Space Engineers

Space Engineers

View Stats:
Nightwing Jan 11, 2023 @ 11:56am
How do I use scripts?
I have a rover project right now that needs the subgrid wheel control script, but I can't figure out how to load the script off the workshop, even though I'm subscribed to it.

My issue is that when I open my in-game workshop browser, it's not showing me any scripts, and putting any of the words in 'subgrid wheel control' just blank out my selections, saying there's nothing there.

Specifically, I'm using the script found at https://steamcommunity.com/sharedfiles/filedetails/?id=1976365207

I just can't work out how to load it into my world.

If it matters, I'm playing on PC.
Originally posted by bzz:
You need to enable them.

First you gotta go into the 'options'>'game' and enable 'experimental mode' then after you enabled that you need to edit your world.

To do that, hit load click on your world then on the left hand side you'll see 'edit setting' click that and go to advanced options. Check the 'enable scripts' and that'll do it
< >
Showing 1-10 of 10 comments
The author of this thread has indicated that this post answers the original topic.
bzz Jan 11, 2023 @ 12:04pm 
You need to enable them.

First you gotta go into the 'options'>'game' and enable 'experimental mode' then after you enabled that you need to edit your world.

To do that, hit load click on your world then on the left hand side you'll see 'edit setting' click that and go to advanced options. Check the 'enable scripts' and that'll do it
Last edited by bzz; Jan 11, 2023 @ 12:05pm
hippybaker Jan 11, 2023 @ 1:09pm 
access your Programmable Block (PB) in the grid menu. From there, click on Edit. (I think it says edit) and there you will be able to access your subscribed scripts.
Select the one you want, Click Check Code. It'll say Compilation Successful. Click ok.
Follow the directions for the script as to block naming or whatever.
Here's a tutorial on how to enable scripts... please note there are tutorials on how to program scripts... you don't want to watch those tutorials if you just want to use scripts from the workshop.
https://www.youtube.com/watch?v=E_vco_MXSfQ
Nightwing Jan 11, 2023 @ 1:57pm 
Thanks, guys! I've never used scripts before, so it was really throwing me off, but I finally got it!
Spaceman Spiff Jan 11, 2023 @ 3:33pm 
Scripts are your friends. And contrary to popular belief, scripts are not mods.
Originally posted by Nightwing:
Thanks, guys! I've never used scripts before, so it was really throwing me off, but I finally got it!

MMaster's Automatic LCDs 2 is a script worth subscribing to and learning the basics of. It works with the LCDs in cockpits as well, so there's always a place and a use for it in almost any build.

The one thing about scripts though, is to be sure what's nice-to-have vs what you're dependent on. Examples Automatic LCDs are a nice to have... if scripts aren't enabled your ship still works. On the other hand if you build a ship with thrusters on sub-grids, you might have to use something like Whip's Sub-grid Thruster Manager in order to just FLY... so if you can't use scripts, you can't use the ship.
Nightwing Jan 12, 2023 @ 11:34am 
I built a rover with subgrid wheels, so the script I linked in the OP is basically *required* for the build. It was more as a proof of concept than anything else, though. The rover itself has some issues regarding terrain clearance near the wheel bogies, but in it's current state, it's fully capable of running over smooth terrain. Just gotta work out the ground clearance when transitioning from moving up a 1x2 ramp to a flat surface. I also have to do some fine tuning on the hinge settings for the suspension system, mainly the torque.

As for the auto lcd script, thanks. I'll look into it. It's not strictly needed in my rover, but I've seen that script in action on some of the SE playthroughs I've watched on youtube, and it looks like it could come in handy with future projects.
Last edited by Nightwing; Jan 12, 2023 @ 11:37am
Nightwing Jan 13, 2023 @ 11:16am 
Okay. Here's another one. There's two scripts I'd like the links for: First, is that MMaster LCD script.

The other, is for that inventory manager that lets you queue up automatic production by typing the number of components you want, Like if I typed in 10,000 Iron Plates, it would make 10k Iron Plates and stop there. Or if I typed in 200 motors, I'd have 200 motors waiting for me at all times. I don't know what that one is called, though.
Last edited by Nightwing; Jan 13, 2023 @ 11:17am
Gorbadon Jan 13, 2023 @ 11:54am 
https://steamcommunity.com/sharedfiles/filedetails/?id=822950976
https://steamcommunity.com/sharedfiles/filedetails/?id=1216126863

In case you are interested, here are my latest experiments to create a self adjusting rotor suspension with a few scripts allready available on the workshop (I can't write code myself).

This one is on hyatus due to time constrains, suspension is fully funktional though:
https://steamcommunity.com/sharedfiles/filedetails/?id=2425994449

And I was asked for a very large version of this system... (more detailed explanation on how this works in the description):
https://steamcommunity.com/sharedfiles/filedetails/?id=2466852986
Last edited by Gorbadon; Jan 13, 2023 @ 11:55am
Nightwing Jan 13, 2023 @ 2:26pm 
Thanks for the scripts.

As for the rovers, holy $#!+, those are some magnificent beasts...
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jan 11, 2023 @ 11:56am
Posts: 10