Space Engineers

Space Engineers

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Heavy Armor blocks made redundant, AGAIN
I'm pretty salty right now, heavy armor blocks were useless as they were already but this takes the ♥♥♥♥♥♥♥ cake.

Hydrogen based vehicles just says "♥♥♥♥ you" to 8 layers of heavy armor blocks and goes through all the ♥♥♥♥ in my ship and out of ANOTHER 8 layers of heavy armor block with zero resistance. Wtf? It never happened before the patch, now my HUGE heavily armored large warship with 8 layers of heavy armor blocks in any direction just gets obliterated? Okay bro.

A tiny insignificant ship crashes into my heavily armored land vehicle that has several layers of heavy armor mixed with blast door armor and it just blows a huge ♥♥♥♥♥♥♥ hole in the vehicle and destroys everything inside? Haha ok.

Seriously? What is the actual point of heavy armor when it doesn't even protect your vehicle? Either make heavy armor act like the armor chasis of a main battle tank or remove it from the ♥♥♥♥♥♥♥ game you dumb ♥♥♥♥♥. I've played this game for a long time, and I've dealt with heavy armor being garbage by stacking tons of it. But now it doesn't matter what you decide to stack, your ship will get utterly ♥♥♥♥♥♥.
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Showing 16-30 of 81 comments
76561198040172855 Nov 24, 2017 @ 4:49am 
Originally posted by Lhetre:
Why are we talking about the space station when the subject is that the physics engine, as it is now, doesn't allow one to appreciate THE GAME ?

What's the purpose of building an armored vehicle if armor is useless ? Like, what's the purpose of building a wheeled vehicle if it destroys itself once in survival?
I know that's another thread altoghether, but the question is the same : why is the engine actively destroying what I'm building?

Agreed dude, I have an awesome armored land vehicle and anything destroys it with ease. Wheels break and it hits the ground? Say goodbye to the first half of your vehicle. Heavy armor does nothing to protect against gatling turrets or missiles anymore.

Something crashes into your vehicle at a relatively low speed? Yeah, that's half of your vehicle gone and it's out of comission for good too.

Heavy armor only allows your vehicle to survive one missile before it gets destroyed. I want my heavy armor to act like the armor of a battle tank, not a plastic toy tank.
Originally posted by Lhetre:
Why are we talking about the space station when the subject is that the physics engine, as it is now, doesn't allow one to appreciate THE GAME ?

What's the purpose of building an armored vehicle if armor is useless ? Like, what's the purpose of building a wheeled vehicle if it destroys itself once in survival?
I know that's another thread altoghether, but the question is the same : why is the engine actively destroying what I'm building?

Be honest nothing you just said there really makes sense how is the engine itself destroying your build the engine only runs calculations of impact wether from terrain other ships or weapons onto your blocks the only mod i know off that actively destroys blocks is degredation mod.
Originally posted by ONLY TWO GENDERS:
Originally posted by Lhetre:
Why are we talking about the space station when the subject is that the physics engine, as it is now, doesn't allow one to appreciate THE GAME ?

What's the purpose of building an armored vehicle if armor is useless ? Like, what's the purpose of building a wheeled vehicle if it destroys itself once in survival?
I know that's another thread altoghether, but the question is the same : why is the engine actively destroying what I'm building?

Agreed dude, I have an awesome armored land vehicle and anything destroys it with ease. Wheels break and it hits the ground? Say goodbye to the first half of your vehicle. Heavy armor does nothing to protect against gatling turrets or missiles anymore.

Something crashes into your vehicle at a relatively low speed? Yeah, that's half of your vehicle gone and it's out of comission for good too.

Heavy armor only allows your vehicle to survive one missile before it gets destroyed. I want my heavy armor to act like the armor of a battle tank, not a plastic toy tank.

Um have you ever seen a tank survive a direct impact (able to still function) from a missile strike? These missiles in SE are not your hand rockets.
Lhetre Nov 24, 2017 @ 5:01am 
Originally posted by k.mitch.gh:
Originally posted by Lhetre:
Why are we talking about the space station when the subject is that the physics engine, as it is now, doesn't allow one to appreciate THE GAME ?

What's the purpose of building an armored vehicle if armor is useless ? Like, what's the purpose of building a wheeled vehicle if it destroys itself once in survival?
I know that's another thread altoghether, but the question is the same : why is the engine actively destroying what I'm building?

Be honest nothing you just said there really makes sense how is the engine itself destroying your build the engine only runs calculations of impact wether from terrain other ships or weapons onto your blocks the only mod i know off that actively destroys blocks is degredation mod.

Be honest, you take words in the literal sense for the sake of arguing without a purpose. I'll try to be clearer : A small ship crashing into an heavily armoured one SHOULD NOT destroy the latter because this is not what is expected from a GAME.

76561198040172855 Nov 24, 2017 @ 5:02am 
Originally posted by k.mitch.gh:
Originally posted by ONLY TWO GENDERS:

Agreed dude, I have an awesome armored land vehicle and anything destroys it with ease. Wheels break and it hits the ground? Say goodbye to the first half of your vehicle. Heavy armor does nothing to protect against gatling turrets or missiles anymore.

Something crashes into your vehicle at a relatively low speed? Yeah, that's half of your vehicle gone and it's out of comission for good too.

Heavy armor only allows your vehicle to survive one missile before it gets destroyed. I want my heavy armor to act like the armor of a battle tank, not a plastic toy tank.

Um have you ever seen a tank survive a direct impact (able to still function) from a missile strike? These missiles in SE are not your hand rockets.

It's a video game, with unrealistic ♥♥♥♥ like hyper-drives.

KEEN needs to give us an incentive to use heavy armor blocks, it's a part of the gameplay. If heavy armor just fails with zero resistance then what is the point of gathering all the materials and spending the time building it? What's the point of adding mass to your ship when it does nothing for you?

I've been waiting for a long time for KEEN to make heavy armor "heavy". With this recent update, a hulking warship with over 8 layers of armor just gets messed up by a rocket filled with hydrogen. It just goes through the first 8 layers, destroys everything inside and out through another 8 layers of armor.

What the ♥♥♥♥ is the point of using heavy armor?
Lhetre Nov 24, 2017 @ 5:08am 
Originally posted by ONLY TWO GENDERS:
What the ♥♥♥♥ is the point of using heavy armor?
Good question, expect another "real life physics"(TM) explanation to justify a poor programming choice.
76561198040172855 Nov 24, 2017 @ 5:16am 
Originally posted by Lhetre:
Originally posted by ONLY TWO GENDERS:
What the ♥♥♥♥ is the point of using heavy armor?
Good question, expect another "real life physics"(TM) explanation to justify a poor programming choice.

That's the thing, man. It's a video game, and the physics in this game is extremely limited. If they really wanted physics to be a thing, half the ships we create would collapse on themselves and break. Reentry would cause our ships to burn and get destroyed. It doesn't even have orbital physics involved. The sun revolves the planets.

And like I said already, there's already a lot of unrealistic stuff in this game. Mini nuclear reactors that don't kill you with radiation and hyper-drives etc.

It's just ridiculous, all I want is for my heavy armor to protect my ship.
Last edited by 76561198040172855; Nov 24, 2017 @ 5:17am
Originally posted by ONLY TWO GENDERS:
Originally posted by Lhetre:
Good question, expect another "real life physics"(TM) explanation to justify a poor programming choice.

That's the thing, man. It's a video game, and the physics in this game is extremely limited. If they really wanted physics to be a thing, half the ships we create would collapse on themselves and break. Reentry would cause our ships to burn and get destroyed. It doesn't even have orbital physics involved. The sun revolves the planets.

It's just ridiculous, all I want is for my heavy armor to protect my ship.

ok give me a PMW missile and let me test it cause mine dont even penetrate 1 layer. (in vanilla world.) And yes i made sure block destruction was on.
Last edited by Dragon Crisis Core; Nov 24, 2017 @ 5:22am
76561198040172855 Nov 24, 2017 @ 5:25am 
Originally posted by k.mitch.gh:
Originally posted by ONLY TWO GENDERS:

That's the thing, man. It's a video game, and the physics in this game is extremely limited. If they really wanted physics to be a thing, half the ships we create would collapse on themselves and break. Reentry would cause our ships to burn and get destroyed. It doesn't even have orbital physics involved. The sun revolves the planets.

It's just ridiculous, all I want is for my heavy armor to protect my ship.

ok give me a PMW missile and let me test it cause mine dont even penetrate 1 layer. (in vanilla world.)

http://steamcommunity.com/sharedfiles/filedetails/?id=540347973&searchtext=Hydrogen+explorer

This ship can obliterate anything it touches on impact, this is the thing that went through 16 layers of heavy armor and destroyed everything inside the ship as well.

It's ridiculous because before the update came, this thing could only take out a single layer.

That's what I'm talking about, heavy armor was already useless before the update but now there is no incentive to use heavy armor at all anymore.
Lhetre Nov 24, 2017 @ 5:27am 
Originally posted by ONLY TWO GENDERS:
It's just ridiculous, all I want is for my heavy armor to protect my ship.
A legitimate wish.

If devs want to concentrate on a true physics game, then they should abandon the survival or PVE/PVP aspect, and say so. But Keen is going to implement more survival into the game - seems to be a garded secret for the moment - so they'll have to deal with armors one day.

It seems to me that a big problem will be that many players are having fun with the kinetic possibilities offered by the engine. Will Keen be able to satisfy players who want to have a battle proof ship and, at the same time, those who want to experience the power of kinetic cannons? The step from creative to survival will be a complex one.

On a side note, the Sun does revolve around the Earth for some people. :vicious:
Last edited by Lhetre; Nov 24, 2017 @ 5:28am
Originally posted by ONLY TWO GENDERS:
Originally posted by k.mitch.gh:

ok give me a PMW missile and let me test it cause mine dont even penetrate 1 layer. (in vanilla world.)

http://steamcommunity.com/sharedfiles/filedetails/?id=540347973&searchtext=Hydrogen+explorer

This ship can obliterate anything it touches on impact, this is the thing that went through 16 layers of heavy armor and destroyed everything inside the ship as well.

It's ridiculous because before the update came, this thing could only take out a single layer.

That's what I'm talking about, heavy armor was already useless before the update but now there is no incentive to use heavy armor at all anymore.

Holy hell what the hell was in that ships cargo i impacted the extended part of my build (that ships crazy manuverable). You got me there that ships messed up nothing in its cargo and it blew two seperate holes im like wth. I think who ever made it wanted it to punch holes.
76561198040172855 Nov 24, 2017 @ 5:34am 
Originally posted by k.mitch.gh:
Originally posted by ONLY TWO GENDERS:

http://steamcommunity.com/sharedfiles/filedetails/?id=540347973&searchtext=Hydrogen+explorer

This ship can obliterate anything it touches on impact, this is the thing that went through 16 layers of heavy armor and destroyed everything inside the ship as well.

It's ridiculous because before the update came, this thing could only take out a single layer.

That's what I'm talking about, heavy armor was already useless before the update but now there is no incentive to use heavy armor at all anymore.

Holy hell what the hell was in that ships cargo i impacted the extended part of my build (that ships crazy manuverable). You got me there that ships messed up nothing in its cargo and it blew two seperate holes im like wth. I think who ever made it wanted it to punch holes.

I love that ship but jesus, I don't know what this update did to the game but this ship just destroys anything man. Might be a bug but I've noticed the same stuff happens with other hydrogen based vehicles. Hydrogen tanks destroys several layers of armor for me.

Also, I tested a regular ship with at least 50 large warheads strapped to it, it did considerably less damage than the hydrogen vehicle lmfao.
Last edited by 76561198040172855; Nov 24, 2017 @ 5:39am
76561198040172855 Nov 24, 2017 @ 5:38am 
Originally posted by Lhetre:
Originally posted by ONLY TWO GENDERS:
It's just ridiculous, all I want is for my heavy armor to protect my ship.
A legitimate wish.

If devs want to concentrate on a true physics game, then they should abandon the survival or PVE/PVP aspect, and say so. But Keen is going to implement more survival into the game - seems to be a garded secret for the moment - so they'll have to deal with armors one day.

It seems to me that a big problem will be that many players are having fun with the kinetic possibilities offered by the engine. Will Keen be able to satisfy players who want to have a battle proof ship and, at the same time, those who want to experience the power of kinetic cannons? The step from creative to survival will be a complex one.

On a side note, the Sun does revolve around the Earth for some people. :vicious:

Exactly man, you can't have both. If you want true physics then you need to discard the survival/PvE/PvP stuff. It just doesn't work with vehicles with large masses, true physics would mean a 15 meter boulder traveling at 100,000 mph would have the power equal to a modern MOAB today.

True physics would mean that things would die, very quickly. You can't have a survival aspect or a PvP aspect with that.
Pounce Nov 24, 2017 @ 5:40am 
In real life an kinetic cannon is an awesome weapon, in SE alone the speed limit (should) turn it into an squirt gun.
My point is though, if SE would go really for realistic or close to your layers of heavy armor would do not much against an kinetic weapon because is that awesome.

From an gameplay point of view I would prefer light armor=good to keep oxygem in place (your average alumionium hull) armor (protects against small wepaon fire ) heavy armor (some sort of ablative armor that turns energy into less armor and debris.

So well, arguing about reality is pointless because kinetic wepons are simply awesome(tm) like that, from gameplay pov i would say we need something that acts maybe like ceramic armor in RL.

Another question is at what point do we turn an fight into two bullet spoonges going at it for a few hours.
76561198040172855 Nov 24, 2017 @ 5:45am 
Originally posted by pounce:
In real life an kinetic cannon is an awesome weapon, in SE alone the speed limit (should) turn it into an squirt gun.
My point is though, if SE would go really for realistic or close to your layers of heavy armor would do not much against an kinetic weapon because is that awesome.

From an gameplay point of view I would prefer light armor=good to keep oxygem in place (your average alumionium hull) armor (protects against small wepaon fire ) heavy armor (some sort of ablative armor that turns energy into less armor and debris.

So well, arguing about reality is pointless because kinetic wepons are simply awesome(tm) like that, from gameplay pov i would say we need something that acts maybe like ceramic armor in RL.

Another question is at what point do we turn an fight into two bullet spoonges going at it for a few hours.

I agree with you, with real life physics, a kinetic railgun would obliterate pretty much any known armor today. But at 100 m/s, you're right, it should act like a squirt gun because that speed is relatively low.

I would LOVE for heavy armor to act like ceramic plates, because at least then the armor would be doing it's job and keep everything inside my ship intact and functional.

For fun though, it'd be nice to have armor that would let us have a battle with two large warships like a Warhammer 40k space battle. I mean, it's not realistic in the slightest but come on, how fun does that sound?

I think KEEN needs to rework how armored hulls work in this game, if they want real life physics then they need to completely change how they work. Because right now, it doesn't make any sense to me.
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Date Posted: Nov 23, 2017 @ 2:46pm
Posts: 81