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I don't even bother to spend points in science to have the chemestry station, I can find a chemestry station easily.
Edit: Cuality Joe for me is a must have too.
You will need the first things I mentioned to build a base. Even if you use a POI you will want to reinforce it.
You will want to build tools, and that allow the building of things you need.
As far as the ammo goes, I generally prefer to go with what I have the weapon building for. No point in learning 9mm ammo if you don't have the gun at that time. Still you can find some ammo too.
The bow/crossbow requires arrows so you can build that from the start. For the bow that is.
The treasure hunting,quality of loot is nice but not neccessary right away.
there are some things that can help improve other stats and some are very good, but there is no guarantee they will keep you alive like the building stuff does.
at least that is what my thought is.
Points earned from leveling should go into perks that can't be rasied by "doing". Anything that goes to 100 can be raised by doing something
My first purchase is usually sexual tyranasaurous, the stamina refresh is one of the best perks in the game. Whether or not you want more points into it after the first is debatable, I usually don't put buy it again until level 100+ when I run out of other things to care about
I also generally do the run perk as well, so running drains less stamina, combined with sex tyran for stamina refresh you can pretty much run away from anything as long as you aren't attacking at the same time (again, late game you could put more, but 1 and 1 into those 2 is early survival to me)
After that it depends almost entirely on your play style and whether or not your team is actually working as a team. In a group setting usually one person takes steel perk, one person does cement, one person does leather and so on. At least early on there's no need to overlap these and you can spread your skills around.
In the long term I end up buying both steel and concrete because I play more hours than the people I team with, so I want to be able to build while they aren't online and don't feel like waiting for the designated person with x perk
The survivor is a very helpful and often overlooked perk. It does two things:
1. you can eat less food
2. you gain more wellness from all food and drink you consume
Many people dismiss it becase they feel they should eat more food to gain wellness faster, but the percentage actually works in your favor. You gain more wellness while also needing to eat less food in the same amount of time
The companion perk to this: the camel, do NOT take this. Camel reduces your need for water, but it does not include a wellness boost. By taking survivor but not camel, you can drink tea more often and get the wellness of the tea boosted by survivor.
Focus on high wellness foods and drinks, avoid using canned and raw foods.
Combat perks are entirely up to you. Decide which weapons you enjoy, or have access to and focus on those. I like knife guy and decapitator, the hunting knife is pretty much my go to weapon during the day. I just run around taking off heads.
In the long run I end up buying the other weapon perks too, but early on take the ones that are actually useful to what weapons you currently use
Avoid if you can: workbench, chem station. These are generally easy enough to find and steal from POI (take apart with a wrench), or buy from traders. Huge point sinks if you decide to invest in them. I usually have 3 or 4 workbenches and chem stations long before I ever would "need" them or think about buying the perks to make them. They exist as perks only as emergency backup, if you get truly unlucky. Honestly I think I'd start over on a new server if my luck was that bad (of course.. I start over pretty frequently anyway... get to level 100 or 200... get bored.. start over...)
Somewhere in the mid game I end up maxing out quality joe, fast eddie, secret stash and my favorite: treasure hunter
Scavenge and barter you raise naturally, if you focus on raising them quickly, the other perks compliment that
Maybe it's just my luck, but I seem to get a lot of treasure maps. Save them up until you have a few, buy the treasure hunter perk and than go farm them all. You'll save vast amounts of time by having a smaller area to dig around
I lke being rich in game, making hundreds of thousands of tokens is fun to me (I've gone over a million in some games)
If you are building bases, miner 69er is a must have, you'll be mining a lot of resources. It's not as needed if you play nomad style. Faster crafting is pretty helpful if you find yourself crafting a lot (and most people do...)
Just read all the perks, and dont be afraid to hang onto points for a while until you think about what to spend them on. I often bank up a 100 points before I go spend any. Maybe youll find yourself out looting with a sledge hammer and decide its finally time to put points into breaking and entering, its always nice to have some points sitting around so you can customize on the fly based on what you feel like doing
It's faster to power level by crafting things yourself and not in a workbench/forge, you gain all the skill points and by doing it faster, you level faster
I like having things like weapon crafting and tool crafting maxed ASAP
As for spending points on scavenging or anything else you can raise by doing, eh, it depends on your long term plans on that server. At level 200 you will not be able to max all the perks if you do this. If you don't plan on getting to level 200, then do whatever
If you didn't build something small, you don't have anywhere secure for that box of concrete
I generally have a 100% zombie proof mini shelter up by day 6 and use that as my storage point, get through the first blood moon and than go looking for a larger area to claim. I'm really picky when it comes to terrain, so I start dropping claim blocks as soon as I decide what field I'm going to take over. Then just expand on that as I get more steel
Wait too long on a pvp server and you'll just have all your concrete and steel taken
Honestly, this is the best advice.
After that, what you choose is best is really up to your playstyle. The rest of Kunovega's post is also very valid info, and so are most suggestions here.
I could tell you that I don't bother with the Quicker Crafting Perk...but I can understand the advantages of why someone would want it early on.
So you'll have more valid suggestions than you will points :)
By all means, if this works best for you, have at 'er.
That method would not work for my playstyle though.
The difference is you had to wait and have all of those forges/workbenches. I'm more than aware of how that works, I just don't wait until all of that gets set up to start leveling those skills
You may breeze through tool smithing in 1.5 hours, but you took longer to set that up prior to doing it. With faster crafting, you could have not only gotten started sooner, but been done in less than 1.5 hours
You think no ones faster than you? Someone who knows those methods + uses faster crafting will be faster + they didn't wait until having multiple forges/workbenches to get started
Your methods aren't secret, it's just one way of doing it, and it's not the fastest
The issue is not that you need the skill xp to get to level 200, you've missed the point
The issue is that at level 200 you do not have enough skill points to buy all the perks
And if you've spent them on skill you could train from doing, you will have even less of the perks
I don't really care how fast you get to 200, but what I do like to avoid is being penalized at level 200 and not being able to max eveything because I'm short on skill points
Yes, I realize you can theoretically obtain more poitns from quests, but I have to tell you I generally reach level 200 long before enough quests drop to fill in the missing points
We get it, you are addicted to blowing up scavenging early, but you know what? some of us find scavenging really easy to raise just by looting stuff
Who said put 50 points in it?
I said it was worth considering, I didn't say max it day 1
You are arguing over a point you don't even understand
That's fine, you limit yourself. I like having every gun and every perk and full access to everything the game can do
https://steamuserimages-a.akamaihd.net/ugc/89352276835237924/FA86E9BF75766F4A3A7FBD55A97868A11D44EFF8/
https://steamuserimages-a.akamaihd.net/ugc/89352276835237597/C31A0DF412BF680AF4797E752C91EC0C0D390E96/
Stop acting like like speed leveling tool smithing is some magical advantage when it isn't
You can make quality 600 tools simply by combing them long before you max out that skill anyway, so all you are doing is pointless busy work for a skill that doesnt even matter
And I've never seen anyone keep up with mine, including people who use your methods
On my current multiplayer server I'm level 200 with a massive base that the zombies can't hurt, almost 6000 zombie kills and still don't have tool crafting maxed, there just hasnt been a need for it. ever
The closest to me is 50 levels behind me, half my kills and started on the server 2 (real) weeks before I did