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The livestock vendor sells nothing else so that's a good way to distinguish it from the meet.
Note also that you can order stuff, but doing that will push their price up.
- You need 100 food units per person per year.
- But you really need to be producing at least 25% extra a year otherwise starvation can hit very quickly... as you've probably already discovered.
- Gatherer Huts are the usual first food source as they produce a continuous supply.
- Fishing Docks can do very well if placed well (see 'The Joy of Fishing' guide).
- Farms are good, but seasonal. Most people recommend 11x11 with 1 worker per field using Mild climate.
- Hunting lodges are a bit slow to produce food, but you get leather as well as food. The leather will be needed to make new clothes as the stock of clothes runs out.
- Make sure you don't run out of tools.
- Don't expand too quickly or too far all at once, Build houses for the initial population, then for 15 to 20 years only build a house when you see you have a male/female ready to move in together. If no schools then children become adults and ready to pair off at 10, otherwise a student is ready to pair up at 18. You won't get 2 students pairing up, but adult/student will pair up. Women stop having children beyond the age of 40.
- Educated workers are more efficient than uneducated workers so look to get a school going early if you can.
- The Town Hall is a very good source of info. It may be a big strain on resources, but for a newcomer it can help understand what is going on in the game. Don't try to build it in year 1, but maybe around year 3 if you can gather the resource.
Apart from that, check out the pinned thread. The guides section also has several which cover early game strategies.
About your second point, I would say this game is like a "survival puzzle" and the challenge is to survive the first couple years. So if you are NOT surviving the first few times you try, then that is because you have not yet figured out the puzzle. As opposed to being a game that doesn't work or is incidentally too challenging, that is precisely the point of this game, survival.
I know you can figure out the game :)
...unless whenever you meet a game (or anything) that challenges you, you always just quit when you can't figure it out immediately???
I agree with everything dixiechow says except in my games, I never use children as food
And as per always. In Vanilla Game, Get Rid of those Mushrooms!! They occupy four times as much space in your storage barns and Markets. So make them a priority trade Item for Foods . As the Resource Trader will not take Mushrooms in trade, or any types of foods, be sure to balance your trading posts inventory of trade items if you are getting iron, or other resources. Firewood trades well for everything. But the Food Vendor will penalize you by giving you only 3 instead of 4 for the trade value of firewood. No big deal, give the food merchant your mushrooms first, then top up with Herbs, and Beef, or Mutton. And then use up some Firewoods.