11:28am 
Originally posted by BioFringe:
A little self-promotion but who needs a base?

No Defenses

Nice work.

I went that route a few times myself, especially in A12 and A13. Haven't done it in A15 yet, except for an all Chainsaw horde night with some friends on a server. It was... fun. In fact, it was the craziest night ever on the server. 3 of us with our chainsaw just trimming whatever came our way in a rather large semi-opened location (we had ourselves "locked" in a 3 wall, 30x30x30 location and luckily enough, the horde came from the opened side).

Ah, the memories. XD
steev_z Jan 4, 2017 @ 11:47am 
i found a house, then i putted a 3 layer pike defense and a big hole in front of my door with pikes in :D day 30 now, still cleaning dem pikes.
VinnyTheSavage Jan 4, 2017 @ 11:52am 
Originally posted by Patouski:
Originally posted by Vinny "The Savage" Ocean:
just find a bunker , i found one in a well lol

Not deep enough to weather all the hordes you might face as you level up. Plus, you nullify the location's loot potential, which is very high in my book.

Asuzu's tips and hints are good for anyone starting 7 Days to Die for the first few hours after buying it.

I personally always go for the platform-style base. With wood spikes underneath. If you actively defend your platform, you will not lose as much loot as some might say - compared to a loot pit with pillar 50s. And as you get better weapons, such as Xbow or guns (Sniper or Magnum for easy Z-dispatching with minimal block damage), you'll survive pretty much everything the game can throw at you as long as you stay active in defending your base.

Hell, you could make and underground base but with a nearby (underground accessible - or not) shooting platform for 7th Day Hordes for all I care (works well - I tried that a few times).

Also, by chopping down trees with seeds (pine, maple) and replanting them nearby, you ensure yourself a constant and infinite supply of wood for spike deployment and repairs.
well when there are a million other bunkers and areas to loot it really doesnt matter
BioFringe Jan 4, 2017 @ 11:58am 
Originally posted by Patouski:
Originally posted by BioFringe:
A little self-promotion but who needs a base?

No Defenses

Nice work.

I went that route a few times myself, especially in A12 and A13. Haven't done it in A15 yet, except for an all Chainsaw horde night with some friends on a server. It was... fun. In fact, it was the craziest night ever on the server. 3 of us with our chainsaw just trimming whatever came our way in a rather large semi-opened location (we had ourselves "locked" in a 3 wall, 30x30x30 location and luckily enough, the horde came from the opened side).

Ah, the memories. XD

A Chainsaw? Damn. That would be tough. I always struggle killing with that thing no matter how much I want to. I'd love to try that but I don't think I could pull it off alone. It's good to hear other stories like yours though. Thanks for that.

Now granted I am extremely high level in that video but it would be really cool to try that style right from week 1. Maybe I'll do that while working on my chainsaw technique.
MonkeyEmperor Jan 6, 2017 @ 2:12am 
Wood Log Spikes. Then more Wood log spikes. Barbed wire against the walls or barbed wire fences for perimiters, Wood log spikes inside the base up against exterior walls.

On the 7th night get rid of your doors, brick up the holes with spikes either side. (because doors are like zombie crack). Build a catwalk around the base about 5 blocks up to stop spider zombies. Run around it during the horde nights kiting the pack so they will take a crap ton of trap damage.

If you are in an elevated base put murder holes in the floor evenly spaced, block them up with horizontal scrap arrow slits or iron bars or anything that states you can shoot through it. They will get inside eventually so just crouch and use them for target practice. They should all pretty much have no legs after breaching your spike traps. Should be like shooting fish in a barrel :)
Last edited by MonkeyEmperor; Jan 6, 2017 @ 2:12am
=M$= Oroberus Jan 6, 2017 @ 5:08am 
Originally posted by BioFringe:
A little self-promotion but who needs a base?

No Defenses

Well ... the wall you build and the mines you layed down are in fact defenses. Especially the wall is a huge defense as you can control from where the zombies are coming. As soon as there's a hole in the wall, all Z's will go for it.

Beside that glitching through the wall after you lured the zombies inside is quite dodgy.

If you want to play no defenses, play no defenses and be outside without mines or a wall on horde night :)
Wolfguarde Jan 6, 2017 @ 6:03am 
Build a 50 block long/4 block high wall, line it 10 deep with log spikes, run up and down the wall as needed to kill hordes. Carry a bow or firearm. Repair spikes as needed. Add a skirt to the top of the wall to keep spiders off you and discourage stackers. Add barbed wire if you have the materials. Mass produce pipe bombs for extra fun.
Diemex Jan 6, 2017 @ 7:22am 
Well defense is pretty simple.

1. Make stone shovel
2. Make wood frame
3. Dig hole under feet (go down 4 blocks)
4. Plug top of hole with frame
5. Profit

Thats realy all it takes to cheese past a 7d horde. You'll hear them screaming and running around up there, but they will make no attempt to dig down to you. Add rows of spikes all around your hole and you can get some loot too.

That gets boring fast though... when you've gained confidence try building alternating rows of spkes and barbwire... in the center have a tower/platform and actively defend. You'll get more exp/kills and loot.
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Date Posted: Jan 4, 2017 @ 9:15am
Posts: 25