7 Days to Die

7 Days to Die

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Danger's Squire 2017 年 3 月 23 日 下午 6:52
How exactly does a blood moon horde work?
I was curious just because I remember reading that the blood moon horde depended on player level in terms of the number of zombies and the toughness of them. For the most part I've been taking the safe way out, either by hiding underground, standing above my spike pit, or just simply hiding in a building that I know they can't reach me in.

I recently tried to actually kill the zombies, standing above my spike pit, picking them off with my rifle. Zombie after zombie fell, but they'd seem to be replaced indefinitely. I was kind of hoping that ther would of been some sort of limit, an exact number of zombies that would show up, giving the player some sort of goal to accomplish. Instead of just saying you simply survived the blood moon, you could say you defeated it. To me it's slightly annoying and somewhat discouraging to see that the zombies never stopped coming, so now I sort of cheat and just change it so that the day period is extended, and the night period is shortened, just because standing there staring at the zombies that I know can never reach me is boring. That plus most of the time when I do try to actively kill them, I end up destroying the bodies, causing their loot to fall and eventually disappear, long before the sun comes up to make it safe to grab any of it.
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ChewyChops 2017 年 3 月 23 日 下午 7:05 
Build pillars and a roof at the surface made of cobblestone or cement if you have it, build a few containers and then kill the zombies as they arrive at the pillars (they can't get through the 50 pillars), loot and repeat. You can then get plenty of loot on a horde night and makes it much more rewarding.
Surmene 2017 年 3 月 23 日 下午 8:11 
A total of eight zombies spawn at a time and make a beeline where you were at 22:00. They're all feral so can't hide anywhere. Each time one dies another spawns until 4AM. What determines the blood moon horde is number of players, character levels, and possibly player death.
Cyberlisk 2017 年 3 月 23 日 下午 8:33 
Yea, I kinda wish Blood moon didn't mean "infinate zombies attack your base". Instead it should make all zombies feral, and all CURRENT zombie spawns imediatly attack your location, and maybe a few more spawn but they shouldn't be INSTANTLY replaced. Instead. Beef up zombies more on horde night but make it so they come in sets of waves rather than just being instantly spawned once you kill one.
Daft Helmet 2017 年 3 月 23 日 下午 10:01 
The gamestages.xml file has a technical explanation of how it spawns the hordes and a 'wall of text' set of xml tags containing the numbers that spawn both at one time and total.

Its not infinite but based on difficulty setting, your level, the number of days survived and number of players in the area it rapidly ramps up to a very large maximum number of zombies.

Ex. by level 20 even discounting the days alive modifier (which can only add more zombies not subtract them) it will have 3 spawn groups of max 17 zombies, 51 total only allowed to actually spawn 8 at a time. If you kill all them it spawns 17 more 1 at a time.

The highest game stage score will have it spawn 3 groups of 185 zombies (still only 8 at a time) followed by 2023 zombies 2 at a time.

The only ways to get meaningfully finite hordes are to either barely level up and die a lot or to edit the file.
prestonpool1057 2017 年 3 月 24 日 上午 1:12 
what I have noticed is the higher your heat signature is the higher amount of zombies and harder the zombies are. if I dont have any forges or anything burning a day before or during horde day the horde is very light and i dont get cops or ferals. but if i leave 4 forges and 2 chemistry running the horde is higher in count and the tougher the zombies are. currently i am level 126 or so
MilfBait 2017 年 3 月 24 日 上午 1:14 
They are definitely finite in number. On the 21st day horde at level 90 a mate and i went through 250+ crossbow bolts, 300+ 7.62mm and about 200 9mm rounds. By about 0200 the horde had dwindled down to 1 or 2 spawning every 30-40 seconds, but thats using 120 minute days, so maybe you just havent got the time to see the end of the flood before day breaks
Enzane 2017 年 3 月 24 日 上午 5:36 
I do not have any forges/cook fires/chem stations by my base that I fight the bloodmoon horde at and I get cops/ferals/soldiers/hazmat etc. So I do not think your heat level for the chunk really matters
Danger's Squire 2017 年 3 月 24 日 上午 10:33 
引用自 Daft Helmet
The gamestages.xml file has a technical explanation of how it spawns the hordes and a 'wall of text' set of xml tags containing the numbers that spawn both at one time and total.

Its not infinite but based on difficulty setting, your level, the number of days survived and number of players in the area it rapidly ramps up to a very large maximum number of zombies.

Ex. by level 20 even discounting the days alive modifier (which can only add more zombies not subtract them) it will have 3 spawn groups of max 17 zombies, 51 total only allowed to actually spawn 8 at a time. If you kill all them it spawns 17 more 1 at a time.

The highest game stage score will have it spawn 3 groups of 185 zombies (still only 8 at a time) followed by 2023 zombies 2 at a time.

The only ways to get meaningfully finite hordes are to either barely level up and die a lot or to edit the file.


This, this is what I was looking for. I was hoping for something slightly more realistic, like maybe I just didn't have my 24 hour periods long enough. Clearly I need to get better aim with the crossbow and make more bolts at a time.
Atophy 2017 年 10 月 1 日 下午 3:34 
引用自 Daft Helmet
The gamestages.xml file has a technical explanation of how it spawns the hordes and a 'wall of text' set of xml tags containing the numbers that spawn both at one time and total.

Its not infinite but based on difficulty setting, your level, the number of days survived and number of players in the area it rapidly ramps up to a very large maximum number of zombies.

Ex. by level 20 even discounting the days alive modifier (which can only add more zombies not subtract them) it will have 3 spawn groups of max 17 zombies, 51 total only allowed to actually spawn 8 at a time. If you kill all them it spawns 17 more 1 at a time.

The highest game stage score will have it spawn 3 groups of 185 zombies (still only 8 at a time) followed by 2023 zombies 2 at a time.

The only ways to get meaningfully finite hordes are to either barely level up and die a lot or to edit the file.
Good info. I remember some early stories of hordes lasting days. They didn't keep coming after the blood moon night, but they spawned so many the fight to clean up the stragglers lasted a couple game days.

Going by that then, if you don't harm your initial horde until 4 am, youll only have the base spawn and nothing more to clean up ?
Lerch Addams 2017 年 10 月 1 日 下午 3:56 
引用自 smbeauleau
so now I sort of cheat and just change it so that the day period is extended, and the night period is shortened...

If you didn't know what's going on then i wouldn't think that's cheating.

Think of it as an endurance fight.

After you level up a bit it gets more challenging.
I stand in the middle of a road (at max level) and run n' gun 'em.
(think Benny Hill with zombies)

Daft Helmet has a good explanation on what's happening during a blood moon so i won't repeat.
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发帖日期: 2017 年 3 月 23 日 下午 6:52
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