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Otherwise, just ignore prefab and go build your own awesome base away from prefab buildings. Personally, I set up camp in a prefab and built a base near it, and I've had no issues with zombies spawning inside my house.
Also would the fact that its 2 stories have anything to do with it? would the sleeping bags both being o nthe upper story have anything to do with it? If i move one sleeping bag to the bottom floor that might stop the spanwing there?
We've built bases from scratch before, I just really liked this house and wanted to make it the center :p with walls etc... around it
If you're allies, I think you can "share" the land claim block. You'll be able to build and destroy around it as normal, but it would still be considered the property of whoever placed it. But, since you can do anything he'd be able to, it doesn't matter who's it is.
As for the stories of the house, I can't say I'd know. After clearing out my prefab house (also a two story building) where I set up, I've never had an issue with zombie spawning there, without a land claim block. All I can say for certain is prefab houses are small hotspots for zombies, so if you leave for a long time, that might be the issue. Or perhaps it's a bug, 7DTD isn't exactly free of them. :)
You can't
If a prefab or poi has designed spawn points inside of it, nothing will stop them from respawning
There are 3 things that stop RANDOM zombie spawns:
1. player made blocks. zombies will not spawn directly on blocks you create
2. sleeping bags (your actual currently in use one, not just random ones laying around extra)
3. land claim blocks
Sleeping bags and land claim blocks prevent random zombie spawning within a 31x31 grid. As in the line that they are placed on + 15 blocks in every horiztonal direction (plus full vertical from bedrock to sky)
Any other block type you build is preventing spawn only on itself
But again, these prevent only the random spawns
Nothing prevents "designed" spawn points from respawning
This information is noted in the XML notes file for modders, I'll copy and paste it here:
As you can see: Static spawners in prefabs / POI completely ignore this flag.
And just to note: the respawn of static spawners even ignores height. If you build a wall where one of those spawn points used to be, the zombie will spawn INSIDE the wall block itself
I had a tower built over a POI with 3 spawn points inside. The zombies keep respawning inside one of the ledges, every respawn I go over and hit their legs to make them fall out and than kill them. they are in the same 3 spots every time
I've also seen this with many other bases built on POI by other people
If you truly do not want zombies to ever be inside your base, you must choose a completely empty space and start from fresh. By doing so you can prevent all nearby random spawns with overlapping land claim blocks going out as far as you desire
Nope that is incorrect you certainly can achieve that.
The only exceptions to the above is zombies will not spawn on the terrain blocks that are tilled (ones you used a hoe on), so your farm plots will not be active spawn points. Also screamer spawns do not apply to any of the above.
Even if you have a solid perimeter wall if a screamer screams and spawns a horde while next to said walls. Zombies can spawn on the inside of your walls. Regardless of what type of block is there, or if your sleeping bag is down and blocking that area.
The only way for that to happen if you replaced the blocks is if the active spawn point is in a wall. If that is the case a bed roll/sleeping bag will spawn block it. So you are incorrect that you can't do this.