Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for my kill rooms, I tend to go for something like this;
1 Auto Doc OR goop machine (the blob that converts corpses to health)
2 Dust Field
1 Tear Gas
However, it is the room behind the choke that is most important, imo; you'll want to have as many Auto-Docs as possible in it so you can quickly heal and send your heroes back into the grinder, all without having to throw buckets of food at them unneccessarily.
1 Auto Doc
1 Tear Gas
Fill the remaining with claymores
Leading up to the kill room.
1 minor module to slow mobs down and/or 1 Tear Gas
Fill the remaining with claymores
The Lan module to improve minor/major module health is nice.
Bio-Organic Transferance or whatever (life after kill) is a lifesaver, and then I just stack attack nodes wherever else is available.
Drill-pod lv 24 best defense room is 3 neurostun, 1 tear gas. In some cases it is necessary to 1 Bio-organic tranfer (9) or 1-2 Supressive firebot (8). Heroes of close combat are useless in the end. Starting 10th floor will be necessary heroes damage dealer and tank LONG RANGE like BOTH (Gork, Ken, Elise, Misha and Mize. Best is Elise for AEO DMG Room. Late game you have infinte science to use, remember mob have 100-500. See this video lv 25 drillpod: https://www.youtube.com/watch?v=986e8EbxvNg
As for Neurostun, does it affect attack speed? I thought it was just movement speed, useless against ranged critters.