Need for Speed: SHIFT

Need for Speed: SHIFT

Faith Mar 20, 2015 @ 6:51am
NFS Shift FPS problem with very low computer usage.
Hi,

NFS is getting low FPS when near other opponents. I checked it running parallel with AMD system monitor, and it wasn't using even 50% of my CPU cores, was using just 25% of my GPU, and ram usage is very low (much free ram left).

When there is no oponents, i can drive thru track with solid 60 fps, but when at the start line or with oponents beside, FPS drop till about 30 FPS. This is extremely iritating when i started to drive with supercars and fully worked cars (since FPS is about 25-30 when beside other cars), since the speed of those cars is very fast, and the difference is very noticable.

I just don't know what might be the problem, could try switching some enhancements on in AMD radeon mobility center... Or it might be physx problem, since it is developed by nvidia not AMD (tho already reinstalled it, tried newest version, and then reinstalled to version which is in NFS game folder)...

I might as well run this game on max settings and FPS just won't change, but for game like this FPS is what matters.

Anyone might have some ideas?

Sincerely,
Edgars
Last edited by Faith; Mar 21, 2015 @ 6:57am
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Showing 1-6 of 6 comments
Tex-Rec Mar 20, 2015 @ 9:05am 
This games does not Start with any of the Newest physx drivers , thats why you have to run the older versions to be able to start it.

ps: i never had personally any FPS problems , but i didn't hear that what you saying here.

Aniway to ansver your question , your latest physx driver comes with your latest GPU Driver. If you are nVidia GPU user then you simply have to install any of the latest GPU driver and that's it.

http://www.geforce.com/drivers

Search your gpu manualy or hit autodetect and download the latest one!
Faith Mar 21, 2015 @ 6:48am 
Discussion update:

Hi,

NFS is getting low FPS when near other opponents. I checked it running parallel with AMD system monitor, and it wasn't using even 50% of my CPU cores, was using just 25% of my GPU, and ram usage is very low (much free ram left).

When there is no oponents, i can drive thru track with solid 60 fps, but when at the start line or with oponents beside, FPS drop till about 30 FPS. This is extremely iritating when i started to drive with supercars and fully worked cars (since FPS is about 25-30 when beside other cars), since the speed of those cars is very fast, and the difference is very noticable.

I just don't know what might be the problem, could try switching some enhancements on in AMD radeon mobility center... Or it might be physx problem, since it is developed by nvidia not AMD (tho already reinstalled it, tried newest version, and then reinstalled to version which is in NFS game folder)...

I might as well run this game on max settings and FPS just won't change, but for game like this FPS is what matters.

Anyone might have some ideas?

Sincerely,
Edgars
Last edited by Faith; Mar 21, 2015 @ 6:57am
Tydo Mar 23, 2015 @ 12:56pm 
TLDR; you are not alone, but there is no 'problem' that you can do anything about, it is just the way the game performs, and it is pretty much a 'until the first has spaced them out' issue.

The game just does not handle multiple AI opponents well, specially when they are close to each other and have to "think" about more than staying on the raceline. And then on top of that we come in and add to the confusion.

It is extremely evident on the start stretch and until a few corners has spaced them out.
Nothing you can do except wait for the ♥♥♥♥♥♥♥♥♥♥♥ on the first few corners of the first lap to be over so the framerate is useable and hope the psychos have not spun/rammed you offtrack before that.

What is more perplexing though, is that the strange performance pattern is almost exactly repeated when watching the replay, which i would have thought would be immune from that, but i guess they synced the recording with the actual frametimes during play (and lock the playback to that instead of extrapolating for a smooth playback), so it could make sense that it gets replicated.


Re@l1ty_emulat0r Jul 19, 2015 @ 4:16am 
Physx not used in this game,game not utilize full 4 threads,and intel cpu has better performance
LaGGer Jul 22, 2015 @ 2:41pm 
Yeah i get fps lag too but the game uses almost nothing to run. Its only during high action parts of the game or lots of cars bunched up and on certain turns.
mbutton15 Jul 24, 2015 @ 1:38pm 
Mm, at least it's not just me then !! I thought it was because my PC is marginal on meeting the graphics spec, as I only have a 256MB HD3200 embedded card. But reading these replies it sounds like it's poor coding / optimisation.

I'm also in the process of upgrading, so now I know not to expect a vast improvement !!
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Date Posted: Mar 20, 2015 @ 6:51am
Posts: 6