Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What happens to Crane is shown in the game but potentially missed if you didn't check the mirror at the required point. What did any of what mean? Specifics are kind of important.
lmao
Within most noir the character who sets the plot rolling isn't generally in the story for long due to being killed their death however is still what drives the story.
But that has nothing to do with the quality of the game.
That's where i don't agree. Actually the Ending is what makes Faith/Nerissa important because Bigby realized that he was just a pawn in her game. She lead him to take down the Crooked Man to become free from the ribbon and her sad life and nobody but her was aware of that. That actually makes her maybe the most important character in the game besides Bigby.
Btw, i personally believe it is Faith that tricked whole Fabletown. I just makes more sense, the game mentions at various occassions that she is known to trick people by changing her appearance.
Nah, I agree with you. In tell-tale fashion, the ending of this game sucks big donkey balls. If you liked it, that's fine. I didn't. It was too "gimmicky" for me, too "buy our next game to find out what happened". I'll read the comics instead.
This. Did she kill someone and plant his glamoured head?