Banished

Banished

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Villeneuve27 Aug 12, 2016 @ 2:50am
Out of clothings
Few questions, I was expaning slowly, wiht 1 or 2 house each year kept my village compact, seem i am reasonably ok wiht stock of food and firewood but stocks are shrinking i am running short on cloths. I boughed sheep but they are not reproducing as fast i wished, so 1st, is theire a way to improve reproduction of sheep? I have a pasture 16X10 but sheeps not going to 10 as fast as i wished. 2nd is theire a way to shrink my population a bit in a controlled way? I was thinking of closing 2 houses wiht eldery ppl, letting them starve from cold in winter and build 1 new house in spring to keep my population young and at at the same time reducing my population. Expanding at the same level would mean i have probs in food, firewood And Cloth.
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Showing 1-6 of 6 comments
Banisha Aug 12, 2016 @ 3:37am 
Have a full staffed gatherers and fishing hut. A hunterscabin with 2 hunter supply you with leather untill your sheep deliver wool. Your elderly are productive laborers and they move in with each other if one becomes a widower so a house becomes available to new town folk.
Last edited by Banisha; Aug 12, 2016 @ 7:55am
Vrayna Aug 12, 2016 @ 4:32am 
Kicking people out won't actually kill them.
Homeless people will just grab whatever they need to eat directly from the barn, and will warm up at the closest house.

Closing down houses with young couples who could be having kid is a way to slow down the population growth. They won't die, but they won't be able to have kids until they move into a house. The problem with that is you might get issues later on when you have a whole generation of workers too old to have kids, and not enough younger people to compensate for the natural deaths as people age.

The only way to "kill" people on purpose in Banished is to build a bridge, send them to do some work on the other side of the river, and destroy the bridge FAST, before they decide to walk back home. People trapped on the other side will starve or freeze. Anyone who got his pathing set to cross the bridge back before you destroy it will magically walk under the water to get back to town.

As Banisha said, better than killing people, focus your workers on things that produce a lot of what you desperately need. Gatherer and fishing hut well placed (in forest for the 1st, with as much water in its circle as tou can for the second) should help the food problem.

Closing down houses that show the "freezing" icon during winter also helps with warmth issues. Only the open houses will require fuel, and everyone who got kicked out will go there to warm up instead of going to freeze in their fuel-less house.

Lack of clothing isn't a "big" deadly issue. Your people won't die if they are forced to wear rags for a while. The only difference you might notice is that people without decent clothing get cold faster in winter so they will need more trips to a warm house and will waste more time walking to warm up instead of working. If you send them to work too far from houses, they might freeze on the way too. As long as you pay attention to house/work distances, you can ignore the clothing issue until you've solved the food/fuel problems :)
Villeneuve27 Aug 12, 2016 @ 5:15am 
Lucky my village is still quite compact, wiht all the supplies close by the city, appart from a mine wich i will close down as it was only to improve my tools, something thats not really needed now. and closing it down will give me more ppl finding food. But indeed, i have only 1 hunter, maybe adding some hunters will also solve my clothing prob.
mbutton15 Aug 12, 2016 @ 8:48am 
Each hunting cabin only needs 2 people maximum as there is some inbuilt limit on how many kills a hunting cabin can have a year so no point having more workers.

As for sheep, I found that if I only had 1 worker on my sheep pasture then the sheep didn't breed very quickly, in fact sometimes even died off. Once I put 2 workers on a sheep pasture they would breed and I could fill up the pasture. [Chickens and cattle seem to manage OK with just 1 worker.]
Villeneuve27 Aug 16, 2016 @ 3:05am 
Wow "Lack of clothing isnt a big deadly issue"... Here is what happend, The ppl got less effective cause they needed to warm up more often, causing my food supply to drop, theirefore i needed to change ppl from making firewoods to go to food supply (and gettting overstock from firewood out of my trading place). The extra food did not came quck enaugh the overstock did not reach the houses in time causing mass death leaving only 15 ppl alive. Needed to close down farms, forester huts, fishing doks, schools, blacksmiht. After the death's stabilize i was able to run for firewoods, but because of the lack of firewoods in the houses the supply of firewoods was inefective and it was verry hard to build a stock, but eventually i managed to stabilze and now i am good again, having around 70 ppl. I love this game :-D
Vrayna Aug 16, 2016 @ 7:26am 
Weeeelllll, yeah... It causes your people to waste more time in winter so if you're already a bit on the edge, it will tip you into a doom spirale of nothing-getting-done, but it's not an instant-killer like lack of food or fuel is. It's a deliciously more subtle killer :D
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Date Posted: Aug 12, 2016 @ 2:50am
Posts: 6