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So until I get a Trade Post going I use basic tools, switching to steel tools once I can buy coal.
I never run out of stone before I can get it from Trade Posts, I'm just careful how I use it. I use wooden houses only (even late game I don't upgrade them) and don't build stone paths.
Also ,most of the building has their own beneficial use. It's up to you how you're going to use their function.
Quarry ,I know working here kill workers fast. So I'm using it to get rid of uneducated nomads. They're sent to Mine/Quarry right away after I admit them to my town.
I just want their children that they brought ,they'll get educated here.
I agree with mbutton15. My approach is to use surface stone and iron until I can produce a liquor product and then I trade all that I produce away for stone and iron. If you are playing vanilla Banished, you will need to build multiple trading posts. I play with Colonial Charter and use the specialized trading posts, so two building materials trading posts is enough.
rkelly17 you answered something I was wondering these days too, and that's whether building more trading posts increases the frequency traders visit you. I assume it does.
Still, I'm afraid it'll take A LOT of firewood or whatever ir the best trading product if you need to buy with it stone, iron AND coal.
Yes I'm playing vanilla, I'd like to get all or almost all achievements before modding it.
If your new then build them as you will run out of stone and iron.
If you've been playing for awhile you can start to experiment with trading for stone, iron and coal. In Vanilla I don't use them anymore. Modded I use a small mining pit that can be removed.
Good things for trading usually are meats (3), alcohol (8), clothes (???), leather (10) and, of course, firewood (4). All of them use resources that grow back.
If you're at the stage where you have a pasture with cows, you won the leather lottery. And the clothes lottery - especially if you also have enough sheep to make warm coats.
- Stock piling firewood for early game trade also has the potential of not enough workers/professions to fill jobs.