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I think a more likely outcome would be for Autumn Games to throw their hands up, say "you guys cause too much drama!" and walk away from both Future Club and Lab Zero. They'd find a developer without a ton of baggage to work on SkullGirls instead.
https://forum.skullgirlsmobile.com/threads/official-2024-preview.21613/
Even in the above post, there is a faint claim of continuing to support the game while admitting its way harder than they realize. Personally think its the Season Pass not doing so well given that was just a way to scam people out of money to supplement the mobile game's development. Looks like that lesson was learned given they are now just doing "guest characters" for the mobile game.
Even if Mike Z were to win and bankrupt Future Club (which I don't see happening personally, but assuming for the sake of the argument), Mariel and other staff might continue working as developers for Skullgirls under Autumn Games/Hidden Variable, or under a new moniker (after all, it's people, not entities, who make games).
If Autumn Games sought to disgorge themselves of Future Club over lawsuit drama, they've had well over a year + to do so prior.
I wouldn't even want this to happen, personally. I'd rather they just pull what Capcom and Nintendo have done for the past 20 years and put Skullgirls in a list of IPs that just sit there and do nothing.
The thing is that the magic has been lost multiple times over, and modern game companies are too focused on the same garbage Future Club is focused on right now and we need about five more years of gamers having them lose money to really start to clean their acts up.
They had a perfect team for a perfect game, but then the team got bigger as the project got bigger and unfortunately there were people who may have done a good job but had sinister motives at heart. There is no way Mike Z or Alex would want to return to Skullgirls, and I don't blame them, and without them I can easily go without Skullgirls.
We have no reason to believe the update lost Future Club any money at all. We have even less to believe, as someone is suggesting, that reverting the changes will somehow lead to a boost in income.
Mike Z was the first person to "censor" the game when he had some of the more lewd animations removed from the game before release. He has been vocally against fan service for the sake of fan service, reflecting the same sentiments expressed by the devs explaining the more recent update. This idea that team members compromised the game's "vision" by injecting their politics into the game is a complete and utter fallacy.
I can't help but appreciate the irony that the "fan service first" identity that some people attribute to Skullgirls likely stems from the same Future Club artists condemned by those same people for "ruining Skullgirls." Mariel was pushing for some pretty saucy stuff back in the day, not all of which made it into the game, courtesy of Mike Z (and to be fair, good sense upon reflection).
We likely would have seen a very different Skullgirls back in 2012 if Mike Z's creative inputs were unchallenged.