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Monstermash Feb 25, 2014 @ 5:38pm
Farmers won't farm? Help me Dev
All of my farmers will stand around Idle and not work unless working on an Orchard.
They work in the tutorial and can get them working on everything else in the game,
not really much point playing a city game with no crops to feed anyone. Are there any patches out?? Or anyone else having this problem??
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Showing 1-15 of 24 comments
Monstermash Feb 25, 2014 @ 6:18pm 
Mine don't even sow the crops, Am going to try unistall / reinstall
mikeydsc Feb 25, 2014 @ 6:24pm 
its all based on seasons. If you make a field in summer it will not get worked on (growing food) until next year(spring). During the year as fieldss grow it is usual for a farmer to goto do laborer jobs as crops grow even if farmer is not there albeit more slowly. Orchards can be worked on year round but will only grow fruit/nuts about year 5 after being planted.(maybe 4 for some trees). Its very important to keep a decent portion of laborers as they do all the grunt work.
Also if their homes or the trip to gather supplies is long this affects the time they have to work in the fields as well.
Last edited by mikeydsc; Feb 25, 2014 @ 6:29pm
Monstermash Feb 25, 2014 @ 6:27pm 
So farmers will only sow the feilds if I build them in the first part of spring???
mikeydsc Feb 25, 2014 @ 6:30pm 
Originally posted by Monstermash:
So farmers will only sow the feilds if I build them in the first part of spring???

dont matter when they are built but just know they will only get worked (planted in spring)
mikeydsc Feb 25, 2014 @ 6:31pm 
I have also noticed that beans get planted sooner in spring and harvested sooner than other crops - pumpkins are one of last crops to get harvested just like in real life.
Lurick Feb 25, 2014 @ 6:42pm 
Towards the end of Late Winter it's best to set your workers back to being farmers so that way when Early Spring rolls around they should be close to the farm and can get to planting quickly. Once Early Summer starts they stop planting so it sounds like they are getting to the farms late or you're building them too late. To start out I would have most of my construction done in the Winter season so it would usually finish up right before Spring giving me time to get my workers assigned back to farmers.

As for gathering issues if the nearby barns are completely full they will have to walk further to empty their crops. Don't forget that having farmers and laborers should help speed this up since the laborers generally take the stuff to storage allowing the farmers to harvest more. Building stone roads is also a huge improvement since it allows the villagers to move much faster than over dirt roads further increasing speed.
Monstermash Feb 25, 2014 @ 7:06pm 
Cheers guys, I was simply building houses first and not getting to the farms until summer.
thought it was a bug.
Many Thanks
wheresmyeyebrow Dec 17, 2015 @ 1:32am 
Thx boy
mbutton15 Dec 17, 2015 @ 7:21am 
If it helps, I put my observations on crops into a guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=540024593
Vrayna Dec 17, 2015 @ 7:41am 
Hehehe, this thread is from almost 2 years ago :)
mbutton15 Dec 17, 2015 @ 7:43am 
I noticed, but it looks like wheresmyeyebrow is new to the game and looking for help.
Ddoge Dec 17, 2015 @ 8:25am 
good guide though, packed full of good info
ebrumby Dec 17, 2015 @ 9:54am 
There have been quite a few "ancient" posts that have been raised from the dead. Good to check the original post date and see if any recent posts are people in need of help - or just responding to the old post. :)
Abendwulf Dec 17, 2015 @ 11:51am 
Originally posted by mbutton15:
If it helps, I put my observations on crops into a guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=540024593

I'm going with the idea that your study is based on your own observations? I'm only asking because I have a link to a crop sizer that suggests the best yields come from a 11x11 size crop with one farmer. using that standard my yields have greatly improved.

http://banishedinfo.com/t/Size_calculator

But everything in your guide makes sense - based on real world farming issue.

And I have noticed the "Good years" and "Bad years" cycle with the crops, only recently have I heard that the 'Fallow Routine' is NOT a feature.

Now I gotta review a new growing pattern...

Well, I ain't here to just eat popcorn.
Last edited by Abendwulf; Dec 17, 2015 @ 11:54am
ebrumby Dec 17, 2015 @ 12:49pm 
I find that an 11x11 crop field with one farmer is always reliable - as long as you place roads around them an have houses and barns close by AND you are using a FAIR climate - not HARSH. If you play using the Colonial Charter VERY FAIR setting, you can increase crops to 8x18 with just one farmer. The only time I increase to 2 farmers if when a new field has been planted late and it doesn't look like the 1 farmer will be able to harvest it before winter.
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