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All of this could change in A16 though, I know the way item quality is handled is different.
Blunt Weapons (Skill) Increases the Blunt weapon damage just slightly each time (1-100).
Pummel Pete (Perk) +11.25% damage per level (blunt weapons) can buy 5 times.
blunt weapons/pummel pete
just smash rock underground while mining/ break into pois/safes with the sledge to level up fast
Its all personal preference really, they do different things better.
The sledge deals the most damage but swings the slowest.
Machete is good for removing heads and some love it.
But my favorite is the spiked club as it swings fast and does pretty high damage, best overall for me personally.
Machete animation is messed up, the full length of the blade does not do damage with the tip. As it's reach is only about the same as the hunting knife, its easier to take off heads with the hunting knife as you can more accurately see the useable range
Also, the % chance of removing a head with a bladed weapon is the same and is based on your blade skills, not the weapon you are using
So if you are running around trying to chop off heads, the hunting knife is just as valid and IMO easier to use
The best part of the machette is the block damage to corpses (gore blocks) while cutting up bodies, it's the fastest way to cut up a body (animal or zombie)
I primarily use a hunting knife for combat and if I happen to have a machette it's for cleaning up the body piles
The only time I switch to a sledge is if there is a group that I'm trying to keep at a longer distance: the sledge has the longest range of any melee weapon
I don't waste time with a spiked club, my goal in melee is one kill headshots and the spiked club just doesn't beat the hunting knife or the sledgehammer for that
https://www.youtube.com/watch?v=2iTHuWCPaqo
The knife is pretty good too, but the spiked club does more damage and swings around the same speed as the knife but the spiked club also has more buffs and crit hits.
Like I said already though, its all a matter of personal preference really, but claiming the spiked club doesn't kill one shot is wrong, I have many hours using it and use it most horde nights running around outside killing z's.
Depends what you have the difficulty set to. Knife has a higher decapitation rate once you raise the decap skill for it
So with higher difficulty where one-shot-kill depends on head removal, knife is better than spiked club and sledge
And the only point I was making with the sledge is if you wanted to fight with a bit more range the sledge has a longer reach than both
On any difficulty level where the spiked club doesnt kill in one shot to the body, then head removal is better with the knife and reach is longer with the sledge
As a weapon it sits between these two, not as much damage or reach as the sledge and not as much head removal % as the knife
And for inventory clutter knife + sledge has more versatility as you also have door breaking with the sledge and body cutting with the knife. You don't even need to carry other tools/weapons while looting in the day so you have more carry space
Put all settings to the highest difficulty and then you will see the difference.
Best of all is sledge hammer cause simply it does have multirole purpose - you can clean out simply everything with it, killing, mining, opening doors and vaults.
It's not efficient for mining as you get less resources per block broken by using the wrong tool + slower than any other mining tool