7 Days to Die

7 Days to Die

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smammered Mar 17, 2017 @ 3:20pm
Log spike, wooden spike, iron spike
Which one is the best?!?!? I figured the wooden spikes since the cost 100 wood a peice. I survive horde nights but standing in the middle of a wooden spike field. Approx 50,000 woods worth. Just want to make sure I'm using the best. I recently discovered I can upgrade the log spike with iron....so that's what made me have doubts about my current wood spikes.
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Showing 1-15 of 16 comments
Cobretti (Banned) Mar 17, 2017 @ 3:29pm 
Wood spike do more damage but are easily destroyed.

Log spike / iron spike do less dmg but do not get destroyed very easily, especially iron spikes.

Depending how large the horde is, they will get through any spike field but the difference is behind them they will either leave damaged log spikes or completely destroyed wood spikes.

Personally, I have a 7x7 or 8x8 field of fully upgraded log spikes and then I surround this by an ever expanding field of wood spikes. This is the best mix for my playstyle.
Vinyltavia Mar 17, 2017 @ 3:31pm 
Log spikes upgrade to iron to Steel.
Wooden spikes are cost effective but also have the ability to slow all undead that runs into them; making them very good.
smammered Mar 17, 2017 @ 3:45pm 
Have you guys noticed that you can stack wooden spikes (the 100 wood ones?). So fully upgraded log spikes are the best, but don't slow them? Hm.....
Nightstrasza Mar 17, 2017 @ 3:57pm 
Still getting so happy whenever see Vinyl... sorry. As to the op, wooden spikes will destroy whatever will dare to run on them + crawlers doesn't get stuck on them BUT gets destroyed almost instantly compared to log spikes, wooden spike have 7 stages right?, so can damage 7 times zombie while log spike takes a little of damage and is 5 times cheaper, lvl 1 have already more hp than wooden spike and upgraded by 10 wood log spike will have twice as much as wooden spike hp, neer upgrading them to iron as just always running with wood in inventory so whenever can see damaged spikes just will repair them and go whereever wanted to go at first rather than going back to house, take iron from chest, fix stuff and go back, iron spikes could possible be good in places where they REALY will stockpile, like if hae moat and a bridge with door, they will 100% go for doors or for example just 1 layer of them next to where wall stands, otherwise just make lvl 2 wood log spikes and wooden spikes where they will pass them (just behind destroyed wall if doing multiple layers of defense) and at start just before log spikes so they get a starting heavy damage and log spikes will finish the job overtime.
SupposedExpert Mar 17, 2017 @ 6:21pm 
Used to go with log spikes but they just like to make crawlers and not kill. So now we use wood spikes. I normally have about 3 layers of them around my base so that way they don't just get instantly destroyed and replace them as you go. ( I also like to put barbed wire fences around to slow them down so you can kill them before they hit the wood spikes )
Kunovega Mar 17, 2017 @ 6:49pm 
Originally posted by smammered:
Have you guys noticed that you can stack wooden spikes (the 100 wood ones?). So fully upgraded log spikes are the best, but don't slow them? Hm.....

log spikes slow them by taking off their legs and than continue to damage them over time, but one log spike isnt enough to kill a zombie by itself. if they have to crawl over a pit/field of them it will eventually kill them, but it takes a while and they damage every spike they crawl over just a little (but those also take a long time to get destroyed, especially if upgraded and they go all the way to steel)

with wood spikes, the zombie must destroy (or die trying) before it can pass through the block with a wood spike in it. wood spikes do more damage but get destroyed fairly quickly during a horde if multiple zombies keep using that path of entry

they both have their uses. personally i use a pit with log spikes and the surrounding ground is even with the top of the spikes

before a blood moon i cover the top of the log spikes with wood spikes. the first couple of waves have to break through (and die) on the wood spikes, only to have the remaining zombies crawling around (slowly) on the log spikes that keep taking off their legs

it makes for an interesting mess while i snipe from above them through truss flooring
Nightstrasza Mar 17, 2017 @ 7:34pm 
Originally posted by Kunovega:
Originally posted by smammered:
Have you guys noticed that you can stack wooden spikes (the 100 wood ones?). So fully upgraded log spikes are the best, but don't slow them? Hm.....

log spikes slow them by taking off their legs and than continue to damage them over time, but one log spike isnt enough to kill a zombie by itself. if they have to crawl over a pit/field of them it will eventually kill them, but it takes a while and they damage every spike they crawl over just a little (but those also take a long time to get destroyed, especially if upgraded and they go all the way to steel)

with wood spikes, the zombie must destroy (or die trying) before it can pass through the block with a wood spike in it. wood spikes do more damage but get destroyed fairly quickly during a horde if multiple zombies keep using that path of entry

they both have their uses. personally i use a pit with log spikes and the surrounding ground is even with the top of the spikes

before a blood moon i cover the top of the log spikes with wood spikes. the first couple of waves have to break through (and die) on the wood spikes, only to have the remaining zombies crawling around (slowly) on the log spikes that keep taking off their legs

it makes for an interesting mess while i snipe from above them through truss flooring


Hmm, does that mean tis better to use wooden spikes than barbed wire if someone have enough of wood? (not saying that iron matters more than wood, that's everywhere aswell)
Kunovega Mar 17, 2017 @ 8:15pm 
Originally posted by Nightmare Moon:
Originally posted by Kunovega:

log spikes slow them by taking off their legs and than continue to damage them over time, but one log spike isnt enough to kill a zombie by itself. if they have to crawl over a pit/field of them it will eventually kill them, but it takes a while and they damage every spike they crawl over just a little (but those also take a long time to get destroyed, especially if upgraded and they go all the way to steel)

with wood spikes, the zombie must destroy (or die trying) before it can pass through the block with a wood spike in it. wood spikes do more damage but get destroyed fairly quickly during a horde if multiple zombies keep using that path of entry

they both have their uses. personally i use a pit with log spikes and the surrounding ground is even with the top of the spikes

before a blood moon i cover the top of the log spikes with wood spikes. the first couple of waves have to break through (and die) on the wood spikes, only to have the remaining zombies crawling around (slowly) on the log spikes that keep taking off their legs

it makes for an interesting mess while i snipe from above them through truss flooring


Hmm, does that mean tis better to use wooden spikes than barbed wire if someone have enough of wood? (not saying that iron matters more than wood, that's everywhere aswell)

wood spikes vs barbed wire is a matter of asthetics and available materials

if you are only looking to slow the zombies down, i think barbed wire does the best job, but iron is at least slightly harder to get than wood

i almost never need to think about getting wood, we just always have tons. iron we get a lot of but have to deliberately keep going out to get more

i love the look of barbed wire and what it does, but i stopped using it because i find it awkward to position properly and than i keep walking into it by mistake when trying to loot zombie bodies. it slows down everything in the block even though it looks like you should be able to walk past it

wood spikes make barriers they need to get through, log spikes make floor areas they lose their legs on and barbed wire makes them go super slow in the blocks where its placed. they all do damage, and i know wood spikes do more than log, i dont recall where barbed wire fits damage wise

if you can supply enough iron to keep them up and position them properly (better than i did) barbed wire is a great choice for slowing them down if that's what you are trying to do with it

it does break faster than a steel-upgraded log spike though, so again it depends on what your design is aimed at and what materials you have
Last edited by Kunovega; Mar 17, 2017 @ 8:17pm
YamaKami (Banned) Mar 18, 2017 @ 2:28am 
On the ground wood spikes. On a wall log spikes. Log spikes on the ground just make more crawlers.
YamaKami (Banned) Mar 18, 2017 @ 3:45am 
Originally posted by Engin:
Originally posted by YamaKami:
On the ground wood spikes. On a wall log spikes. Log spikes on the ground just make more crawlers.

Definitely agree with him BUT like other said wooden spike broke fast like really fast

I also suggest you cover your base around with wooden fences they are cheap and they will stop zombies for a while

Use wood spikes together with barbwire truss. Barbwire slows em to a near stop for a good long while. Plenty long enough for a nice clean head shot.
Kunovega Mar 18, 2017 @ 7:43am 
Originally posted by YamaKami:
On the ground wood spikes. On a wall log spikes. Log spikes on the ground just make more crawlers.

or log spikes under the wood spikes. your wood spikes are going to break. might as well have another layer under it
YamaKami (Banned) Mar 18, 2017 @ 8:21am 
Originally posted by Kunovega:
Originally posted by YamaKami:
On the ground wood spikes. On a wall log spikes. Log spikes on the ground just make more crawlers.

or log spikes under the wood spikes. your wood spikes are going to break. might as well have another layer under it

I'd still rather not create more crawler myself as I like to be above with either a gun or a bow. Crawlers are much more of a PITA to head shot than a zombie standing up IMO. It's a hit box thing I think.
Nightstrasza Mar 18, 2017 @ 8:50am 
Originally posted by YamaKami:
Originally posted by Kunovega:

or log spikes under the wood spikes. your wood spikes are going to break. might as well have another layer under it

I'd still rather not create more crawler myself as I like to be above with either a gun or a bow. Crawlers are much more of a PITA to head shot than a zombie standing up IMO. It's a hit box thing I think.


Not only hitbox, they wiggle with their head more than standing zombie, tho standing zombie can run, crawler not.
smammered Mar 18, 2017 @ 9:55am 
Originally posted by YamaKami:
Originally posted by Kunovega:

or log spikes under the wood spikes. your wood spikes are going to break. might as well have another layer under it

I'd still rather not create more crawler myself as I like to be above with either a gun or a bow. Crawlers are much more of a PITA to head shot than a zombie standing up IMO. It's a hit box thing I think.
The crawlers will still die from the spikes...
Kunovega Mar 18, 2017 @ 6:11pm 
Originally posted by YamaKami:
Originally posted by Kunovega:

or log spikes under the wood spikes. your wood spikes are going to break. might as well have another layer under it

I'd still rather not create more crawler myself as I like to be above with either a gun or a bow. Crawlers are much more of a PITA to head shot than a zombie standing up IMO. It's a hit box thing I think.

Depends on the angle you are "above" them

If you are direct above them, then the crawlers have more body visible to you. And the head weave isn't that hard to headshot them anyway since it's pretty slow

And their jerking around (while standing) and hitting the wood spikes is just as janky as their crawling over a log spike

If you are farther down range and not actually direct above them, then what you want is to slow them, in which case neither wood nor log is optimal, barbed wire does a better job and leaves them upright

Plus the wood spikes kill faster, which takes away more of your personal kills. I'd rather my defense leave more of them crawling or going slow so that I can get the finishing shot
Last edited by Kunovega; Mar 18, 2017 @ 6:12pm
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Date Posted: Mar 17, 2017 @ 3:20pm
Posts: 16