Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have a guide for the Achievements, loads of hints, and tips. JoaT comes when you have every building working for five full years. It isn't based on the citizens. Other than having them staffed that is.
Your Citizens change their jobs many many times throughout gameplay, it does not affect the achievements when a Farmer becomes a Builder, because, the Game is optimizing that house for that period of time, for Builders, When they move on to other building, the Builders will take over another Citizen, for a short time. But, someone else has changed, to become a Farmer, while the Builder is using their house strategically.
Pathway's are the hardest concept in this game. The AI has total control over how it chooses to optimize your citizens. You can help the AI, by building enough housing to cover an area. For instance, when I did the Quarry and Mining achievements. I needed at a minimum 30 houses near my mines, and quarries. I made sixty. Because they needed labourers and builders as well as placed all these houses around a Market. with the Mines outside the Markets ring. I also placed all my wells in the area as well. to use up the glut in stone. lol.
My general rule of thumb when it comes to optimizing my people. I build two houses extra for mines and quarries, and Forestry Nodes. I build three extra houses for Markets, I build one extra house for Farms than I need. And one extra house for the Blacksmith and Tailor shops, along with the Woodcutter.
I do not worry much about extra housing until I have all my jobs filled up, then I begin over building the housing for each type of industry. so for a mine, I like five people in my mines, I will place three houses for them, later on I return to place two more houses. For fishing, I always start with three houses, and three storage barns. This gives me a local labourer, to help out my fishermen delivering fish to the three storage barns I have place closeby.