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Given that Capcom has engaged in it's own "censorship patches" in the past (e.g. R. Mika's butt slap) it likely wouldn't be the kind of collaboration you'd want.
-Mike Z
I'd say the same for "Dark Stalkers".
I originally pitched that the teams who developed Skullgirls reach out to Capcom about licensing the Darkstalkers IP, but given current events, that dream appears to be even more distant.
Still, I agree that the "vibe" of Skullgirls would translate well into something Darkstalkers related.
Apparently, it was during Beta.
And now we wait for the " That's not censorship" crowd to lie to our faces again.
I wish I was kidding. But considering jokes like Demitri's special moves.
The issue at hand now though is that SG is largely in limbo with no officially hands on dev team, much less any future plans being presented.
but the cordination between something like that and capcom...
well what money do they stand to gain? Could you imagine the headache of trying to coordinate that deal, shake hands and do all the legal work with IP rights. Follow and censor the game according to international standards that would be against the soul of both games.
there's the obvious.
but then have it be such a niche game that the returns on that development costs probalby would be lucky to break even.
there's always mugen
The dichotomy of how simple of a base software it is and how many amazing things it contributed to largely due to being so simple is... epic.