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报告翻译问题
In your case, the market goes down one bigger than it actually takes. Try putting a road around it and you'll see what I mean.
Regardless, you've solved the issue and that's the main thing. Whatever works :)
If the laborer that takes that job is halfway across the map, he might even take a season to get there, transport all he can carry (which might be 1%) and then take the next job in the queue (getting iron across the map). That assumes he doesn't just stop because he gets hungry or is cold or needs something else.
Piecing together info from you other recent post, if you have a Trade Post then increase the ale limit in the Trade Post to force all the ale to be moved to the Trade Post.
UPDATE: It just keeps getting stranger. So I moved the trade dock to the other side of the river. The dock large storage still would not get removed so I reclaimed it. And it started to function normally for about a year. The all of a sudden it 'produced' about 20 homeless people! I just let it be and eventually one by one they left to seek housing. Well, good. Back to normal. NOT! Every so often it produces more homeless people! And I know they are extraneous because my population number goes up when they appear. So they are not just my own laborers getting stuck. It just periodically makes more. A lot of hanky panky going on in there :) But .. Why???? lol!!!
I am using Version 1.0.7 Build 170910. I use Megamod Version 6 (10.6) and Light Rain Version 1 (10.4). Not sure if any of this would be the source of the glitch. I have Colonial Charter 1.76, but do not have it enabled as both Megamod and CC are not compatible.
I can confirm, that is the real and only issue... I think :)