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That will need some more skill at coding but it will allow you to gather more precise data that fits your needs (like summarizing total wind output, solar output , breaking it down to various types and so on and to show them on displays in a manner you deem apropriate. Cheers
https://steamcommunity.com/sharedfiles/filedetails/?id=822950976
https://steamcommunity.com/sharedfiles/filedetails/?id=699142028
DetailedInfo is a method available for most blocks that simply takes the text information you see in the Control Panel (bottom-right corner) and spits it out as one long string.
https://forum.keenswh.com/threads/guide-programmable-block-detailedinfo-output.7230123/
So you might see something like this:
Type: Solar Panel\nMax Output: 120 kW\nCurrent Output: 45.327 kW
(I'm not able to check in game, but I think Max Output just shows the same as Current Output? Maybe?)
One thing I found while playing with it is that solar panel DetailedInfo often doesn't initialize after a game has loaded until it's received sunlight at least once, meaning DetailedInfo puts out an empty string until then (kept screwing up my script before I realized that...). This might've been fixed in 1.190, I think I saw something about that.
EDIT: Okay verified in-game:
1) Solar Panels still don't initialize until they've been exposed to sunlight at least once.
2) Max Output does just follow Current Output instead of listing...y'know...actual Max Output.
use automatic LCD's and you can setup stuff like this, screenshot and setup to show you what's possible
or use the "K" button by default and click on your power sources and see what it displays on the bottom right.
Good luck fellow Space Engineer and fly safe!
You can get output, and status of power blocks.
You can also get the blocks using the most energy, along with their current output. You can even choose the number, top 3 top 10 etc.
It's by far the best script on the ws
Just posting here in case this wasn't clear, since those posts about "not knowing specific output/requirement/charge level and having to just guess and try blindly" sounds like it's more about the basics and not scripts..?
Turn off all batteries but one, here's your total number. Ctrl click and Shift click works just like in Windows.
Control panel in game has a lot more info than many suspect. Power generation by turbines, spending, thruster max kN readings using Override slider on even unfinished ones... a lot of info availble there for everyone.
Op asked for various things, some of which needs to be monitored. It's *far* easier using a script from the WS and putting it on a couple of LCDs compared to looking in the K menu each time.