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For Gatherers I find that for 1, 2 or 3 workers I get roughly a fixed amount per worker, say 500 per worker. Adding the 4th worker does not get me an extra 500, maybe only 250 more. Therefore it's better to build a second Gatherer Hut and put the 4th worker in there to maximise output per worker.
Hunters I use 1 or 2 (sometimes 3), depending on stage of the game and how many I can spare.
Foresters I usually build 2 side-by-side with 1 worker in each. One is set to 'cut' only, the other is set to 'plant' only. I feel I get a more consistent output this way, compared to just 1 building with 2 workers doing 'cut & plant'.
Also, pastures I use 2 for sheep, 1 for the others. I found my sheep quite often don't prosper unless I have 2 workers.
So, experiment and do what works for you. :)
I also use 1 Forester right in the center of my population to make scenery and few timber.
Gatherers: As many as you can. The amount of food produced per person may be slightly lower for the 4th, but it's still a good amount. Also, the amount of food produced depends heavily on the number of trees all around.
Foresters: I have pretty decent experiences with the full set of 4 foresters in one building set to plant and cut trees. However, I was considering trying something slightly different in my next vanilla game: Put two foresters next to each other. One with 2 workers set to cut trees, one with 4 workers set to plant trees. Then see how it goes, and how the other forest node buildings are affected. However, as I'm currently playing modded again, I haven't gotten around to this yet.
In forester case ,I'll explain how it work.
In situation you place 2 forester huts next to each other ,this doesn't increase the productivity of the said forester huts.
Reason is it require only 1 forester to plant trees in its radius.
You can even set it to 0 or deactivate the hut after a while.
Those trees planted will still grow normally.
Why you would want more than 1 forester is because they can cut down trees in the area faster and help each other to collect lumbers back to their hut.
Hunter / Gatherer / Forester hut work the same way with orchard and crop field. You need more worker when you want to collect resource faster.
You can try to build a forester hut in cleared open field. Apply 4 workers to it.
You will see it produce next to none lumber.
I do not use the Hunter/Gather/Forster node system that most use I usually have 1 hunter/fisher for every 2nd gather. Plus 2-3 foresters for every gather.
But if your learning its best to stick with the standard node until you figure out whats best for your game
In an vanilla game I place 2 gathers with 3 people split between the two of them ( I play on harsh/hard). Afterwards I use 1 per gather hut, (I use them as a circuit breaker, the circuit being food production) as soon as the circuit breaks ie food production falls I simply add another worker to every gather hut which effectively doubles the food production of the gather hut.
I continue until I get to 4.
Hunters I start with 1 then move them to 2. Later on if I have more labours than I know what to do with I will add them to the Hunters.
Fishing 1 each (another circuit breaker), works the same as the gather hut.
Forester 1 each later until I have 5 or 6 of them running, when i have enough workers I will make it 2 each.
When I get seeds ( no seeds on hard), I place the farms/orchards with and between the gathers. When the gather produces less than 400 total I remove the gather and build more on the outside of the town, same goes for the hunter. Forester is only removed when there is no place left to grow trees.