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It's like finding a very safe spot to hide from screamers.
However there are some Rambo vets out here who think that survival is for the fittest, hence they only think you're doing it right if you charge head on into a horde and slay them all.
Because we found standard was too easy. we all had minibikes, steel tools, handguns and whatever else we wanted by day 30 and we didnt know how to progress any further other than sit for hours waiting for horde night in our 10 layered wood spikes. we just got bored.
So we stuck it the hardest difficulty we could and we still had it all by night 30.
So we just look it how to break the game now until the next patch comes out at of the month and hope the devs make it harder somehow.
That or we start increasing the night to make it harder.
stop making fields of spikes and all thats needed to do is kill 7 zombies when they show up. or sit there taunting the screamers so they keep calling reinforcements.
I personally feel all the effort that people go to to make zombie proof shelters just makes them more difficult to actually live in.
radioactive sprinting lumberjacks will haunt my dreams forever
Would worry more about radiated ferals or cops... or perhaps bear if they can be?
If it was like max 3 lives per person, great. means if you do die to game breaking bug ( like for us it was disappearing terrain so we would float to heaven and die taking a minibike with us), you dont get angry for these deaths.
Also i wish the grindy skills like tools smithing and weapon smithing would drop 10% on death, incurring a bigger death penalty.